L5R : FFG #1 LCG ?

By Katsutoshi, in Legend of the Five Rings: The Card Game

man this thread is FULL of miscommunication.

I wrote a positive, forward looking post about the launch...

and all someone gets out of it is that I said that L5R doesn't have a fanbase?

"yes it doesn't have a built-in fanbase like GoT or SW but FFG is obviously

trying to create it's own brands for when those licenses go away."

I stand by my statement that this will be the biggest (and most elaborate) Gencon Launch of a FFG LCG.

Hello Hidatom,

I wholeheartedly agree with you about L5R being the biggest launch in the history of LCG, but please, could you stop with the highlights in your posts?

It makes your arguments quite difficult to read.

I think it was Steve Horvath who said in an interview with Team Covenant that FFG is making things really big for L5R in 2017. IIRC, his words were something along "a launching ceremony".

I'm really sad I won't be able to attend, but I'm pretty sure there will be live feeds of YouTube videos for the unlucky masses.

I'd like only to say that Steve is Senior Vice President of Communications and his job it to talk that everything FFG will release will be bigger and better. Just like previous LCG games like fe WH40K Conquest.

PS. Even if he got samurai standing in his office. ;)

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Edited by kempy

ser Nakata
I don't know why that highlighting happened...it doesn't show up on my final post (for me at least)

Horvath has a long history with L5R...playing in the first day of thunder and then being the brand manager under the five rings group.

he's not just spouting corporate happy speak.

Horvath has a long history with L5R...playing in the first day of thunder and then being the brand manager under the five rings group.

he's not just spouting corporate happy speak.

He was also CEO of Sabertooth that released many Warhammer card games. And see how was treated and how finished WH40K Conquest LCG under FFG.

Horvath has a long history with L5R...playing in the first day of thunder and then being the brand manager under the five rings group.

he's not just spouting corporate happy speak.

He was also CEO of Sabertooth that released many Warhammer card games. And see how was treated and how finished WH40K Conquest LCG under FFG.

That really isn't FFG's fault, though. Sometimes, you just lose the license.

Horvath has a long history with L5R...playing in the first day of thunder and then being the brand manager under the five rings group.

he's not just spouting corporate happy speak.

He was also CEO of Sabertooth that released many Warhammer card games. And see how was treated and how finished WH40K Conquest LCG under FFG.

That really isn't FFG's fault, though. Sometimes, you just lose the license.

I think in opposite way, that FFG didn't want to keep it (license). But it's not a place to discuss about it.

Horvath has a long history with L5R...playing in the first day of thunder and then being the brand manager under the five rings group.

he's not just spouting corporate happy speak.

He was also CEO of Sabertooth that released many Warhammer card games. And see how was treated and how finished WH40K Conquest LCG under FFG.

That really isn't FFG's fault, though. Sometimes, you just lose the license.

I was a BIG fan and supporter of the 40K CCG (checkout the Dark eldar card named after me) and I am very familiar with what happened to that game... I know that was all GW. They wanted the company to kill it due to it's popularity

Sabertooth managed to keep it alive in a form (The Horus Heresy CCG) but it was still a big blow to the fan base. I talked with Luke and Stephen at length about it and they were just as upset about it as the fanbase...but their hands were tied.

L5R is going to fail because FFG will botch the tournament organization like they did with all their other LCG.

Horvath has a long history with L5R...playing in the first day of thunder and then being the brand manager under the five rings group.

he's not just spouting corporate happy speak.

He was also CEO of Sabertooth that released many Warhammer card games. And see how was treated and how finished WH40K Conquest LCG under FFG.

That really isn't FFG's fault, though. Sometimes, you just lose the license.

I was a BIG fan and supporter of the 40K CCG (checkout the Dark eldar card named after me) and I am very familiar with what happened to that game... I know that was all GW. They wanted the company to kill it due to it's popularity

Sabertooth managed to keep it alive in a form (The Horus Heresy CCG) but it was still a big blow to the fan base. I talked with Luke and Stephen at length about it and they were just as upset about it as the fanbase...but their hands were tied.

But i was talking about 40K LCG not old CCG. ;)

L5R is going to fail because FFG will botch the tournament organization like they did with all their other LCG.

Thanks for trolling! Come back when you have something actual to say.

L5R is going to fail because FFG will botch the tournament organization like they did with all their other LCG.

Thanks for trolling! Come back when you have something actual to say.

While I know vilainn6 came across as way over-the-top here, I think he does have a point. This is actually my biggest worry for L5R in FFGs hands. I believe, mechanically, FFG will make L5R a great game. They have a record of doing so with other games, but one of the best things L5R CCG did was make people have the desire to travel around and play in major tournaments. However, FFG also has a record of having the most abysmal tournament organization out there. And that is kind of scary for me as someone who really wants to get invested in the new game.

I really hope FFG takes a good long look at how they are gonna fix the system they have in place for the LCG tournament scene. Because what they have now is not good by any means.

I foresee time/concession rules being a glorious dumpster fire thread on the forum if dishonor/honor remain similar to their old ways in the new game.

Edited by IsawaChuckles

I foresee time/concession rules being a glorious dumpster fire thread on the forum if dishonor/honor remain similar to their old ways in the new game.

Or they make Double Doom of the Dark Lord rulebook effect to make mill victory much faster. :D

L5R is going to fail because FFG will botch the tournament organization like they did with all their other LCG.

Thanks for trolling! Come back when you have something actual to say.

I was serious. FFG sell boardgames, not competitive game. They offer tournaments but it is the last of their concern in their marketing strategy. They are completly different than AEG or Wizard of the Coast in that domain. For the rest, Spark Duh nail it perfectly.

Edited by vilainn6

[looks at how they have grown their OP program]

Sure, if you want to believe that, go ahead. It will never be comparable to WOTC's, because they quite frankly don't want to deal with that type of stuff. There are issues with the foreign distributors handling it at times, but they are quickly learning and growing their programs.

But, they will only grow the specialized tournaments if there is a demand for it.

considering that X-wing has huge amounts of people playing FFG OP seems to discount your opinion that FFG OP sucks.

considering that X-wing has huge amounts of people playing FFG OP seems to discount your opinion that FFG OP sucks.

I don't know how it looks in X-Wing but we're talking here about LCG OP.

My problems with their LCG OP system are:

- overprized tournament kits that contains crap (http://www.cardgamedb.com/forums/index.php?%2Ftopic%2F32540-nationals-prize-support-a-serious-review%2F)

- no best of three in tops or even finals

- weird round structure and cuts that in many situations looks like single elimination system (you lost 1st round or hit someone who later dropped, you're mostly screwed)

- modified win in AGoT that in SoS based ranking is something like a hidden lose

- http://www.cardgamedb.com/forums/index.php?/topic/32511-my-full-letter-to-ffg-op-as-promised/

- as it's out of my reach i can only also virtually blame no-grinders/qualifiers World Championships where, except national champions, play people who got enough luck/free time to buy their tickets first no matter of their skill

- if you don't know, paricipants of Conquest NA Championships this year received alternate art cards with wrong printed cost. They sent corrected versions later, but hey it's not friday night store tourney for mistakes like this!

Finally they dropped ID idiocy that was also a big mess, even in X-Wing.

Edited by kempy

Yeah, the open vs closed World Championship position is one where I am going to have to vehemently disagree with you. And I should point out that the demand for Worlds is why they are splitting it up. I would imagine that it will be a lot easier to get tickets for next years Worlds.

Two points I was trying to make many pages ago (with add-on):

I think L5R will be successful, especially because they can parlay the fan base with new players who like Samurai fu. This success should be good enough for a long run and may even sustain longer than more popular games, but L5R will never be the most popular. But who cares? The most popular kids I went to high school with all ended up working dead end jobs. The coolest kids are never the most popular.

X-Wing is a LCG game right down to the intentional meta shifts and must-have cards embedded in model packs that nobody wants, so this brand should be included in and LCG conversation even more than the crappy SW card game.

And of course: insert disparaging comment aimed at discontinuing spider for horde because that is my signature invocation somewhere in every L5R thread and I suspect some may be disappointed if I fail to bring it up here again... :P

Edited by Tokhuah

Maybe A:NR is still funny game to play nowadays (it has biggest tournament scene), but when i see something like that i can't just believe that FFG treat their competetive card games seriously.

275 players tournament on Worlds. Top 16 structure:

Runner: 14x Anarch, 2x Shaper

Corp: 16x NBN

And something like this happens after series of restrictions and erratas.

---

WH:Conquest championships were won by Dark Eldar (Kith) swarmy choke deck, second time in row. Warlord (out of 30 other WLs) who has shown its pure power since it was released and scored most National wins during 2015 seasons, and was second is same cathegory during 2016. Only single new card that appeared in the decklist since last WC was some Mobile Deamon from Necrons deluxe.

Edited by kempy

Maybe A:NR is still funny game to play nowadays (it has biggest tournament scene), but when i see something like that i can't just believe that FFG treat their competetive card games seriously.

275 players tournament on Worlds. Top 16 structure:

Runner: 14x Anarch, 2x Shaper

Corp: 16x NBN

And something like this happens after series of restrictions and erratas.

---

WH:Conquest championships were won by Dark Eldar (Kith) swarmy choke deck, second time in row. Warlord (out of 30 other WLs) who has shown its pure power since it was released and scored most National wins during 2015 seasons, and was second is same cathegory during 2016. Only single new card that appeared in the decklist since last WC was some Mobile Deamon from Necrons deluxe.

Yes it is sad to always see 2 factions so dominant in Netrunner. They don´t seem to balance the factions across each other very well. But that problem lies more in the LCG format. They at least restricted a very destructive deck type, that dominated the game for 3-6 months and cut the tournament participation at least in germany down to half, that much that the deck is a nonfactor nowadays.

The thing is we see metashifts over time but it is always only 1-2 factions that dominate. The reason for that is the development and release cycle of LCGs. The game development is around 1,5 pack cycles ahead of what gets released. So it takes at least 9 months for a faction that is currently weak to get needed cards that push them. It takes them at least nine months for them to release counter cards if a card slips through playtesting. Sure if they realize such a card got released they first put it on the NAPD list and if that doesn´t help they restrict the card. But this takes also 3-6 months because they don´t want to overreact and see how the meta develops...

This will be something you have to be aware of that this will also happen to L5R in LCG form...

But, if you can live with that, be sure that each faction will have a time where it reigns over the others. And for netrunner, despite the domination of two factions it is still fun to play the game again.

Maybe A:NR is still funny game to play nowadays (it has biggest tournament scene), but when i see something like that i can't just believe that FFG treat their competetive card games seriously.

275 players tournament on Worlds. Top 16 structure:

Runner: 14x Anarch, 2x Shaper

Corp: 16x NBN

And something like this happens after series of restrictions and erratas.

---

WH:Conquest championships were won by Dark Eldar (Kith) swarmy choke deck, second time in row. Warlord (out of 30 other WLs) who has shown its pure power since it was released and scored most National wins during 2015 seasons, and was second is same cathegory during 2016. Only single new card that appeared in the decklist since last WC was some Mobile Deamon from Necrons deluxe.

Lannister won the AGoT Worlds, so if people thought Lannister were a problem before...

Maybe A:NR is still funny game to play nowadays (it has biggest tournament scene), but when i see something like that i can't just believe that FFG treat their competetive card games seriously.

275 players tournament on Worlds. Top 16 structure:

Runner: 14x Anarch, 2x Shaper

Corp: 16x NBN

And something like this happens after series of restrictions and erratas.

---

WH:Conquest championships were won by Dark Eldar (Kith) swarmy choke deck, second time in row. Warlord (out of 30 other WLs) who has shown its pure power since it was released and scored most National wins during 2015 seasons, and was second is same cathegory during 2016. Only single new card that appeared in the decklist since last WC was some Mobile Deamon from Necrons deluxe.

If you look purely at faction, sure it looks horrible. While the NBN stuff was pretty much the same ID, there was some interesting diversity among the Anarch stuff. While Netrunner wasn't exactly great, looking purely at faction is a poor analysis. And Conquest was barely out of it's infant stage.

Also, top 16 out of 200+ players is really a poor sample size.

And LCG is going to need patience. Due to the nature of release and distribution, it takes a while for an LCG to mature.

Edited by Sithborg

Does it really matter if it takes a few expansions for the game to get really good? It's always the case for ccgs or lcgs. Small card pool = limited options. It was even the same for the miniature games; people constantly whined on the Armada forum about it.

Does it really matter if it takes a few expansions for the game to get really good? It's always the case for ccgs or lcgs. Small card pool = limited options. It was even the same for the miniature games; people constantly whined on the Armada forum about it.

LCGs take 18+ months to have the same content a CCG does in 12, so it can be a bit of an issue.