So I haven't played a ton of games, but I am going to throw my hat in the ring for a massing at sullust event. I haven't played at the venue before, so I have no idea what to expect, all I really know is that I love going squadron heavy, but I figured I would focus on squadrons that are good dual purpose squads in case my opponents don't field squadrons to engage with a fighter screen.
Rebel Fleet: 294/300
Assault Frigate Mark II(B) - 119 points
General Dodonna, Raymus Antilles, Espanded Hangar Bay, Electronic Countermeasures, Gallant Haven
Neb-B Escort - 76 pts.
Adar Tallon, Nav Team, Yavaris
Squadrons (99/100)
B-Wing x2, Luke, Wedge, Tycho, Dutch
No idea on objectives. Suggestions appreciated.
The idea is that Wedge/Tycho/Dutch are an anti-squadron team that can shred enemy squadrons and still have respectible firepower against ships if the enemy brings no squadrons. The B's and Luke are there to bring the hurt on ships. I've also found that the nav team on a Neb helps keep my nose pointed the right way to minimize shots on the side arcs.
Any thoughts or suggestions?