What are everyone's thoughts on the Hired Guns? Useful and effective piece for the Scum, or useless?
Hired Guns
Smuggler
4 points, 2 figures
3 Health, 5 Speed, White Defense, Green Yellow Attack.
Surges:
Surge: +1 damage
Surge: Pierce 1
Surge: +1 Accuracy
Abilities:
Parting Shot: when you have suffered damage equal to your health, before you are defeated, you may interrupt to perform an attack
Disposable: While defending, apply - 1 evades to your defense results
3 health, 5 speed, white defense, green + yellow attack
Some things I notice right off the bat:
With GY attack, their minimum range is 1 and max is 5, BUT every yellow face without any range gets a surge, meaning the minimum range with surge is 2. You have a 56% chance of rolling 3 range without having to use surge. Effective range of these guys is effectively melee reach, anywhere from 1-3 range.
5 speed on a 2 cost figure is really good. Aside from Boba, the scum really really lacks mobility that can also interact.
Disposable
: These guys are going to die in a single hit from just about anything, except for a lucky dodge roll.
Parting
Shot
: Seems incredible at first, until you realize that their effective range is only 1-3 spaces. Stormtroopers shooting at their optimal range should almost never trigger this. The only thing this will work against is melee, honestly.
What do you guys think? Is this the piece scum needs to boost their lists or are these guys truly "disposable"?