So I've been enjoying flying Juno Eclipse in several recent games. I build her up rather cheaply, adding only Veteran Instincts, the new Title with the Advanced Targeting Computer - only 30 points. I do find lacking two actions can be a hindrance, but high aces are commonly played across from me and I find her ability shines when she moves last. It's a rare ship I seem to fly well enough with my poor skills...
I've taken to flying Vader next to her. The ATC raises the firepower to respectable levels, add Predator and the Twin Ion MkII and Vader is a powerful fighter.
This leaves me with a wonderful amount of points of which I've been filtering ships and fighters through. I've tried Jax and Fel, but I don't have autothrusters so the TIE Interceptors tend to be a bit fragile against TLTs and other turrets. My own skills are lacking with Interceptors so not leaning in that direction right now.
I could go with 3 Academy TIEs.
I could go with Rhymer with a wonderful payload:
Veteran Instincts (for later target locks)
Advanced Homing Missiles
Proximity Mines
Extra Munitions
Munitions Failsafe
Don't own a shuttle so no Palpatine shuttle rides here, though not sure I'd make good use of that either...
I don't run into too many Dash/Corran Chewie/Dash type lists... though they do pop up. Seem to hit brobots once every tournament which I'm developing a bit of mental complex about fighting...
Any suggestions?
Edited by LagJanson