Hey Everyone,
So Being a new GM I just ran my group through the EotE starter book and the first adventure there. Everything went amazingly well my group got the hang of the dice and combat and even found creative ways around different situation than just combat to solve their problems.
The one thing that seemed out of place and that was space combat. I found that as my players were escaping from some tie fighters that the pilot didn't make very many checks and that the engineer and gunner were doing most of the work.
My question is did I miss something in the space combat rolls? It seems like there isn't very many reasons for the pilot to make checks, a lot of the piloting checks seem automatic. I plan on there being debris or asteroids or something in the future to warrant more piloting checks as a way to solve this.
Has anyone run into this problem as well? If so what did you guys do to solve it.
Thanks in advance!