Deception by ship model colors

By IG88E, in X-Wing

Hi folks

Because sometimes I witness following or similar scenarios:

You have for example 3 B-wings. Two blues and Keyan Farlander (which is usually the red one). But then, Keyan is represented by a classical B-wing model, and the red model, which comes with the aces, is a converntional blue B-wing. Same things I have seen with the blue Jake Farrell A-wing and the red Interceptor from Soontir or Carnor. I guess there are plenty of other examples too (also with self-painted models).

I assume this is allowed (because the model is the same), but is necessary? Unworthy? Ridiculous? No fair play? Do someone has himself to blame when he hooks for something like that?

That's what the little ID number tags are for. If your opponent isn't using them, and there is a question of which ship is which, you can request that he use them.

I can see what you are concerned about though I personally have never had a problem with it. It most certainly is legal in terms of the rules.

Before any game its polite and sensible to say 'im fielding x with upgrades, 1, 2 and 3' what do you have.

Its an open game so its the polite way rather than staring at your opponents cards

There really should not be any 'surprises'. Personally i'd love to see blind upgrades in xwing that you only see when revealed/used but thats not the way the game works :)

If you dont check which ship corresponds to which base chit before the game its your own lookout and you only have yourself to blame.

I mean I tend to play three red royal guards or four blue a wings so that if i match up against someone else playing the same ships the odds of them being thesame colour are slim but while i'll happily tell you im flying Jake, tycho and two greens its up to you to keep track of which one is which, i'll happily tell you if you ask 'if that A wing tycho' because its hard for you to see but to be honest you should know which is which after the first activation.

I think most people use the 'special' repaints for characters anyway but its daft to assume they have.

Always check what is what and what its equipped with in your pre game prep.

Edited by Gadge

There's also the square baseplate with firing arcs and pilot information that you add to the square base. In my opinion, if you can throw your opponent off by making them think one pilot is another, go for it. Sneaky, I like it.

Yes it is allowed and thematically even right, since Keyan sits in a blue B-Wing. at least on his card art, I am not too much into the flight sim lore. Its just a matter of wether you missrepresent Keyan or the Blue.

I am not sure if it is no fair play. On one hand I would be very suprised by the ships not matching the pilots and therefor would pay close attention, on the other someone who is unfocussed might get really confused. The net "advantage" the player gets is marginal, I believe.

I'm a bit affraid that FFG is going to start police repaints with the new TIE/FO, though. Hopefully they won't be banned outright. Who knows? FAQ might get an entry concerning "misguiding" repaints because of this.

Fair play. The only caveat is that there are no actual ship modifications. Painting models is one of the things that makes this game great. It would be incredibly complicated to put stipulations on such a thing to make them match what is on the pilot card.

Also, take generics for example, because they are the things that you could be most sneaky with. That is exactly why you identify what is what at the beginning and mark them with either different colored chits or numbers with matching colors/numbers on the pilot cards. If you want to paint one of your Academy Pilots with a special color scheme and keep Howlrunner in the plain to blend in with the rest of the swarm, go for it. Consider it a good 'decoy'.

The models are purely decorative in this game. The bases are what really matter, and this is true of many miniature games that only care about a unit's footprint.

If you're looking at models instead of bases, you're not paying attention to the right things. If your opponent is fielding identical ships (meaning ship types, not models) insist that they use ID tokens to distinguish them, or put your own ID tokens on them if your opponent refuses.

Don't play with anyone who attempts to deceive you in this way. In a tournament, you won't have to. The tournament organizer will sort it out if you mention it.

I fly Tycho with the blue A-Wing, and it drives my friend crazy because 'his art is the red one!', and I'll admit that I now do this regularly because I know it annoys him greatly (plus the blue one looks awesome). There is nothing wrong with using different models for the pilots. If you 'have to match it' or want it to match, that is OCD.

Thats not OCD, thats is embracing the theme. What you do is embracing the model, which is fine, too. That prototype A-Wing is pretty amazing.

Edited by Admiral Deathrain

It's OK,

I put Whisper on board my Falcon all the time.

I was confused at this once, but it was my fault for not looking carefully at both the upgrades AND the ship card. No one's fault but my own.

I always try to match up the art work with the model I'm using. Has nothing to do with with making sure my opponent isn't confused. It's so *I* don't get confused. :wacko:

The giant pilot skill numbers are a pretty good indicator as to which ship is which, and it takes but a moment to read the name on the base.

As for which models go on which base, it's a matter of preference and varies hugely from person to person.

Take your example:

You have for example 3 B-wings. Two blues and Keyan Farlander (which is usually the red one). But then, Keyan is represented by a classical B-wing model, and the red model, which comes with the aces, is a converntional blue B-wing.

The Keyan on the card art is in a conventional grey B-wing. The only cards it matches are Nera and Dagger Squadron Pilot. So why is Keyan "usually the red one"?

I imagine most people who have six 'standard' paint jobs and one 'different' make their best character the different one.

I have three standard xwings and one rebel transport one. My squad leader nearly always flys the repaint.

I played dronevil this evening with a 4 x tie advanced list, 3 storm squadron led by vader. I used the bluish 'raider advanced' as vaders even though *technically* he should be in the greyish ones.

Likewise before i had a second 'blue squadron' B wing, i used to use my two 'rebel aces' ones for the generics and Keyan would fly the blue squadron one.. mainly so *I* didnt forget.

I think its fairly common for people to fly their best pilot or the base pilot the list is built around with the most unique paint scheme as it sort of marks them out as an 'ace'.

I almost did this at a local tourney. During SC to Gencon, I ran pretty much the same list that consisted of two A wings, so a lot of the local players knew what I was flying. They both had unique paint jobs, and I always flew them with their representative paint jobs. And I had the evil notion one day to swap the two just to confuse those that have played often against me.

But then I realized I'd more than likely confuse myself more, so I didn't.

I think it is fine, it is your responsibility as a player to keep track of enemy ships (and custom jobs would now be illegal if they don't match the card art :( ). Now if they don't use ID tokens for the same generics that is unacceptable, same goes for mirror matches, there absolutely need to be ID tokens on the minis.

Taking this a step further, what do you guys think of using ID tokens that look similar? As in, there are three Tie Fighters and they are numbered 1, 11 and 17. In my mind this player, if intentionally doing this to confuse the opponent, is going into the "must win no matter what" type of category. Thoughts?

I had an opponent once with Carnor Jax and Soontir. Soontir was in a Royal Guard ship, Carnor was with the 181st (or whatever the red stripe is called). I confused them once or twice during the game, but I think it's totally my fault.

I remember the first time someone pulled me up on having Soontir Fel and Carnor Jax in the "wrong" ships, he legitimately thought it was a ploy to confuse the other player.

I had been playing X-Wing for a month and ALWAYS had Soontir in the red one (red goes faster) with no idea till he pointed it out on the pilot cards.

I was actually a bit shocked at being at my first ever tournament and already being accused of gamesmanship lol.

Keyan Farlander, being the player pilot in the X-Wing PC game, always flew Red Squadron B-Wings. And the model was precisely the standard B-Wing model we have in this game. The one with in beige and grey with big red dots on the wings.

Because in this game there are no generic B-Wing pilots for the Red Squadron, you could say that Keyan Farlander IS the standard B-Wing miniature.

Another thing is to check the tiles which say which ship is which. If a blue one has a tile that says Keyan then it is Keyan, and if the Red one is Ten Numb then the Red one is Ten Numb.

Now as for generics such as Blue Squadron Pilot or Rookie Pilot then it is important to use the numbering plates if there happens to be more than one. Numbers come in sets of 3, 2 for the ship base and 1 for the card.

I wouldn´t do it either, but it´s ok for me if someone would try to descept the opponent with this methods. I think desception is a big part of war, and therefore, for me ok

Yep, that was a frankly silly argument.

In the example in that case. I use red interceptors if i take the 'royal guard tie' title, which at 0 points you'd be mad not to, so on the whole most my interceptors are red in a game.

If im playing epic i group the ships by colour. One flight of 'reds', one of 'greys' and one of 'bloodstripes', i dont care who is flying which, i just need to know which flight they belong to.

As others have said, you really are playing by the bases, the ships are eye candy

If you really cant keep track of what is what with a maximum of eight models arrayed against you, god help you if you play any games where your opponent has up to 50 or so units across the table.

Realistically you usually fight two to six ships, that should take two minutes to check whats what before a game and shouldnt be that confusing in game, as others have also said the huge orange number for pilot skill gives you a rough idea which ship bases are the dangerous ones even if you cant read the name without walking round the table.

I can't believe people get so worked up over what colour interceptors you fly.

I remember the 'power rangers' tie swarm a while back, not my thing but cool all the same but i can see that giving some people a fit.

The odd thing is that while flying any pilot in a red interceptor is totally legit, if i model the actual side fins onto them as they should have (FFG clearly didnt want to mould a new wing piece for one ship) that could be seen as 'altering the look of the model' and a genuine issue.

Edited by Gadge

Non-canon but RPG example: In scenarios where Colonel Zechs Daryuz takes part in a boarding, he wears Storm Trooper armour.

plain, white, standard, no different from Sgt Allie, Corp Jax or Private Burns.

Their IFF reads can read he is Zechs, Rebels won't know to shoot specifically at him.

Similarly - Gadge, I assume you are familiar with the Raptors? They, along with Crimson fists are who I play.

For those that are not familiar, the raptors are space marines who use camo and sniping, and ambushes. They are reasonable marines. They don't bling it up. My model of Lias is barely more blinged up than one of his Sgts or Sternguard, and they are not blinged up.

You CAN paint your aces to be as flashy as you want, but you don't need to. The highest scoring WW2 fighter ace took to flying a regular plane so people wouldn't run away from him if I recall.