Well, it'll be a while before I can run this, (so is XWS37 the T70 expansion pack, or is it XWS38? Either way, I have to budget the buy...) but here it is.
Well, it'll be a while before I can run this, (so is XWS37 the T70 expansion pack, or is it XWS38? Either way, I have to budget the buy...) but here it is.
You don't have PtL on the Blue Ace though
I really like what the red squad vet brings to the table. Finally, FFG has realized that the mid-PS generics need an EPT to make them interesting!
Anyway, I like the idea of running Red Vet with predator and R7 (and autothrusters of course). Team them up with say, Dutch w/ TLT and it will be really hard to kill them (basically, they will have to take Dutch out first). If only R5-K6 wasn't such garbage! It would really make Dutch a power house...
Actually, you don't have to use Dutch----any action passer rebel would suffice (Cracken, Kyle, or someone less threatening with squad leader).
You don't have PtL on the Blue Ace though
Still 2 actions if you execute a green. 2Actions Team
Doh... forgot BSA didn't get PTL... fixage.
They really do need to drop the T-70 expansion pack. I want to run three of these things.
I kind of don't like PTL on the T-70. It doesn't allow you to use the Talon Roll all that much. I want to try the Red Squadron setup like:
Red Squadron Veteran (26)
Predator (3)
Weapons Guidance (2)
Autothrusters (2)
Red Squadron Veteran (26)
Predator (3)
Weapons Guidance (2)
Autothrusters (2)
"Blue Ace" (27)
BB-8 (2)
Weapons Guidance (2)
Autothrusters (2)
Total: 99
View in Yet Another Squad Builder
Blue Ace should be really hard to pin down. Probably going to take a while to get used to flying him. I just wish he had an EPT. I really, really want to put VI on him or Outmaneuver. The Red Vets, now don't have to worry about stress and can use their whole dial. If they have a Focus, they should be really accurate.
Edited by Jo Jo