Sullust Rebel List (Squadron Heavy)

By FatherTurin, in Star Wars: Armada Fleet Builds

So I haven't played a ton of games, but I am going to throw my hat in the ring for a massing at sullust event. I haven't played at the venue before, so I have no idea what to expect, all I really know is that I love going squadron heavy, but I figured I would focus on squadrons that are good dual purpose squads in case my opponents don't field squadrons to engage with a fighter screen.

Rebel Fleet: 294/300

Assault Frigate Mark II(B) - 119 points

General Dodonna, Raymus Antilles, Espanded Hangar Bay, Electronic Countermeasures, Gallant Haven

Neb-B Escort - 76 pts.

Adar Tallon, Nav Team, Yavaris

Squadrons (99/100)

B-Wing x2, Luke, Wedge, Tycho, Dutch

No idea on objectives. Suggestions appreciated.

The idea is that Wedge/Tycho/Dutch are an anti-squadron team that can shred enemy squadrons and still have respectible firepower against ships if the enemy brings no squadrons. The B's and Luke are there to bring the hurt on ships. I've also found that the nav team on a Neb helps keep my nose pointed the right way to minimize shots on the side arcs.

Any thoughts or suggestions?

I prefer raymus on Yavaris to maximize its potential, and adar on the AFII. Also you don't have enough fighters to justify hanger bays so i would drop that. That gives you 11 points to play with.