All of my scum lists end with "and 2 TLT Thugs"

By TasteTheRainbow, in X-Wing

I think scum has a filler problem. Pirates are alright, but they just don't bring anything extra over the TLT's and against certain targets they are flat out inferior. The generic starvipers and Kihraxz just don't cut it at all for competitive play.

Has anyone had better luck by switching away from TLT in scum?

I see nothing wrong with it. TLT are now one of best things in the game. Honestly, I have a tough time not putting two in a list, they are undercosted and slightly overpowered.

Use an abuse them as you will

I'm not sure whether it counts as 'filler' when it takes up almost half your squad points. But yeah, they're good.

Still not sure whether I'd prefer 4 Zs though.

Edited by __underscore__

I did 10 games yesterday with 4 tlt y wings. The list ever talking about and i findthat it don't do as well as people say

actually, pirates are vastly superior to TLTs in two very distinct cases

1.) Xizor

2.) blocking

(also illicit upgrades if anyone cares)

I don't think scum has a filler problem because z's and Y's can fill the niche extremely well. Scum lacks anchors. Right now scums only anchor is ig88 and they are kind of a weird anchor as it is. Where is the scum equivalent to fel, chiraneu, whisper, han, dash, and corran? Once Dengar comes out they might have one but will still be missing that late game hard to kill small ship.

Off topic-ish, but I'd be delighted to have another HWK title, exclusive to Scum.

As for filler, I feel Y's and Z's fill the roles nicely, given the plethora of options; feedback, turret, hot shot, etc. Kihraxz and loaded M3s may be more spendy in general, but not outside the area of a Y-Thug. TLT Thugs are awesome, but it really depends on the rest of your list and how they complement one another.

Off topic-ish, but I'd be delighted to have another HWK title, exclusive to Scum.

As for filler, I feel Y's and Z's fill the roles nicely, given the plethora of options; feedback, turret, hot shot, etc. Kihraxz and loaded M3s may be more spendy in general, but not outside the area of a Y-Thug. TLT Thugs are awesome, but it really depends on the rest of your list and how they complement one another.

Edited by TasteTheRainbow

I'm not sold that 2 TLT's is a good enough way to round out a list. The strength of the TLT seems to be when you run 4 of them. I could be wrong but in the initial testing I've done they have been a bit underwhelming part of the time and solid other times. Anyone else feeling this way?

I guess I just wish they had a 3-primary low-20's efficient filler like a B.

Though we can't be certain about the base generic cost, Wave 8 brings the G-1A to help fill that role. Should be low 20s. Unique title adds barrel roll. Might not be as good to run in multiples like B-Wing but should be interesting.

This can be a fun filler for under 20 points:

Binayre pirate + cluster missiles + glitterstim (18 points)

I also find myself including 2 y-wings in a lot of my builds as well, but I prefer this variation:

S-thug + TLT + BTL A4

S-thug + ICT

It gives me a nice control element, which makes it easy to keep something in arc of the BTL thug.

I don't think scum has a filler problem because z's and Y's can fill the niche extremely well. Scum lacks anchors. Right now scums only anchor is ig88 and they are kind of a weird anchor as it is. Where is the scum equivalent to fel, chiraneu, whisper, han, dash, and corran? Once Dengar comes out they might have one but will still be missing that late game hard to kill small ship.

Xizor-TSS.jpg

I'm not sold that 2 TLT's is a good enough way to round out a list. The strength of the TLT seems to be when you run 4 of them. I could be wrong but in the initial testing I've done they have been a bit underwhelming part of the time and solid other times. Anyone else feeling this way?

You're sort of right. You just have to make sure the rest of the list helps them do what they do with control or accuracy.

I don't think scum has a filler problem because z's and Y's can fill the niche extremely well. Scum lacks anchors. Right now scums only anchor is ig88 and they are kind of a weird anchor as it is. Where is the scum equivalent to fel, chiraneu, whisper, han, dash, and corran? Once Dengar comes out they might have one but will still be missing that late game hard to kill small ship.

Xizor-TSS.jpg

Boba asks, WtF?

Boba

Veteran Instincts

Gunner

Inertial Dampeners

Engine Upgrade

49 points of badass anchor. Can be seasoned to taste, of course

I think scum has a ton of anchors that can hit the 50ish mark. That's why the 2 TLT's.

They also have quite a few anchors in the 35-40 range, which means I just add in a pirate and 2 TLT.

I don't think scum has a filler problem because z's and Y's can fill the niche extremely well. Scum lacks anchors. Right now scums only anchor is ig88 and they are kind of a weird anchor as it is. Where is the scum equivalent to fel, chiraneu, whisper, han, dash, and corran? Once Dengar comes out they might have one but will still be missing that late game hard to kill small ship.

Boba asks, WtF?

Boba

Veteran Instincts

Gunner

Inertial Dampeners

Engine Upgrade

49 points of badass anchor. Can be seasoned to taste, of course

boba's not a small ship :P

All my Scum lists end with 4 Binayre Pirates! I actually much prefer Pirates to TLT Y-wings because they're:

1. much better at blocking due to numbers and PS1 instead of PS2.

2. are a soft counter to quad TLT lists.

I've been running a Boba & 4xBP list recently and have gone undefeated in my last 11.

Boba asks, WtF?

Boba

Veteran Instincts

Gunner

Inertial Dampeners

Engine Upgrade

49 points of badass anchor. Can be seasoned to taste, of course

That's actually 50 point but that's splitting hairs.

I don't even think he needs Gunner honestly. And with Glitterstim out now that replaces ID for me. It allows you to be more aggressive in certain situations than you otherwise might be. You still need to make an offering to the dice gods but you can put yourself in what otherwise would be a perilous situation to pull off a nasty attack.

Off topic-ish, but I'd be delighted to have another HWK title, exclusive to Scum.

As for filler, I feel Y's and Z's fill the roles nicely, given the plethora of options; feedback, turret, hot shot, etc. Kihraxz and loaded M3s may be more spendy in general, but not outside the area of a Y-Thug. TLT Thugs are awesome, but it really depends on the rest of your list and how they complement one another.

Solid points about illicit slot adding diversity on the Z's. I guess I just wish they had a 3-primary low-20's efficient filler like a B.

What don't you like about the Kihraxz? Durability?

Also at fickle, Xizor is cool no doubt but his is in no way shape or form anywhere near the same level of Fel, Whisper, Corran, or even Jake. Biggest thing missing from Xizor is the evade action. Him and Talonbane are the closest things so far scum has to a small based anchor.

I don't think scum has a filler problem because z's and Y's can fill the niche extremely well. Scum lacks anchors. Right now scums only anchor is ig88 and they are kind of a weird anchor as it is. Where is the scum equivalent to fel, chiraneu, whisper, han, dash, and corran? Once Dengar comes out they might have one but will still be missing that late game hard to kill small ship.

1.) Good. Not every list needs to have some nuanceless super ship in it, or some dumb fat turret.

2.) With the advent of TLT's, Super Guri is going to be decent.

3.) Loaded out Scum Firesprays.

4.) Scum lacks the B-Wing. Reliable, durable, and reasonably costed. TLT Y-Wing fills that same role.

Edited by ParaGoomba Slayer

Off topic-ish, but I'd be delighted to have another HWK title, exclusive to Scum.

As for filler, I feel Y's and Z's fill the roles nicely, given the plethora of options; feedback, turret, hot shot, etc. Kihraxz and loaded M3s may be more spendy in general, but not outside the area of a Y-Thug. TLT Thugs are awesome, but it really depends on the rest of your list and how they complement one another.

Solid points about illicit slot adding diversity on the Z's. I guess I just wish they had a 3-primary low-20's efficient filler like a B.

What don't you like about the Kihraxz? Durability?

Also at fickle, Xizor is cool no doubt but his is in no way shape or form anywhere near the same level of Fel, Whisper, Corran, or even Jake. Biggest thing missing from Xizor is the evade action. Him and Talonbane are the closest things so far scum has to a small based anchor.

Have you played Xizor with a bunch of Pirates to take hits? That guy doesn't need evades, he basicaly is immortal! His problem in todays meta that his ability doesn't work well against TLTs, but Z-95 masses do, so I wouldn't worry as much.

Just to give you some perspective: I had a game, where my opponent wanted to focus Xizor. He was playing RAC/Whisper. Because he had initiative I knew Xizor could dodge Whisper pretty reliably, so I went all in on the Deci. I murdered the thing pretty easily while he focused on Xizor without getting through any hits. One Z-95 was shot down by Xizor, while the others were pretty scrached, but Xizor had no damage at all. Whisper did put up a good fight, but in the end there were still two Pirates on one hull each with Xizor having only lost his shield to a range one attack. Not triggering Gunner effects on a full miss is huge.

I don't think you guys are building scum lists right. Hear me out.

Scum doesn't need an anchor like the other factions. Stop trying to make what works for the other factions work for scum. I have seen two naked generic starvipers carry a whole match. I have watched N'dru one shot soontir fel. Every houndstooth pilot is deadly in their own way. I've seen Kavil, palob and mux wipe 4BZ in 20 minutes, at a clip on one b-wing per turn.

Scum is good. Just not in the way you want them to be. So it's time to adapt.

Off topic-ish, but I'd be delighted to have another HWK title, exclusive to Scum.

As for filler, I feel Y's and Z's fill the roles nicely, given the plethora of options; feedback, turret, hot shot, etc. Kihraxz and loaded M3s may be more spendy in general, but not outside the area of a Y-Thug. TLT Thugs are awesome, but it really depends on the rest of your list and how they complement one another.

Solid points about illicit slot adding diversity on the Z's. I guess I just wish they had a 3-primary low-20's efficient filler like a B.

What don't you like about the Kihraxz? Durability?

Also at fickle, Xizor is cool no doubt but his is in no way shape or form anywhere near the same level of Fel, Whisper, Corran, or even Jake. Biggest thing missing from Xizor is the evade action. Him and Talonbane are the closest things so far scum has to a small based anchor.

what the **** is an evade action?

does it trigger every round against every attack independent of bumping/obstacles/stress and invalidate gunner triggers at the cost of evenly spreading damage across a bunch of fodder?

anyway, imo, straight comparison between these vastly different ships is difficult, but on the table Xizor is more than capable of holding his own against the other PS 9s

not only is he far more durable (and reliably so, to the point that he's basically immortal because no one in their right mind will bloody shoot him while his ability is up) but FCS gives him a lot more punch against hard targets

he is also far more action independent (not ****** by stress/blocks/obstacles) on both the offense and defense and therefore far less screwed over when there are a lot of ships on the table (or by the new conners)

Xizor is the most criminally (heh) underrated pilot in all of scum, and possibly the game

Edited by ficklegreendice

I 100 % agree with you. Said opponent from my last post is never going to be shooting at a Xizor within range of damage sponges ever again.

It such a fun list, too. Flying in formation hurts it badly, but you still need to coordinate ranges. One has to realize that one Pirate is enough protection and Xizor actually is free to move where he wants to.

I'm loving the scum k fighter. I think people are scared to run it because it's basically a scum xwing, and we all know the stigma the xwing has right now.

Besides being a point cheaper, what I really love is its dial. It has a WHITE 1 turn which is better than both the xwing and bwing. Also the 5k is very handy at clearing enemy ships jousting you. Especially large ships.