[prequels] The Good, the Bad, and the Ugly

By Tipperary, in X-Wing

Vader has an even better excuse: see ROTS.

Firespray's rear arc less broken.

If there's a broken something, it's not Firespray.

Nice work!

Now can there be an EPT that makes the Prequels better movies?

**ducks**

There is. It's called "ACTING SKILLS"

Epic EPT that came out after the "original trilogy"

where the only the Space Indiana Jones had it's effect in-built as a pilot ability...

On topic: back home I've got some already_complete cards and ships for the good old clone wars period and post-clone wars period, made for campaign missions.

Maybe they can be of use in the epic quest of the OP

Edited by Warpman
Firespray's rear arc less broken.

If there's a broken something, it's not Firespray.

4 dice out of both arcs would be a bit nuts, I think.

Firespray's rear arc less broken.

If there's a broken something, it's not Firespray.

4 dice out of both arcs would be a bit nuts, I think.

As a huge fan of Kath, rolling 5 is fun. (ability+R1)

Worthless against an arcdodge meta, but maybe you're right, clone wars "meta" isn't an arcdodge meta.

wtofhmgthz.jpgelseekqvza.jpg

Just about done with the ARC-170 cards, only fluff text and 1 each of unique crew/mech to go.

(yes, I found a way to put Delta Squad into a starfighter game, fite me)

Delta Squad could always use more love.

Domino Squad forever...

Vader has an even better excuse: see ROTS.

So he has robot limbs, but we know you can have those under normals clothes, so it's not really an excuse. We actually know you can make them look like organic limbs, so really his whole outfit is a huge affectation. I wonder if it's actually his way of hiding himself from the world, detaching himself, because of shame and guilt.

Still, he could at least wear different capes now and then.

Vader has an even better excuse: see ROTS.

So he has robot limbs, but we know you can have those under normals clothes, so it's not really an excuse. We actually know you can make them look like organic limbs, so really his whole outfit is a huge affectation. I wonder if it's actually his way of hiding himself from the world, detaching himself, because of shame and guilt.

Still, he could at least wear different capes now and then.

Nailed it.

Sparkle capes for ESB super duper special edition.

(I'm such a big nerd that I can tell you some of the subtle differences with Vader's costume between the movies that basically it does amount to a costume change. Yeah, I'm sad)

Vader is back, and now he's fabulous!

Edited by GrimmyV

Vader has an even better excuse: see ROTS.

So he has robot limbs, but we know you can have those under normals clothes, so it's not really an excuse. We actually know you can make them look like organic limbs, so really his whole outfit is a huge affectation. I wonder if it's actually his way of hiding himself from the world, detaching himself, because of shame and guilt.

Still, he could at least wear different capes now and then.

Nailed it.

With the theory about Vader's psychological issues, or with the desire for him to mix up his accessorizing a bit?

Sparkle capes for ESB super duper special edition.

(I'm such a big nerd that I can tell you some of the subtle differences with Vader's costume between the movies that basically it does amount to a costume change. Yeah, I'm sad)

Vader is back, and now he's fabulous!

I would very much like to know about the costume changes. Can you write us a nice post with pictures?

I'm guessing Vader has a massive walk-in closet filled with tons of the same or similar clothes.

Peeking on him when he's trying on new duds is punishable by force choke.

Or maybe he's like batman in that old timey comic, and has a pink vadersuit, a blue vadersuit, an orange vadersuit...

srsly look up rainbow batman...

Edited by DariusAPB

Maybe they are not really equipped for space combat, but proved themselves more than capable in campaign with atmospheric combat.

Tk2rWePaW7U.jpg

sleTbluYZXg.jpg

NuTvKO3E8xk.jpg

ZlG9xkvKhUo.jpg

rwFPPL7-AxE.jpg

Image size....

Stats wary due to heavier armouring in late wars, pilot capabilities and other factors.

All clones are a bit Fetts so EPT is always available.

Turret is mission-specific, maybe better taken off

Empire card used mostly because i'm a lazy son of a hutt.

Attacks twice, one gun has blue arc, the other one has red arc, forward overlap alows for some brutal hammering.

"'Primary arc" is as usual.

Can't find the disambugation card for the double-gun ships we made back then

Hopefully it will prove useful. Most other ships we made are already present in the original post(s)

Too many images? URL TIME!

Too many Images? URL TIME!

And some upgrade cards from the campaign, originally given to pilots that performed something special in previous missions like dodging everything, always being the first blood taker, or surviving with all sorts of crits on them. So pricings might be off-balance.
But likely can be used as pilot abilities for the glorious Clone Wars period

And Good luck with the project, it's epic!

Edited by Warpman

wtofhmgthz.jpgelseekqvza.jpg

Just about done with the ARC-170 cards, only fluff text and 1 each of unique crew/mech to go.

(yes, I found a way to put Delta Squad into a starfighter game, fite me)

MOAR!

WE NEEDZ MOAR

In extra quality for printing. :wub:

Sparkle capes for ESB super duper special edition.

(I'm such a big nerd that I can tell you some of the subtle differences with Vader's costume between the movies that basically it does amount to a costume change. Yeah, I'm sad)

Vader is back, and now he's fabulous!

I would very much like to know about the costume changes. Can you write us a nice post with pictures?

I would have look it up, but iirc in ANH his helmet was different, specifically the visor lenses were not the same opaqueness, you can even see the actors' eyes at times. His cape and vestments are worn differently than the other movies, as well as his gloves being very different. His helmet is less polished, though that's not really relevant. His sabre has subtle differences between movies as well, and the same goes for his accessories like his belt and chest panel.

I think there's some differences between ESB and ROTJ but not nearly as many.

And of course ROTS has a different suit again, mostly due to the major differences in physique in the actor portraying him.

Someone from the 501st could explain all this much better than I can.

There was some text about the sins of the father that was added to the chest panel for the empire version.

Maybe they are not really equipped for space combat, but proved themselves more than capable in campaign with atmospheric combat.

Tk2rWePaW7U.jpg

sleTbluYZXg.jpg

NuTvKO3E8xk.jpg

ZlG9xkvKhUo.jpg

rwFPPL7-AxE.jpg

Image size....

Stats wary due to heavier armouring in late wars, pilot capabilities and other factors.

All clones are a bit Fetts so EPT is always available.

Turret is mission-specific, maybe better taken off

Empire card used mostly because i'm a lazy son of a hutt.

Attacks twice, one gun has blue arc, the other one has red arc, forward overlap alows for some brutal hammering.

"'Primary arc" is as usual.

Can't find the disambugation card for the double-gun ships we made back then

Hopefully it will prove useful. Most other ships we made are already present in the original post(s)

Too many images? URL TIME!

Too many Images? URL TIME!

And some upgrade cards from the campaign, originally given to pilots that performed something special in previous missions like dodging everything, always being the first blood taker, or surviving with all sorts of crits on them. So pricings might be off-balance.
But likely can be used as pilot abilities for the glorious Clone Wars period

And Good luck with the project, it's epic!

Whoa dude.

1: I'm cool with the LAAT/i being here but seriously different ship stats? Attack Wing proved why that was a horrible idea, as did Outer Rim Smuggler.

2: Dude no, like, all of those EPTs are overpowered and undercosted. Half of those should cost upwards of 6.

Maybe they are not really equipped for space combat, but proved themselves more than capable in campaign with atmospheric combat.

Tk2rWePaW7U.jpg

sleTbluYZXg.jpg

NuTvKO3E8xk.jpg

ZlG9xkvKhUo.jpg

rwFPPL7-AxE.jpg

Image size....

Stats wary due to heavier armouring in late wars, pilot capabilities and other factors.

All clones are a bit Fetts so EPT is always available.

Turret is mission-specific, maybe better taken off

Empire card used mostly because i'm a lazy son of a hutt.

Attacks twice, one gun has blue arc, the other one has red arc, forward overlap alows for some brutal hammering.

"'Primary arc" is as usual.

Can't find the disambugation card for the double-gun ships we made back then

Hopefully it will prove useful. Most other ships we made are already present in the original post(s)

Too many images? URL TIME!

Too many Images? URL TIME!

And some upgrade cards from the campaign, originally given to pilots that performed something special in previous missions like dodging everything, always being the first blood taker, or surviving with all sorts of crits on them. So pricings might be off-balance.
But likely can be used as pilot abilities for the glorious Clone Wars period

And Good luck with the project, it's epic!

Whoa dude.

1: I'm cool with the LAAT/i being here but seriously different ship stats? Attack Wing proved why that was a horrible idea, as did Outer Rim Smuggler.

2: Dude no, like, all of those EPTs are overpowered and undercosted. Half of those should cost upwards of 6.

because most were given to pilots for epic exploits, for instance Lucky Bastard was given to Dace Bonarm who evaded EVERYTHING thrown at him for the whole match, targetted over 30 times and taking no hits.

Vader wants YOU for the empire

was granted (even though originally it had no ept slot at all) to a noname lambda shuttle. You know what happened next?

He took R1 astromech. Epic.

and yeah, I've mentioned the pricings were mostly out of balance. Because it's either mission specifics or exploit-rewards, none available freely for exploits and put in powerhouse-places.

Edited by Warpman

1: I'm cool with the LAAT/i being here but seriously different ship stats? Attack Wing proved why that was a horrible idea, as did Outer Rim Smuggler.

Does anyone even use the ORS? I even see the star viper more often.

I'll admit to the LAAT/i kind of growing on me, though I have a /completely/ different rough stat setup for it:

  • 3—/1/5/1
  • Focus, Target Lock, maybe a third action
  • Missile, Turret, Turret, Crew
  •       _/   /_
          _ /  /_
    _/_/_/R/_/_/_
    _/W/W/W/W/W/_
    _/R/G/G/G/R
          R

One thing that's tricky to consider is how to implement upgrade-slot turrets. I intentionally cut them from the first 16 ships. Implementing them for the LAAT/i and BTL-B is actually not that bad - it narrows the turret cards down to Ion Cannon Turret and Composite Beam Turret. Rules-wise, they'd be exempt from the -1ATK aux/out-of-arc tweak.

If the LAAT/i is considered, I can probably add another 6 ships(LAAT/i, Droid Gunship, BTL-B Y-Wing, Ginivex, Theta-class Shuttle, Sheathipede). The question being whether it's a good idea. Ignoring Cloak, the Sheathipede has a lot of overlap with the Infiltrator. The Ginivex is sort of a Dunelizard to the Nantex's Scyk, there's some HMP/Hyena overlap, etc.

Edited by Tipperary

1: I'm cool with the LAAT/i being here but seriously different ship stats? Attack Wing proved why that was a horrible idea, as did Outer Rim Smuggler.

Does anyone even use the ORS? I even see the star viper more often.

That's exactly the point. Nobody uses it because it's inferior in every way.

Whoa dude.

1: I'm cool with the LAAT/i being here but seriously different ship stats? Attack Wing proved why that was a horrible idea, as did Outer Rim Smuggler.

What's wrong with the Outer Rim Smuggler having different stats? I think it's kinda cool how it adds variety to how you can play the YT-1300, even if the Outer Rim Smuggler's a bit overcosted for its stats.

Granted, I think it just gets confusing if you have any more than two different sets of stats for one ship.

(Haven't played Attack Wing, so maybe the problem's more apparent there)

Edited by WingedSpider

Judging from the most recent and soon to be released large ships the YT-1300 pilots should have all had the same ship stats with the falcon title giving increases to atta, hull and shield plus evade. But then that would be difficult to remember during a match, so I see why FFG did it in wave 2.