I am trying to get a Handle on how the Modifications work in the book as the explanation seems a bit lacking.
So lets take the Augmented Spin Barrel on page 188.
you have
"Base Modifiers"
"Modification Options"
Hard Points
Price.
Now if a Player pays the Price to have the mods done by a dealer, does he get ALL the "Modification Options" for 2 hard points?
Or does he only get "2" options from that list of options because it is 2 Hard points? ie. each option costs a certain amount of Hard points. (so in this example he could take 2 +1 damage mods, or a +1 damage and Pierce +1?, or a +1 Damage and Accurate +1?
Now I think I understand that if a Player wants to use his Mechanics skill to Make the Mods himself, he pays 100 credits for the first modification "option"? and then an additional 100 credits x the number of modifications additional it is ( so the second mod option costs 200 credits, the third cost 300 and so forth) Until he has added all the Options to the gun?
Is this correct?