No one has yet to suggest a new mechanic that might balance it (besides respecing). It doesn't matter whether it gets implemented or not, it matters to find a way (if possible) to balance the game further, and no one seems to want to even try .
Darn right. Why would anyone waste their time on that? I mean, I get it if it's a puzzle and you like puzzles, but that's critical time I could spend actually gaming, or prepping for one...or what have you.
The point is, pick your battles. If all your efforts can be hand-waved in five minutes, there's no purpose and nothing is gained.