Does anyone have any ideas for simplifying this game? I am thinking of playing with the kids and we aren't really into the whole character building thing and I try to keep the rules light for fast easy play.
Here are my ideas right now.
- no talent trees
- slightly simplified skill list (I.e. one piloting, one ranged, and one knowledge skill)
- no strain to track (only wounds)
- no crit table (will use the crit rules from the Beginner's Games)
- no weapon/vehicle mods
- no obligation/duties/etc.
Would anything critical be missed here? Any other ideas to simplify?
EDIT: No race special abilities. Races would be handled through role playing.
Edited by fjw70