Is it cheating to turn your ship token backwards so your model is facing the wrong way?

By ParaGoomba Slayer, in X-Wing Rules Questions

Seems troll tier but I don't recall a rule mandating your ship model has to point forwards.

Hahaha looking forward to everyone's answer to this one

Now that's just being silly. <_<

Outmaneuver is the new top tier jousting upgrade.

Is the ship facing backward but the token (with the printed arc) is facing the right way? Seems a bit odd. I assume you saw somebody doing this? If so, what was their rationale?

I think I've seen Aggressors converted the fly the other way (the better looking way) at an event. So I think the model is fine as long as the arc is the right way (and the TO/opponent is ok with it)

Is the ship facing backward but the token (with the printed arc) is facing the right way? Seems a bit odd. I assume you saw somebody doing this? If so, what was their rationale?

The way the male and female ends of the pegs and bases and such work, you're forced to face the ship forwards. So the other way around. The ship is faced forwards and the cardboard ship token is facing the wrong way.

No, haven't seen anyone do it. I have a B-Wing that's broken, so I just taped a peg to the B-Wing and stuck it to the base. However, it was taped in such a way that the ship was facing the opposite way that the ship token was. My opponent pointed that out to me while setting up the Epic fame we were about to play and I just spun the cardboard around to match the way the ship was facing. That's how I got the idea, hah.

Yup. It say's how to put in a ship.

To assemble a ship, follow these steps:
1. Place the chosen ship token in the base
with its firing arc over the chevron, which
points to the front of the base.

...

Yup. It say's how to put in a ship.

To assemble a ship, follow these steps:

1. Place the chosen ship token in the base

with its firing arc over the chevron, which

points to the front of the base.

...

Ah, problem solved then.

I played with a guy facing his Tie other way last weekend.

Just harmless troll tier :) But i had a second of wtf when he placed his tie facing board edge:D

It generally doesn't matter what the rules say that you can't do, it matters what they say that you can do. A specific prohibition is only necessary after you are granted a general permission.

So, you would have to present rules that allow you to place your ship backwards, not require that your opponent prove that they don't exist.

Edited by Rapture

The book states how to assemble the models and the plastic pieces are designed to fit together only one way and the base has a symbol to designate direction facing. You shouldn't need a rule book reading for this if both players know how to play correctly.

Because of the stand structure, the model will always point forward unless you mount it incorrectly. It is easier to spin the base template around and have it facing the wrong way.

I think that once I saw the first move with the ship and template being different I would point it out to my opponent so that he can fix it (assuming it is a simple mistake). If he continues but doesn't fix it because of no rule explicit about it or some other asinine reason then I would either forfeit the match and play someone else or call over the T.O. (in a tournament setting) as the player is demonstrating unsportsmanlike conduct.

I have yet to experience this in a game but I have seen it happen on setup a couple of times (including myself once in awhile, but I correct it when I discover it).

...the player is demonstrating unsportsmanlike conduct.

Yeah. I don't know if it's cheating, but it's definitely unsportsmanlike.

Edited by Vorpal Sword

Let's be honest, probably 90% of players don't look at the ship token on the base to determine facing, they look at the ship. If I see at YT-1300's mandibles pointing in one direction, it's flying in that direction.* Deliberately placing the model backwards may not be specifically mentioned in the rules, but it definitely smacks of some deliberate form of misdirection.

*Hell, I have, on occasion, assumed my TIEs were facing one direction when they were actually facing another because I just did a quick glance and didn't check if I saw a cockpit or an engine.

Because of the stand structure, the model will always point forward unless you mount it incorrectly. It is easier to spin the base template around and have it facing the wrong way..

Well, it will face the right way if FFG assembles the models properly. Got 1 TIE Fighter whose peg is the wrong way around, although I'll obviously place the cardboard base to match the Fighter's facing (rather than the chevron on the plastic base). Not that anybody ever notices, but I like using that Fighter as the special one in the squad (usually Howlrunner). :)

*Hell, I have, on occasion, assumed my TIEs were facing one direction when they were actually facing another because I just did a quick glance and didn't check if I saw a cockpit or an engine.

I always look at my ship's bases and their firing arcs when plotting their maneuvers.

Surely the modification rules can be read to cover this?

I have actually done this accidentally on more than 1 occasion.

Each time I have been fortunate and asked my opponent if they mind me changing my ship to face the correct way.

I think I have a broken peg on one of my ships as another player was convinced the ship plate was backwards to allow this, after inspection it was correct but my poor eyesight/rush in setting up placed the ship on incorrectly.