One of the major flaws with Sparks' CCGs are cheaper position is that CCG costs per players tend to be on a fairly wide bell curve and LCG costs tend to be on a much narrower bell curve which tends to push up the minimum entry cost but lowers the max cost.
Sure there are players who can buy a $25 starter and then win their way to a full 3 copy rare set at only the cost of tourney entrance fees, but those are on the extreme end of the bell curve similar to those who need to buy 10+ boosterpack boxes in order to have a full 3 copy rare set on the other end. Even if you are not paying very much to play a CCG someone else is covering the cost of your winnings with their losses.
All I'm saying is that people keep arguing the costs of LCGs being cheaper and I'm trying to show people that it doesn't have to be. People just don't put in the effort. I've been playing the Star Wars: Destiny CCG since the beginning of December. I spent money on 2 sets of starters and 2 full booster boxes. I have a full playset of everything and I've made about $100 on the game, including tourney entry fees. I admit that if you don't care about anything but playing a game, then the LCG model may be cheaper for you. If you put in the work, the CCG is cheaper. If you don't care to do the work, keep paying that monthly membership with the LCG. It's all in what you want out of the game. I choose to spend less money with the CCG than to pay more for the LCG... and keep paying every month to keep playing competitively. Also, for what exactly am I playing competitively for in a LCG? Cards that I already own?? Playmats?? TOKENS??? Yeah right. None of that interests me one bit. If I'm paying to play in a competitive tournament, I want the chance to get that money back... even if I do poorly and don't win anything, I still had the chance to win back the money. And then I put in the work to get better so that I may win back that money at the next one. Something you can NEVER do in a LCG tournament. I get that most people who argue the LCG is better, cheaper, and whatnot are mostly people who don't care about competitive play. And that is totally fine for them. I'm just offering my experiences in saying that if you love playing competitively, the CCG can be cheaper if you do the work. If you don't wanna do the work, keep paying all that money on your LCGs.
Firstly, I was under the impression that most people who went to tournaments did so because they enjoyed the competition rather than out of hope of funding their retirement.
Secondly, if the prizes are exclusive to the events, they will be worth something to someone, whether you value them or not. Actually, the fact that you don't value them should make it all the better than selling something in which you're interested.
Lastly, your arguments are sounding less and less like they're about CCGs vs LCGs, and more and more like a discussion of tournaments vs casual play vs collecting.