Wired A-wings

By mrcoblin, in X-Wing Squad Lists

With the EPT card Wired, you can reroll all focus results if you have a stress token. I feel like this would be an awesome combination with Push the Limit on A-wings with the Test Pilot title. You can PtL for positioning and can still take advantage of rolling eyeballs. What do you guys think?

Yep, although VI also has some value on Jake and daredevil on Tycho. But it might be a GSP's new best friend---well, there are still some legit other choices too, but nice to have a new option! ;)

Tycho

Test Pilot Title

PTL

Wired

Autothrusters

Chaardan or Prockets depending on your point situation.

It's hard to estimate the value of wired. If you have either Focus or Target Lock to spend on offense Wired becomes redundant. It only adds value if:

1) You can't take actions and you are stressed (k-turns, white after PTL, against stress inducing lists - all pretty uncommon for a-wings).

2) You used your actions for something else aside from target lock or focus, but still acquired stress (So, basically PTL. On an a-wing this would be boost and evade - will happen a few times during a game).

3) You did in fact take focus as your action but have already used it for defense or would like to save it for dito (this is not unlikely at all. Wired gives the a-wing the option of stacking focus and evade for defense and still have some red dice modification).

I think the most value from Wired comes from the ability to turtle up and still modify offensive dice. This is why I like it most on a PTL green, whereas Tycho or Jake more rely on arc-dodging than token-stacking.

It's hard to estimate the value of wired. If you have either Focus or Target Lock to spend on offense Wired becomes redundant. It only adds value if:

1) You can't take actions and you are stressed (k-turns, white after PTL, against stress inducing lists - all pretty uncommon for a-wings).

2) You used your actions for something else aside from target lock or focus, but still acquired stress (So, basically PTL. On an a-wing this would be boost and evade - will happen a few times during a game).

3) You did in fact take focus as your action but have already used it for defense or would like to save it for dito (this is not unlikely at all. Wired gives the a-wing the option of stacking focus and evade for defense and still have some red dice modification).

I think the most value from Wired comes from the ability to turtle up and still modify offensive dice. This is why I like it most on a PTL green, whereas Tycho or Jake more rely on arc-dodging than token-stacking.

Its not that hard to estimate. We know that anything improving action economy is valuable, and Wired does exactly that, and only for 1 pt.

As I mentioned before, Tycho will still prefer daredevil (along w/ push, experimental interface and proton rockets) but that gets expensive. Even expert handling, autothrusters and proton rockets is superior, but still more expensive, so if you want a more economical version of Tycho, Wired is a reasonable alternative.

For Jake, there really is no reason to take it. He already has good action economy thanks to his ability, so veteran instincts or maybe outmanoeuvre or now crack shot are better choices and not more expensive (well outmanoeuvre is).

But the GSP really benefits from it. Crack shot is not quite as good on the GSP, since you're not really looking for burst damage on it (proton rockets are not always useful at PS3). With Wired, the GSP can more safely grab a target lock and evade, or boost + evade and still have the possibility of dice modification. This is a big plus for the little guy.

Edited by blade_mercurial

But the GSP really benefits from it. Crack shot is not quite as good on the GSP, since you're not really looking for burst damage on it (proton rockets are not always useful at PS3). With Wired, the GSP can more safely grab a target lock and evade, or boost + evade and still have the possibility of dice modification. This is a big plus for the little guy.

Based on that:

Green Squadron Pilot (19)
Wired (1)
Chardaan Refit (-2)
Push the Limit (3)
Autothrusters (2)
A-Wing Test Pilot (0)
Green Squadron Pilot (19)
Wired (1)
Chardaan Refit (-2)
Push the Limit (3)
Autothrusters (2)
A-Wing Test Pilot (0)
Dash Rendar (36)
Lone Wolf (2)
Heavy Laser Cannon (7)
Recon Specialist (3)
Outrider (5)
Total: 99

What do you guys think? Obviously just a tweak of an existing list that I can't take credit for but I've been wanting to find a cool way to get some use out of my Greens!

Edited by FuturistiKen

Based on that:

Green Squadron Pilot (19)
Wired (1)
Chardaan Refit (-2)
Push the Limit (3)
Autothrusters (2)
A-Wing Test Pilot (0)
Green Squadron Pilot (19)
Wired (1)
Chardaan Refit (-2)
Push the Limit (3)
Autothrusters (2)
A-Wing Test Pilot (0)
Dash Rendar (36)
Lone Wolf (2)
Heavy Laser Cannon (7)
Recon Specialist (3)
Outrider (5)
Total: 99

What do you guys think? Obviously just a tweak of an existing list that I can't take credit for but I've been wanting to find a cool way to get some use out of my Greens!

As long as you can keep Dash away from the greens, should work...

I've tested this out a bit on vassal so far. Wired is a great EPT for A-wings with push as has already been discussed, particularly on offense.

Personally I usually play 4 A-wings, so Wired provides an interesting quandary. The Two builds I usually use are

Green Squadron Pilot (19)

Wired (1)

Chardaan Refit (-2)

Push the Limit (3)

Autothrusters (2)

A-Wing Test Pilot (0)

-23 points total

Or

Green Squadron Pilot (19)

Wired (1)

Chardaan Refit (-2)

Push the Limit (3)

Hull upgrade (3)

A-Wing Test Pilot (0)

-24 points

Using 4 of 23 pointers is 92 points total, while the other is 96 points. Not sure what I can buy with that, I'd usually want to take jake in place of one of the A-wings. Pockets would be great but ordnance costs 2 points extra for A's.

The other idea would be to take shield upgrades for and even 100, but hull upgrades are better for A-wings usually to prevent 1 shot kills from crits.

I've tested this out a bit on vassal so far. Wired is a great EPT for A-wings with push as has already been discussed, particularly on offense.

The other idea would be to take shield upgrades for and even 100, but hull upgrades are better for A-wings usually to prevent 1 shot kills from crits.

But autothrusters basically does the same thing as hull/shield, and for cheaper. Yes its not 'always on', but my experience has been it adds +1 evade per ship per game at the very worst (on average). And +1 evade has the same effect as a shield token. Personally, I think your first build, except dropping 1 GSP for jake is going to be the new 'standard 4 a-wing' build:

3 GSPs w/ title, PTL, wired, autos & chardaan = 23 x 3

Jake w/ title, PTL, vet. instincts, autos & chardaan = 28

97

You could even throw s-thread tracers on Jake when its available for an even 100, but its not really necessary. Missing out on prockets is a shame, but with all 4 being so hard to kill, they might just have game against pretty much anything...

Edited by blade_mercurial