Rebel generic small fighters: Almost everyone has a role now

By PhantomFO, in X-Wing

I think with the introduction of TLT and Integrated Astromechs, we're finally at a point where almost everyone has a niche that justifies their existence.

X-Wing: Durable, fast jouster (all the 3s are white, along with the 4-straight), with a utility knife for an upgrade slot. With an R2 Astromech, is great at shedding stress. Red Squadron can use R2D6 as an efficient EPT carrier.

Y-Wing: The Warthog. A great stress delivery/control vehicle that also excels against PWTs. Grey Squadron doesn't quite justify the investment, but the Gold is solid.

A-Wing: The prototype is one of the best blockers in the game, with solid durability backed by the best small-ship dial in the game. The Green Squadron Pilots are EPT freaks.

B-Wing: Heavy, durable tanks. More shields than anyone in their class, but slow as molasses. Great carrier for either cannons and crew members like Tacticians. The Daggs are made for walking.

HWK-290: Lighter carriers for TLTs. Thanks to their Crew slot, can use Recon Specialist for more accurate firing at the expense of durability compared to the Y-Wing.

Z-95 Headhunter: Cheap, durable filler.

E-Wing: Outlook murky, check again later.

K-Wing: SLAM ALL THE BOMBS

T-70 X-Wing: A more expensive, but more durable X-Wing. A better dial, Boost and access to Autothrusters, but actual durability when hit is slightly lower without the Integrated Astromech (a T-70 fails to evade three hits and a crit, he loses shields and takes a crit; a T-65 fails to evade the same attack, he loses shields, takes the hit, and ejects R2 into the void).

* * * * *

So basically, we're down to just the E-Wing on the list of ships that don't have a clear role.

Edited by PhantomFO

Persoanally, I would love it if the Ewing got either a second system slot or a second astromech slot, with a small rebate on one of the slots.

Second system slot opens up R7/FCS/Sensor Jammer

Second Droid opens up whole bunches of Generic/named droid combos

Edited by Rakaydos

Persoanally, I would love it if the Ewing got either a second system slot or a second astromech slot, with a small rebate on one of the slots.

Second system slot opens up R7/FCS/Sensor Jammer

Second Droid opens up whole bunches of Generic/named droid combos

Corran regenning shields on 2 hards is super broken.

The e-wing has a role. Super fighter.

Yeah, I think the above sums up Es pretty well.

Persoanally, I would love it if the Ewing got either a second system slot or a second astromech slot, with a small rebate on one of the slots.

Second system slot opens up R7/FCS/Sensor Jammer

Second Droid opens up whole bunches of Generic/named droid combos

Corran regenning shields on 2 hards is super broken.

The e-wing has a role. Super fighter.

Agree 100%.

The Hwk also has a clear role as a support ship.

I think that just as important as the ship having a role/niche is that it is competitive. And with the x-wing fixes they will all see competitive play I think. That's pretty awesome.

Ya see, when you say the E-wing has a role, you mean Corran has a role.

That doesn't mean the E-wing has a role you guys, it just means Corran woke up on the wrong side of bed today and won't get in his proper ship out of spite.

Edited by jimmius

Persoanally, I would love it if the Ewing got either a second system slot or a second astromech slot, with a small rebate on one of the slots.

Second system slot opens up R7/FCS/Sensor Jammer

Second Droid opens up whole bunches of Generic/named droid combos

I think one thing to keep in mind with defined roles is how well you FLY your ships...positioning and using your manuver dial as the situation dictates is just as important and depending on a players style, certain ships may perform better than others based solely on the person. For instance I hate a-wings, can't fly them whether generic or named, chardaan refit and title or not. If I have an a- wing in my squad chances are your beating me. Obviously some people love a-wings and can do amazing stuff arc dodging with them. Again, just saying playing style matters just as much as a shops role in the meta. I think every ship from that perspective has a "role" in the game.

As the game grows and all these ships com out your are right all the roles for small ships have been filled. You have cheap ships you have high stat but expensive ships you have tough ships with low maneuverability and agility and you got fragile ships with high maneuverability and agility, and you got jack of all master of none.

Because just about all the ships roles are filled the only thing to do is well make better ships for those roles. So ships will be replaced by ships with better jousting values and point efficiency.

Persoanally, I would love it if the Ewing got either a second system slot or a second astromech slot, with a small rebate on one of the slots.

Second system slot opens up R7/FCS/Sensor Jammer

Second Droid opens up whole bunches of Generic/named droid combos

Sounds great, but you have to restrict it somehow so that Corran can't use it with R2-D2.

Make it a mod slot like integrated astromech? Losing Engine upgrade hurts the PS1 and 3 generics less than PS8 or 10 potential arcdodgers.

Persoanally, I would love it if the Ewing got either a second system slot or a second astromech slot, with a small rebate on one of the slots.

Second system slot opens up R7/FCS/Sensor Jammer

Second Droid opens up whole bunches of Generic/named droid combos

Sounds great, but you have to restrict it somehow so that Corran can't use it with R2-D2.

Make it a mod slot like integrated astromech? Losing Engine upgrade hurts the PS1 and 3 generics less than PS8 or 10 potential arcdodgers.

The new Astromech in the card fan may also do something for E-Wings. It appears to say something alone the lines of "After you.... maneuver... a ta...." Could be something related to free target locks after executing a move of a certain color?

Persoanally, I would love it if the Ewing got either a second system slot or a second astromech slot, with a small rebate on one of the slots.

Second system slot opens up R7/FCS/Sensor Jammer

Second Droid opens up whole bunches of Generic/named droid combos

Sounds great, but you have to restrict it somehow so that Corran can't use it with R2-D2.

Make it a mod slot like integrated astromech? Losing Engine upgrade hurts the PS1 and 3 generics less than PS8 or 10 potential arcdodgers.

The new Astromech in the card fan may also do something for E-Wings. It appears to say something alone the lines of "After you.... maneuver... a ta...." Could be something related to free target locks after executing a move of a certain color?

Corran with R2-D2, fcs, advanced sensors(free) and ptl would be beyond broken.

Ya see, when you say the E-wing has a role, you mean Corran has a role.

That doesn't mean the E-wing has a role you guys, it just means Corran woke up on the wrong side of bed today and won't get in his proper ship out of spite.

Etahn is pretty sweet in Epic! But that kinda just underscores your point, I guess, because he's one of a small handful of named pilots you'd ever want to take in an Epic fleet and Corran isn't on that list...

Persoanally, I would love it if the Ewing got either a second system slot or a second astromech slot, with a small rebate on one of the slots.

Second system slot opens up R7/FCS/Sensor Jammer

Second Droid opens up whole bunches of Generic/named droid combos

Sounds great, but you have to restrict it somehow so that Corran can't use it with R2-D2.

Make it a mod slot like integrated astromech? Losing Engine upgrade hurts the PS1 and 3 generics less than PS8 or 10 potential arcdodgers.

The new Astromech in the card fan may also do something for E-Wings. It appears to say something alone the lines of "After you.... maneuver... a ta...." Could be something related to free target locks after executing a move of a certain color?

Either a certian color or a certian directionality...

Really, there's a lot of crppy astromechs that could be slightly tweaked to be ridiculusly awesome. "Deadeye"ing the R7 Generic, for instance, or letting R5K6 spend the new TL on the same attack.

Persoanally, I would love it if the Ewing got either a second system slot or a second astromech slot, with a small rebate on one of the slots.

Second system slot opens up R7/FCS/Sensor Jammer

Second Droid opens up whole bunches of Generic/named droid combos

Sounds great, but you have to restrict it somehow so that Corran can't use it with R2-D2.
Make it a mod slot like integrated astromech? Losing Engine upgrade hurts the PS1 and 3 generics less than PS8 or 10 potential arcdodgers.
The new Astromech in the card fan may also do something for E-Wings. It appears to say something alone the lines of "After you.... maneuver... a ta...." Could be something related to free target locks after executing a move of a certain color?
They already have access to fcs for 2 points, so if it costs 2 or 3 I don't think that'll be enough.

Corran with R2-D2, fcs, advanced sensors(free) and ptl would be beyond broken.

What about Corran with Targeting Astromech, Sensor Jammer, PTL and engine upgrade? Assuming TA is really the K4 droid in disguise...

E-wing: Title card that works just like the X1 title, but for Tech slots.

E-wing: Title card that works just like the X1 title, but for Tech slots.

Comm Relay on a Ewing is interesting, but has the issue of buffing Corran

Persoanally, I would love it if the Ewing got either a second system slot or a second astromech slot, with a small rebate on one of the slots.

Second system slot opens up R7/FCS/Sensor Jammer

Second Droid opens up whole bunches of Generic/named droid combos

Sounds great, but you have to restrict it somehow so that Corran can't use it with R2-D2.

Make it a mod slot like integrated astromech? Losing Engine upgrade hurts the PS1 and 3 generics less than PS8 or 10 potential arcdodgers.

The new Astromech in the card fan may also do something for E-Wings. It appears to say something alone the lines of "After you.... maneuver... a ta...." Could be something related to free target locks after executing a move of a certain color?

They already have access to fcs for 2 points, so if it costs 2 or 3 I don't think that'll be enough.

Corran with R2-D2, fcs, advanced sensors(free) and ptl would be beyond broken.

What about Corran with Targeting Astromech, Sensor Jammer, PTL and engine upgrade? Assuming TA is really the K4 droid in disguise...

Persoanally, I would love it if the Ewing got either a second system slot or a second astromech slot, with a small rebate on one of the slots.

Second system slot opens up R7/FCS/Sensor Jammer

Second Droid opens up whole bunches of Generic/named droid combos

Sounds great, but you have to restrict it somehow so that Corran can't use it with R2-D2.

Make it a mod slot like integrated astromech? Losing Engine upgrade hurts the PS1 and 3 generics less than PS8 or 10 potential arcdodgers.

The new Astromech in the card fan may also do something for E-Wings. It appears to say something alone the lines of "After you.... maneuver... a ta...." Could be something related to free target locks after executing a move of a certain color?

They already have access to fcs for 2 points, so if it costs 2 or 3 I don't think that'll be enough.

Corran with R2-D2, fcs, advanced sensors(free) and ptl would be beyond broken.

What about Corran with Targeting Astromech, Sensor Jammer, PTL and engine upgrade? Assuming TA is really the K4 droid in disguise...

Non-R2-D2 Corran is always a disappointment. People can make them work but that's due to novelty IMO.

...almost everyone has a niche that justifies their existence.

X-Wing: Durable, fast jouster (all the 3s are white, along with the 4-straight), with a utility knife for an upgrade slot. With an R2 Astromech, is great at shedding stress. Red Squadron can use R2D6 as an efficient EPT carrier.

Y-Wing: The Warthog. A great stress delivery/control vehicle that also excels against PWTs. Grey Squadron doesn't quite justify the investment, but the Gold is solid.

A-Wing: The prototype is one of the best blockers in the game, with solid durability backed by the best small-ship dial in the game. The Green Squadron Pilots are EPT freaks.

B-Wing: Heavy, durable tanks. More shields than anyone in their class, but slow as molasses. Great carrier for either cannons and crew members like Tacticians. The Daggs are made for walking.

HWK-290: Lighter carriers for TLTs. Thanks to their Crew slot, can use Recon Specialist for more accurate firing at the expense of durability compared to the Y-Wing.

Z-95 Headhunter: Cheap, durable filler.

E-Wing: Outlook murky, check again later.

K-Wing: SLAM ALL THE BOMBS

T-70 X-Wing: A more expensive, but more durable X-Wing. A better dial, Boost and access to Autothrusters, but actual durability when hit is slightly lower without the Integrated Astromech (a T-70 fails to evade three hits and a crit, he loses shields and takes a crit; a T-65 fails to evade the same attack, he loses shields, takes the hit, and ejects R2 into the void).

I wish I could say the same with the Empire.... :unsure:

E-wing: Title card that works just like the X1 title, but for Tech slots.

Comm Relay on a Ewing is interesting, but has the issue of buffing Corran

Eh, a little buff to Corran won't be a huge problem, he's already super expensive. Regardless the E-wing and Defender almost demand an X1 equivalent title/other price decrease just to get them on the field.

Regardless the E-wing and Defender almost demand an X1 equivalent title/other price decrease just to get them on the field.

Virtually every other ship has something that they (and only they) can take - title, modification, ordnance card (Bomb Loadout for the Y-Wing, Chardaan Refit for the A-wing) and so forth.

E-wing and Defender both lack these.

Regardless the E-wing and Defender almost demand an X1 equivalent title/other price decrease just to get them on the field.

Virtually every other ship has something that they (and only they) can take - title, modification, ordnance card (Bomb Loadout for the Y-Wing, Chardaan Refit for the A-wing) and so forth.

E-wing and Defender both lack these.

Elite Ships aces pack. Calling it.