When I have been playing, I have been trying to activate the next room as fast as possible, which usually ends up being the last activated hero opening the door with their first or second action. I have been wondering if this is the best strategy or not. The bonus of this is you do not draw a Peril Card and you don’t Advance Fate. The downside to this is usually the monsters in the room activate when it is drawn (depending on room), then that action counts as your turn so if there is a timer you advance it one then the monsters have a go again.
Another option would be to wait till the next turn to activate the room. The bonus of waiting till the next turn is that you can use any remaining actions to rest, or heal, or something beneficial to the team. Then on your next turn when you enter all your Heroes can use their actions and have a full go at the room before you advance the time by one. The downside is you have to draw a Peril Card and Advance Fate.
The Third option is half way though your Heroes turn, this would give you some attempt at having ago at the next room and avoid the Peril Card and Advancing Fate, but timing this I have found to be incredibly hard.
What do people think?