Are DM has acquired one of the limited edition copies of the game and so we made are characters, a trader, a militant, an explorer and me the navigator. The class I was playing had a very powerful effect that had limited uses based on my toughness so i had used it once in the session against a few orks then came the pysker (dear empire a psyker) with a few guards she made a roll against me with a telepath power, being the navigator my heavily invested in will was very high and even on the fluke roll of 10 I still apparently lost by 3 degrees. The psyker was taken out by an insanely lucky roll before I was knocked out by her power but its the fact the NPC pyskers can use these powers multiple times and have a low percentage risk of gaining perils that only pc's ever worry about because NPC's don't care about corruption they don't exist off camera its the massive boost pyskers can give to there powers dark heresy psykers where incredibly powerful I thought that since they paid for all there powers it would make them less so in rogue trader but its the ability to boost the opposing check to unmakeable amounts that makes this a class the player fear even if there's only one. I would rather tangle with a tyrannid at least I had a chance to avoid there attacks so has any one had similar thoughts on rogue traders change to pyskers.
One solution would be to play a pysker but I enjoy being a Navigator but it makes it less fun that this class exists thats yours and more.