Hi all,
Sorry for the jumble of text below but i am running into a problem getting my head around social interactions using the expanded rules from Into the Storm (pg 204-207). I am specifically looking for help on my points (4) and (6) in the example below from pg206.
From Point (4) below. If you keep scoring successes in Charm and increase its disposition, then switch to Blather for the first time, do you use the disposition from Charm because it is your highest bonus? Bascially a Global Bonus?
From Point (6) below. Even though failing a Decieve their Charm disposition holds at (+30), as with above i assume this is because it is the highest disposition bonus. Yet there is also a (-20) from the failed Decieve even though they are using Charm, i assume this acts as a Global Reduction?
So what if they tried Intimidate which they have not used, would it gain Charm's (+30) and Decieve's (-20)?
If they tried Decieve again to raise/remove its (-20) would it gain Charms (+30)?
Thanks
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From my reading the formula for working out the total modifier for the tests is:
Disposition(Table 7-1) + Negative Disposition + Outcome (Table 7-2) + Pass previous test
Breaking down the example on Pg206 i assume the starting disposition is Challenging and affects all stats.
1) The first charm test by Lidiah using the above equation would be:
Disposition(Table 7-1) + Negative Disposition? + Outcome (Table 7-2) + Pass previous test
0 + 0 + 0 + 0 = 0
Which she passes increasing the Charm disposition by 1 level to Ordinary (+10).
2) Jarrion tries a Lore test. Normally a (-30) but gains a (+10) from the previous successful test making it a (-20) which passes.
3) They then try a second Charm test:
Disposition(Table 7-1) + Negative Disposition? + Outcome (Table 7-2) + Pass previous test
10 + 0 + 0 + 10 = +20
Which they pass and increase the Charm disposition by another level to Routine(+20).
4)They now try a blather with a +30. I get that they have +10 from the previous successful test. But where is the +20 from? I assume that because Charm disposition has been increased by 2 then all stats have been? So you use the highest positive bonus?
Disposition(Table 7-1) + Negative Disposition? + Outcome (Table 7-2) + Pass previous test
20 + 0 + 0 + 10 = +30
Which they pass and yet again increase the (now global?) disposition by another level to Easy(+30).
5) Yuri now tries to Decieve. This has a negative outcome so a (-10) applies.
Disposition(Table 7-1) + Negative Disposition? + Outcome (Table 7-2) + Pass previous test
30 + 0 + (-10) + 10 = +30
They fail be 2 degrees after a fate point
6) They try Charm again to smoothe things over. As they failed the previous test they do not gain a (+10) bonus but Charm still has a base of (+30). Why is this? Did only the Decieve Disposition reduce because they failed a Decieve test? And did it reduce two steps for the 2 degrees of failure? This would mean:
Disposition(Table 7-1) + Negative Disposition? + Outcome (Table 7-2) + Pass previous test
30 + (-20) + (-10) + 0 = 0