Just to be sure I'm playing this right. When at a safe location the rules say to treat all side quest cards text as blank so if one is revealed from the encounter deck, it does nothing, no when revealed or surge effects? This is not just intended for quest cards also in play correct?
Also 1B has a forced effect that makes you search for a side quest in the encounter deck and reveal it if there is no encounter side quest in play at the beginning of the quest phase. The game rules also say at the beginning of the quest phase the players choose a quest in play to attempt to progress on this round. I'm assuming the intention is to have the forced effect trigger before you choose a quest correct? That way you can progress on a side quest the turn it comes out. This is legal under the "first player chooses order" rule yes?
Edited by midwestborn86