Another Nera Build?!

By jackal13, in X-Wing Squad Lists

I know I have posted a few Nera builds but I think her ability fits in this new TLT meta nicely.I've been running a list with Nera armed with advanced proton torpedoes, FCS, Extra Munitions, Calculation with wing mates Horton and Dutch with R2 mechs and TLT. I've had some success with this build but Brobots are a difficult challenge. I don't know if that is the exact build but it's pretty close. With advanced proton torpedoes it is hard to get in range 1 of the IG's. So I've tweaked it a bit and thanks to member that posted what he runs I am going to give the following build a try this weekend.

Nera w\ Sensor Jammer, EM, Proton Torpedoes, Deadeye, B-wing/E2, Recon Specialist=41

Dutch w\ R2 mech, and TLT=30

Gray Squadron w\ R2 mech, Bomb Load Out, Ion Bombs, and TLT=29

The bombs on the Y-wing is there cause in my league we have to have a bomb. I could lose Dutch as was suggested by a member in my Nera thread, but I like his TL that he hands out, and we all know how dice can fail us so I like the reroll option. If I keep Nera near Dutch the IG's will have to choose which target to take out 1st. With Nera's 360 torpedo firing ability she should be able to take care of business. Let me know what ya'll think. As always, Keep Calm and Fly Casual,

Do you own the K-Wing itself or just the TLTs?

'Cause to stick with your overall theme, I was thinking something like:

Nera Dantels (26)
Extra Munitions (2)
Ion Torpedoes (5)
"Dutch" Vander (23)
Twin Laser Turret (6)
Bomb Loadout (0)
R2 Astromech (1)
Ion Bombs (2)
Miranda Doni (29)
Twin Laser Turret (6)
Total: 100
Makes it a little harder for your opponent to prioritize targets, though he'll likely focus down Miranda first. That gives you a little room to set up your control elements with the ion bomb and torpedoes. Dutch is still there to hand out target locks to Nera, so she can try to barrel roll out of arc but still be able to use her torpedoes. If you have C-3PO, it's worth dropping your R2 and Extra Munitions to put him on Miranda, I think. Just a thought!

Went 2 from 2 a few weeks ago with the following:

BKY

Nera, Esege, Dutch


100 points


PILOTS

Nera Dantels (33)
B-Wing (26), Extra Munitions (2), Plasma Torpedoes (3), Deadeye (1), Munitions Failsafe (1)

Esege Tuketu (37)
K-Wing (28), Twin Laser Turret (6), Recon Specialist (3)

“Dutch” Vander (30)
Y-Wing (23), R5-K6 (2), Ion Cannon Turret (5)

Should be fairly self explanatory. Tuketu hands out Focus, Dutch hands out Target Locks. Nera makes use of both to maximise her Torpedo shots. Meanwhile, Tuketu and Dutch make nuisances of themselves with their turrets.