Coming from Call of Cthulhu LCG I'm used to a very interrupt-driven environment; events, actions, etc get played constantly after each and every action by the players. I want to confirm my understanding of A Game of Thrones in this respect:
- Players can play Event cards from their hands during the Challenge phase only, when it is the Action sequence before, between and after the Attacker / Defender / Resolve portion of the phase. The Active player goes first then around the table until all have passed.
- Card abilities are only played when you are the Active player as defined on the card. You can't just start triggering abilities during other people's turns during any phase. I think there are some Forced keywords that will trigger in response to the Active player's action but that's about it.
Do I have this right? The event card and card ability play is much more constrained then in Call of Cthulhu.
Also, I read in the rules about flow charts and timing charts available on the web site: I haven't spotted any of these here, can someone point them out to me as these may answer all my questions.