Hypothetical Prequel Factions: How Would They Work?

By Showmeyomoves, in X-Wing

I know very few people want this, but I think most of the ships from the prequels are pretty cool, regardless of the quality of the movies they appear in. So, what if they're added to our beloved miniatures game? What factions would need to be added?

I suppose it would make sense to divide them into Seperatist vs. Republic factions, but how would those be paired up with the Rebel and Imperial factions? The Republic starts out as the good guys, but is then changed into the "Evil" Galactic Empire. So where would the Republic Cruiser or the Jedi Starfighter end up? It'd be strange to have Obi-Wan flying alongside Soontir Fel, trying to shoot down the Millennium Falcon - to the point where I doubt Disney would even allow it.

Perhaps there should instead be Jedi and Sith factions, with Seperatist craft being aligned with the Sith/Empire/First Order, and Republic craft aligned with Jedi/Rebels/Resistance?

To me the latter makes more sense - aside from the inevitable time paradox that occurs when Darth Vader kills Anakin in battle.

Do you want to see Prequel Trilogy ships added? And if so, how would you like FFG to handle them?

I really don't think it would be very practical as the current pool of ships is already pretty extensive. I believe that IF FFG ever decided to made a CW era miniatures game that it would need to be it's own unique game and not simply an extension of X-wing. I think it would be a cool idea to make it perhaps using the forbidden stars mechanics from their 40k board game. That way we need not worry about factions as they would be cut and dry "Republic" and "Separatists".

I doubt the Seperatists or Republix will be factions or sub-factions since most of the ships from the CW/prequels can be brought in under one or more of the existing factions.

N-1 can be Rebel, since there's some Legends stuff about Naboo supporting them.

A lot of the CIS starfighters can be scum or Rebel (the p-38 with Cad Bane was definately scum)

Most of the CW era republic fighters can be considered early Imperial fighters, like he Eta-2 and V-wing. BTL-Bs and Clone Z-95s would 'complete the circle' so all factions would have Y-wings and Headhunters, of a sort.

Delta-7, ARC-170, V-19 and other even more obscure ships can be divided up in any manner.

Some Huge ships on any/all sides could be the various smaller cruisers like the Republic cruiser that got blowed up in Episode one or the various shuttles as large ships, given to what ever faction needs em

How Would They Work?

The problem, as you say, is that the good guys and bad guys in the prequels are backward in comparison to the Galaxtic Civil War era. Jedi/Sith is probably the most consistent metric, but that leads to some weird stuff, too: potentially, you could end up with both sides having ships from both CIS and Republic.

I'd love ships from the Clone Wars era. It would be difficult though fitting them into existing factions in any satisfactory way. I do think that the least worst option would be two completely new factions, The Republic and the Separatists.

It baffles me that people don't want some of the great ships that it would offer because of their opinions of the prequels. Fine they weren't great in isolation, but when padded out with the Clone Wars TV series content there's no problem. Regardless, they're a whole lot better than 99% of the dreadful Expanded Universe that few seem to have an issue with.

Edited by Richard_Thomas_

I personally would love to see clone war era ships in the game. There are some really cool ships and pilots/crew to choose from. Also would be all canon (films 1-3 and the clone wars seasons 1-6). But I don't think it would work because of the way FFG has released the ep7 stuff. Like has been said the combining of the OT with new means that the clone wars era stuff would be way too awkward to tie in with all other releases. If FFG had released the ep7 stuff as a separate era not to be combined with the OT (similar to how flames of war works) then it could have been done. 3 separate eras with unique factions for each era. But they haven't so they won't be releasing it.

Do you want to see Prequel Trilogy ships added?

No.

They won't.

I'm all for new ships, I don't care about what factions ships get put into as I trust FFG to make a good decision. Then I can "pew pew" it up with sweet new ships.

The best thing I can think of is kind of translating some stat lines to other ships, there are some imaginable comparisons, similar stats and maneuvers.

Vulture Droid- TIE Fighter (but perhaps with missiles)

Trifighter droid- TIE Interceptor

Hyena droid- TIE bomber

HMP Gunship (but that might be air only?)- Decimator

Sabaoth Fighter- Defender

Sheathipede- Lambda

V-19- Z-95

V-Wing- A-wing

Delta-7- X-wing

Y-wing- Y-wing (go figure)

ARC-170- K-wing

It would probably translate over in a manner like that.

Do you want to see Prequel Trilogy ships added?

No.

Tl;dr

This thread just raises the obvious problem with the Prequels. There are no sides. There is no war. There is no point. Just Palpatine pulling the strings on all sides to make his little fighters go pew pew at each other.

Like me on my kitchen table in the middle of the night.

So ronery...

I would like to be able to use prequel era ships in the X-Wing game play style. They would need to divide it into Republic and Separatist factions and it would probably have to be its own core set and expansions and not affiliated with the current factions. I think it would be pretty cool; pretty much over the "hate" that people have for the prequels...get over it already...

Personally, I would like to see prequel (and further EU) ships appearing, though as mentioned many of these would either have to be a separate sub-faction, but I think we'd also need to see a whole new main faction to cover a few bases.

CIS could work as a subfaction of Scum & Villainy. When you think about it, there aren't really enough unique ships to flesh out a full faction, and during the GCW, CW era battle droids tended to be under the control of the less-savoury.

Galactic Republic (GR) as a new Core faction. Here's where the Naboo, Corellian and other 'GCW era Civillian' stuff can sit. Stuff like a 'Stellar Envoy' YT-1300 repaint, the DP-20 (corvette analog), the J-type 327 (transport analog), N-1s, twin-pod cloud cars and so on. This is a core faction to allow limitation of certain things to Clone Army. Downside is, it wouldn't have a consistent 'look'.

Clone Army (CA) as a sub-faction of that to represent. Here's where the ARC-170's, Clone Y-wings and so on sit. All generic stuff here is Clone Wars era, but for fun it might be interesting to package 'GCW era' GR faction pilots (Clone War veterans / Antique ships) with these.

Please stop with this prequel nonsense. It serves no good.

I don't mind having more ships, and if they get to the point where the prequel ships are the best new ships available, I'm fine with that. The issue for me is factions. If the prequel era stuff is its own separate game that does not cross over, I won't buy it. If the CIS and Republic stuff become subfactions, I don't know where you put them that will satisfy enough people to make it worth doing. Not saying it can't be done, but it's hard, and that may keep it from happening.

Please stop with this prequel nonsense. It serves no good.

Why? You don't need to buy it. I don't need to buy it. FFG don't need to make it. Whether it's a good idea or not from a business perspective depends on how many people WOULD buy it (and the demands of the licensor). You don't need to worry your pretty little head about this thread, either, it's not like we're FFG decision makers after all.

In terms of 'it's old tech and must be obsolete', guess what, so's the T-65, Imperial Tie. Sell all your stuff apart from the new Core and be done with it. Hell, the YT-1300 according to Wookieepedia was 72 years old at Yavin, so now, what, nearly 100?

Yes yes, a thousand times yes.

I would rather have more canon ships in the game than obscure and/or ugly EU ones.

Now...how to add them?

I wish ffg had made the resistance and first order their own factions, as that would make it super easy to add republic and cis factions. But alas, they are their own factions...but can be combined with current factions.

As others have said this makes it tricky to integrate. The easiest way would be to have "light side", "dark side", and scum who are "gray" in morality so to speak.

Otherwise just add them to existing factions as others have said.

As for fluff, like Anakin shooting down vader or vice versa. Is that REALLY any worse than vader doing a crit from a shuttle onto his own tie advanced in a mirror matchup? Or having biggs flying alongside poe dameron, even though biggs likely died before poe was even born yet??

Seperate but compatible games. So, you can have OT pure, or PT pure games.

During the time leading up to the GCW, the empire was still stomping on CIS hold outs.

I'd like to see at least the droid fighters.

I have no love for the prequels, but I have done a 180 on the ship designs.

They won't.

A lot of players thought we'd never see a third faction.

I can't think of any reason why they shouldn't or couldn't add (more) ships from earlier in the timeline.

One way to keep things from getting too wonky is for different factions to have access to some of the same subfactions. That is, some subfactions could be listed under multiple factions.

I don't really want a separate but compatible game, though it would be better than nothing at all.

The ST isn't getting a separate game, so why should the PT?

I don't really want a separate but compatible game, though it would be better than nothing at all.

The ST isn't getting a separate game, so why should the PT?

Because there is an irrational hatred of the PT. So, having a seperate game allows people to easily seperate the content, if they want. The major tournaments would still be combined, but it is a concession for the smaller tournaments.

I'm of the notio that once First Order and the Resistance are more stocked with ships that they will become their own factions. Unlike with Scum when they front loaded them with a crap ton of ships to get them on their feet, these two new sub factions will ride coat tails a bit until they can break away. Once that happens, it won't be so awkward to install yet a few more factions like a Republic and a Separatists. Just how I see it play out.

Do you want to see Prequel Trilogy ships added?

No.

Tl;dr

AKA "I don't like fun". :P