Home for Gundark in new meta?

By jackal13, in X-Wing Squad Lists

Old Gundy probably has the worst ability in the tie expansion pack and I've never seen him flown in a squad. I've only been playing since June but I get decent amount of games in at my FLGS. With the wave7 release we've got a lot of powerful missiles and torpedoes could we see Winged Gundark flying in some tie squads? I could see him flying with a Punisher equipped with plasma torpedoes. His ability could see some good use if the Punisher strips the shields of a high value B-wing and have Gundy take a shot. I'm always interested in pilots that don't get a lot of use and trying to find places in my squads. What do y'all think? What other pilots do you think will get some use? I think it's time to dust off the cards and ships we don't use and give them a chance. As always, keep calm and fly casual.

I love fielding TIE Fighter swarms, and I've never used his, or even seriously considered it. It's just not a very good ship.

He's not terrible. I flew him the other day in an Obsidian swarm with Howl, Night beast and a couple OSPs.

His ability never got used, but the fact that he's PS5 for 15pts lets you fire before any of the generic ships. That alone was useful as I was up against some Tala Zs that shot before my OSPs.

there are always a few ships that fall between the cracks..... the few times I have used him way back when i only had a few ships I always forgot to use his ability

I say do it! Practice with him and find those synergies (like punishers/bombers with plasma torps) and then post your results! I'm sure people will love seeing Winged Gundark on a roster; I know I would! I think he would synergize well as the lowest PS in a list, just to make sure the shields are down and tokens are gone. Flying alongside Redline/Rhymer/Vader/Vessery (could give Gundark a Targeting Comp) would probably work pretty well! All said, he is a low point (15-17) point filler that can shoot before generics and still block aces.

Gundark (and his superior big brother, Mithel), both do better if your squad has other, potentially equally or more appetizing, targets in it. Gundarks ability isn't terrible, especially with all the high HP and low agility ships out there where he's likely to land that crit on some hull. But the key is to be able to get him in R1 and still be alive, which usually means you'll need to find someone else to try and tempt your opponent shoot at first. For this reason, I'm a pretty big fan of running Gundark with "Howlrunner", since she's the obvious first target. Think I like him more than Night Beast in that particular situation, since Night Beast isn't getting as much mileage out of his ability if all its doing is freeing up Barrel Roll (which still isn't terrible: free Focus+BR can be sweet).

Really, that's his problem: Night Beast exists, and his ability gives him pretty snazzy action economy. He's the same price and PS, and his ability is much more versatile. Of course, if you have 30 points left over... why not fly both!

But if you can keep him alive long enough to get into R1, I think he can have a place, especially with the rise of the TLTs. A bunch of Ys, Ks, and HWKs, are practically begging for him to get inside their bubble and lay some crits on them.

He just needs this added to his card: "-2"

Two symbols and he instantly gets viable. Range 1 is just too limiting.

I like all the posts guys. I just enjoy looking through pilots and cards that don't get used and try them out to see if they become useful.

My preferred squad for ages has been the TIE Fighter All-stars (the 6 named pilots) and despite using him in every game I still rarely get much mileage out of him. For his ability to matter, you need to get a range 1 shot at a target with its shields down that doesn't just kill it anyway. That's a fairly fine line for relevance.

As noted, he's not bad, but he's not good enough - not compared to the other named pilots, whose abilities are just amazing.

As noted, he's not bad, but he's not good enough - not compared to the other named pilots, whose abilities are just amazing.

With a new Tie Expansion and new pilots he may stay at the back of the line too.

Like everyone here is already saying, Gundark is just not as useful as the other named pilots. I enjoy running the all-stars a lot and so I do use him, but I am only taking him because of the list theme.

However, I did have one game where he shined, not because he was particularly effective or anything, but because his ability triggered once and it really got my opponent's attention. Gundark became a priority target to the exclusion of the others and it changed the way my opponent flew. I still had Backstabber and Mauler zipping around, but my opponent was really worried about Gundark and that crit.