Library Use, Storm of Spirits, and other pedantic rules quibbling

By thecorinthian, in Arkham Horror Second Edition

Tibs said:

A Combat check that uses Lore is a Lore check.

But the rulebook just doesn't say that... although admittedly that's because it's pretty vague on that subject.

If stuff that gives a bonus to Combat checks still works, doesn't that mean that it's still a Combat check, not a Lore check? Can a check be two types at the same time? My point is that the type of a check isn't necessarily defined simply by what skill you use to make it - and that's particularly important in this case since the check type is 'Combat', which has its own special properties.

Isn't it simply a combat check that uses Lore as the base value rather than Fight? It seems like anything that adds to combat checks or Lore checks would still improve it, but not anything that adds to fight checks or spell checks. Much like combat checks against the Dark Pharoah monster.


<knackered post>

thecorinthian said:

Tibs said:

A Combat check that uses Lore is a Lore check.

But the rulebook just doesn't say that... although admittedly that's because it's pretty vague on that subject.

If stuff that gives a bonus to Combat checks still works, doesn't that mean that it's still a Combat check, not a Lore check? Can a check be two types at the same time? My point is that the type of a check isn't necessarily defined simply by what skill you use to make it - and that's particularly important in this case since the check type is 'Combat', which has its own special properties.

But the rulebook does say "If an investigator receives a bonus to a skill, any special checks based on that skill also receive this bonus."

So, if an investigator recieves a bonus to LORE, any special (including in rare instances combat) checks based on that skill also recieve this bonus.

Under these circumstances, it becomes a lore check not a fight check (but it is skill a combat check)

If it remained a fight check (and therefore not a lore check), then if i had the FIGHT skill card, then the +1 fight wouldn't help me, but the clue token adding 2 bonus dice rather than one would, and conversely the LORE skill card, would increase my lore by one and hence help in the fight BUT any clues that i add would only provide the regular one bonus dice. I'd need both the fight skill card and the lore skill card to get both the advantages granted by a single card under "regular" circumstances.

I guess you could interpet things differently and keep it as a combat/fight check based on the lore skill, but i think that then makes the interpretation of various of the other cards less intuiative and differently to how then are normally interpreted (for example the lore/fight skill cards as mentioned above)

thecorinthian said:

Can a check be two types at the same time? My point is that the type of a check isn't necessarily defined simply by what skill you use to make it - and that's particularly important in this case since the check type is 'Combat', which has its own special properties.

Yes: a Horror check is also a Will check. An Evade check is also a Sneak check.

Kevin justified combat with the Dark Pharaoh by saying assumedly you're finding some clever way to use the weapons to fight him, not by shooting him directly.