I posted two of these before but here have some random thoughts and just more ideas for Y-wing pilots, the named ones are lacking somewhat I find. And I like the Y-wing... I am tired I should be sleeping instead of posting this.
Davish Krail, Y-Wing... "Stay on target..."
PS 7, turret, two torpedoes, astromech, EPT
"When you receive a stress token, 1 other ship at range 1 must receive a stress token."
Tiree, Y-Wing... "Computer's locked, getting a signal!"
PS5, turret, two torpedoes, astromech
"1 critical result from friendly torpedo weapon attacks cannot be canceled if you are at range 1 of the friendly ship." (alternatively... "cannot be canceled if you have a target lock on the defender.")
Telsij, Y-Wing... "There's too many of them!"
PS7, turret, two torpedoes, astromech, EPT
"At the end of the activation phase, if you are inside the firing arc of at least two enemy ships, you may perform a free boost or barrel roll action."
Ekelarc Yong, Y-Wing... "I'm hit! *spirals to a fiery explosive end*"
PS6, turret, two torpedoes, astromech
"After being dealt a number of damage cards equal to or exceeding your hull, immediately perform a two straight maneuver. You are destroyed at the end of the combat phase and deal 1 damage to each ship at range 1."
Obviously these are not super balanced or useful, just random thoughts based on the movies and whatever I happened to read online.