Safe to assume an EPVII core means no 'new mechanics' for 3 or so years?

By Gadge, in X-Wing

Given FFG have just invested time and effort in not only putting out new models for EPVII but also tidying up the rulebook i think we can rest easy that its unlikely a '2nd edition' in a true sense is going to come out for the duration of the new movies.

By that i mean an edition that would invalidate collections or drastically change the game mechanics.

I'd like to hope this is true as i was really worried a future edtion might do an 'age of sigmar' on us and require a stack of new bases, dials, counters etc even if the ships were still usable.

The title and the content of your post are mismatched.

Does it mean that a 2nd edition is unlikely for the duration of the new movies? Yes.

Does it mean no new mechanics for 3 or so years? No.

I would have thought the point of a title is to give someone the idea of a posts content without being clickbait

The content is pretty clear as to what i'm saying.

Obviously there will be new mechanics with new releases but in the actual content i'm clearly on about drastically changing the CORE mechanics unless you're being deliberately obtuse

I was just trying to keep the title of the post succinct without being too vague

I would call the Tallon Roll (aka the T-roll) a new mechanic. There was also the EM tokens from Wave 7, lets not forget about launching mechanics from the hounds tooth..

There have been lots of new mechanics with each wave, even a new faction. This game will still continue to develop with new mechanics.

Frankly, I think the game is already becoming bloated with abilities. It's almost to the point where developing and memorizing combos is more important than simply out flying your opponent.

I would have thought the point of a title is to give someone the idea of a posts content without being clickbait

The content is pretty clear as to what i'm saying.

Obviously there will be new mechanics with new releases but in the actual content i'm clearly on about drastically changing the CORE mechanics unless you're being deliberately obtuse

I was just trying to keep the title of the post succinct without being too vague

Temper.

I must disagree, your post is not clear. I'm really not sure about what vaguely hypothetical situation you're complaining about. The core set isn't even available to most of the world yet.

If you think that obviously there will be new mechanics in new releases why phrase the title to imply exactly the opposite? What actually is the purpose of your post, what are you asking? It just seems like you posted a random thought.

Wave 8 and the Gozanti will have a docking mechanic...

So, nope.

it is changing in that players will need the new damage decks.

I would have thought the point of a title is to give someone the idea of a posts content without being clickbait

The content is pretty clear as to what i'm saying.

Obviously there will be new mechanics with new releases but in the actual content i'm clearly on about drastically changing the CORE mechanics unless you're being deliberately obtuse

I was just trying to keep the title of the post succinct without being too vague

Temper.

I must disagree, your post is not clear. I'm really not sure about what vaguely hypothetical situation you're complaining about. The core set isn't even available to most of the world yet.

If you think that obviously there will be new mechanics in new releases why phrase the title to imply exactly the opposite? What actually is the purpose of your post, what are you asking? It just seems like you posted a random thought.

Wow, have you ever read 'Mr Logic' in 'Viz', you'd find a kindred spirit there.

Its very clear in my post that im on about a drastically different rules set that some of us thought likely in the next few years.

I'm just saying, and quite clearly really unless you're being a total pedant is that we're now unlikely to see any such massively different system, one that isnt compatible with the existing one, until the three new films have ran their course.

But of course you know this and you're jusy arguing semantics.

Ok, i'll clarify, by 'mechanics' i dont mean a new rule for 'jello torpedos' , i mean totally changing the games rule system.

As we've discussed dozens of times before on here. The core mechanics, the step by step process, integral items like the way dials work etc.

Edited by Gadge

Nah wave eight adds tractor beams that's a new mechanic.

I didnt ever see a real Version 2 with changes core mechanics coming up. Its just going too well and ppl invested so much in their existing collections. Also the game is working how it is even if some things could be slightly better.

Frankly, I think the game is already becoming bloated with abilities. It's almost to the point where developing and memorizing combos is more important than simply out flying your opponent.

I believe this falls under outflying your opponents. Knowing what to expect is half the battle. If you are charging blind into what you don't know, that isn't your opponents fault, nor the games.

Frankly, I think the game is already becoming bloated with abilities. It's almost to the point where developing and memorizing combos is more important than simply out flying your opponent.

I believe this falls under outflying your opponents. Knowing what to expect is half the battle. If you are charging blind into what you don't know, that isn't your opponents fault, nor the games.

Whatever blows your hair back I guess. To me, it's becoming too warmachine-esque. They need to slow down and make sure the focus stays on outflying your opponent. Imo, anyway.

Whatever blows your hair back I guess. To me, it's becoming too warmachine-esque. They need to slow down and make sure the focus stays on outflying your opponent. Imo, anyway.

They are doing that, they are just giving you more options on how you go about doing so. Sorry that you have a hard time remembering more then PtL and VI on a ship. Oh, I remember the days back on the forums when people complained about not enough options, wonder when that tipped the other way.

Ok, i'll clarify, by 'mechanics' i dont mean a new rule for 'jello torpedos' , i mean totally changing the games rule system.

As we've discussed dozens of times before on here. The core mechanics, the step by step process, integral items like the way dials work etc.

The new Wave 7 mechanics aren't in the new rulebook, so it's obsolete as soon as it was released.

After reading your OP Gadge, I get what you were trying say, the thread title though definitely sounds like the thread is going to be talking about the likelihood of additional mechanics being added to the game the way boost and cloak and s-loops were. When they click on the thread, everyone is expecting the first post to say something like

"Now that they have consolidated all the new rules into the rulebook, does that mean we are going to see fewer rules cards in expansions, or will they keep adding new mechanics to the game?"

And that is why you are getting a significant disconnect between what you were asking and what people are posting.

As to your question, what we got is exactly what everyone who wanted/was predicting a second edition of the game expected. A set of rule a that has been cleaned up and edited so everything works within the rules and the designers have a good foundation on which to build future mechanics.

There was always absolutely zero chance, none what-so-ever, that they would scrap the game and create a new one with the same name age of sigmar style. The most were were ever going to get with this release was exactly what we got, a new edition of the same rules.

Edited by Forgottenlore

When they click on the thread, everyone is expecting the first post to say something like

"Now that they have consolidated all the new rules into the rulebook, does that mean we are going to see fewer rules cards in expansions, or will they keep adding new mechanics to the game?"

And that is why you are getting a significant disconnect between what you were asking and what people are posting.

This is exactly what I expected. Forgottenlore has, I do believe, nailed your problem down tight.

Wow, have you ever read 'Mr Logic' in 'Viz', you'd find a kindred spirit there.

Its very clear in my post that im on about a drastically different rules set that some of us thought likely in the next few years.

I'm just saying, and quite clearly really unless you're being a total pedant is that we're now unlikely to see any such massively different system, one that isnt compatible with the existing one, until the three new films have ran their course.

But of course you know this and you're jusy arguing semantics.

I just had to look that up. That's quite insulting, not really sure I deserved that.

When they click on the thread, everyone is expecting the first post to say something like

"Now that they have consolidated all the new rules into the rulebook, does that mean we are going to see fewer rules cards in expansions, or will they keep adding new mechanics to the game?"

And that is why you are getting a significant disconnect between what you were asking and what people are posting.

This is exactly what I expected. Forgottenlore has, I do believe, nailed your problem down tight.

I'm not alone, then.

Wow, have you ever read 'Mr Logic' in 'Viz', you'd find a kindred spirit there.

Its very clear in my post that im on about a drastically different rules set that some of us thought likely in the next few years.

I'm just saying, and quite clearly really unless you're being a total pedant is that we're now unlikely to see any such massively different system, one that isnt compatible with the existing one, until the three new films have ran their course.

But of course you know this and you're jusy arguing semantics.

I just had to look that up. That's quite insulting, not really sure I deserved that.

When they click on the thread, everyone is expecting the first post to say something like

"Now that they have consolidated all the new rules into the rulebook, does that mean we are going to see fewer rules cards in expansions, or will they keep adding new mechanics to the game?"

And that is why you are getting a significant disconnect between what you were asking and what people are posting.

This is exactly what I expected. Forgottenlore has, I do believe, nailed your problem down tight.

I'm not alone, then.

"Core mechanics" or "system" or "game engine" or even "Xwing 2.0" would have more clearly conveyed to me what the OP was getting at.

"New mechanics" would be: here is the jello missile and it works different than conventional missiles in this new way.

Edited by GiraffeandZebra

Is this one of those troll threads that other post said I shouldn't respond to?

Either yes or might as well be.

As interesting as the arguments are... I am disappointed that FFG goes through the trouble of making a rules reference and it is immediately outdated by Wave 7 and 8. Deployment from carriers, tractor beams, conner nets, cluster mines, etc. They could have added all of this. Missed opportunity, IMO.

Because we didn't get any new mechanics these last 3 years right, right? :P:rolleyes: