No Poe build talk?

By brystrom1, in X-Wing

The shield regent will make tlt builds (and possibly swarms) give up on life

But bb-8 just seems far more fun :D

Lone Wolf, R2-D2, Autothrusters.

After a few games with this build I am far less certain that it is the way to go. No evade action and only 2 green dice makes him very vulnerable to an early, rapid death.
This is sort of what I was thinking, ramping up your defensive rolls with AGI 2 and no token turtling won't help against concentrated fire. What were you up against?

For what it's worth I'm in the PtL/BB-8/AT camp, maybe with Weapons Guidance to help push damage through. I think Poe wants to focus on damage output and disrupt the opponent's list as directly and quickly as possible. I'm thinking of pairing him with two TLT/IA Wardens but I could be talked into three AbT Ys.

But just seeing the math on the table even 2-3 b's or other ships would have done him in as well.

Edited by TasteTheRainbow

It has a lot to do with keeping him alive, right? So what do you need to put around Poe to do so, in order for him to do his damage. Nothing new here... it was the same way with Wedge. Suggestions on Poe pairings may be best.

I haven't even been able to get to the table with my T-70's yet, which makes me feel a little silly about rushing to Target at midnight. :/

Ran in a tourney today, local match. Went 2-2.

Ran the following:

Poe - R5-P9, Autothrusters, Lone Wolf
Wedge - BB-8, PTL, EU
Blount - Deadeye, Ion Pulse Missile, HU

First, let me say this. Poe is a Monster. Did not die any of the 4 matches. Blount did his job famously (I love the deadeye setup with him, it's awesome). Wedge....did OK. Not as good as I wanted for him. Part of it was on me. First match I mistakenly jousted with him ( a total stupid move on my part). I should have been trying to outflank. When I did use his magic, it was amazing where I could move him. Unfortunately I went up against 4 B-Wings with Accuracy Correctors. Seriously, the most consistent 2 8 points of damage per round you could put out there. Also, his defense rolls were nonexistent. Again, my fault for even getting him into that position, but it is what it is. New build, figuring things out. My oponent could not get past Poe's shields. It was amazing. Poe performed better than expected. Only killed 1 B-Wing. I didn't expect to win this match at all, just so much HP to eat through.

Second match was a a Brobot match. This is a tough matchup. Poe again performed outstandingly, but I just couldn't get anything going with Wedge again. The Brobots were just too good at outflanking in many cases, and really good a blocking. Got no kills that match.

Third match was a win. Wedge did exceptionally well because I finally got into the groove of what I needed to do with him. I went up against Whisper, an Alpha, and Deathrain with Clusters and Prox. I didn't lose any ships at all, but I did pull a pucker move with Poe and accidently setup my opponent with two range 1 shots from the Interceptor and Phantom after I K-turned anticipating the wrong moves. Poe had no shot either. Poe lost all shields and took a crit, but he was alive. He rolled his defense well enough, and was far enough out of friendly range to use Lone wolf, which honesty saved him. I was able to get out of danger next round and proceeded to systematically destroy the rest of my opponent. Wedge didn't a good job dodging many arcs, including Whisper. Poe was able to get back to full shields, but not before taking another hull hit at some point. Needless to say, he lived. All three pilots lived that match by some miracle. Thank god for Hull Upgrade on Blount, he took two hits from a prox mine dropped on him with no shields and stayed alive.

Fourth match was one I was actually looking forward to. My opponent ran the following:

Krassis with HLC, Ysanne, something else, can't remember
Omega Ace with PTL and Stealth Device
Zeta Ace with Outmaneuver and Stealth Device.

I wanted to see how well those new TIE's would do. My opponent, I feel, made the mistake of sticking Krassis out there for Blount to persist on. Second round, Blount shot his Missile into Krassis, and is ended up perfectly ionizing him onto an asteroid. My opponent wanted Blount gone fast cause of his ability to easily remove Stealth Devices. Krassis shot me with the HLC, and got 4 hits through (blanked my defense roll of three dice through a rock). Unfortunately, I forgot I had the hull upgrade on him until well after the match ended, but he should have been alive. That round had Wedge, Poe, and Blount collective strip Krassis of his shields. Next round, with Krassis ionized, Poe and Wedge moved on for the. They got 4 more hits through that round, leaving just two left on Krasis the following round. The next round is where things got incredibly interesting. Poe moved to keep Krasis in range, taking a Focus. Wedge moved a 1 green, but didn't BR, but did take a TL and Focus against the Omega Ace, who also in turn took a TL and Focus against wedge. Zeta ended up behind wedge after everything was said and done. Shooting happens, and Wedge strips the Omega of Stealth Device, the shield, and two hull. Was a decent defense roll with 1 evade, 2 focus, and a blank. He was going to lose the stealth device no matter what, but decided to keep the focus for the ability. Poe remained at Range 1 of Krasis after movement, taking a focus. Poe ended up getting 1 hit and 4 focus on his roll. This may have been the only instance I actually spent the focus because it guaranteed the kill on Krasis. So, first shot comes through from the Omega Ace. I was actually really worried about what was about to happen. Opponent rolls three dice, gets two crits and a hit. At this point he realizes he should have used that focus. Hindsight is always 20/20. I thought for sure I was about to lose all my shields and take a crit. I roll two evades, takes one shield. I was ecstatic. Next is Zeta ace, who has S-looped to get into position before and didn't have anything but a stress. This began to worry me as well because Wedge would be down to 1 defense die. Opponent rolls only 1 hit, I rolled 1 evade. The rest of this match went pretty much how you would expect it. The next round Poe around and finished off the Omega, and two rounds later Poe and Wedge double tapped the Zeta to finish it off.

Overall, this list did OK. The star was Poe. He's is a monster. I actually like this build on Wedge, but I think it's better in a different list. He's a hammer, but still very fragile. I just need to find a better build to use it in. Perhaps a blocker build, where he can run around with a bunch of Z's blocking for him.

People are going to be VERY happy about Poe. He brings a new fresh look for the rebel side of things, and this setup for him should be practically mandatory. I'm thinking of maybe trying him out with Miranda loaded with R2D2 and TLT. That ends up being a lot of tank.

Edit: I will say Poe's ability made him mostly a deterrent. My opponents did not like going after him, which might actually kind of be a good thing, because he has a very nasty bite when he brings it in.

Edited by droz69

https://geordanr.github.io/xwing/?f=Rebel%20Alliance&d=v3!s!175:57,-1,78,-1:-1:-1:;5:98,-1,3:-1:-1:;1:-1,70,27:-1:-1:

I want to try this list. Garven to pass focus, Poe with r5, and Luke with r2. Vi on graven makes it a triple 8s list.

I think Garven (especially if he can get an EPT as in your list) is huge for Poe. I will certainly use him in Poe lists, maybe even with Luke + R2-D2 + DTF + Shield Upgrade.

I like your Idea.

Poe - Predator, R5-P9, Autothrusters

Luke - DTF, R2D2

Garven - R2-D6 and VI

That's three PS8's with garven passing his Focus off as first shot. Not really room for Shield Upgrade on Luke unfortunately, but Luke is a natural tank so.

It may be just me but PTL Poe with BB8 doesn't seem like it would work. BB8 says when you "reveal". If you're stressed you wouldn't get the free Barrell Roll. Unless you had a Wingman or something.

The idea is that you start off unstressed, reveal your green move, barrel roll, PTL to do something, and then clear the stress with the green.

That makes sense. I'm disappointed I didn't recognize that.

Me too. That's insane. I think I love you BB-8.

Wait, is that for sure how that works? Seems like to me that you reveal your green maneuver, get your barrel roll from BB-8, then move your ship (clearing a stress if you have any from the previous round). THEN you check stress - if you didn't have any from the previous round, you still have none. If you had 1 stress, you have none. If you had multiple, you have one fewer and cannot PtL or perform any actions...and actually don't the new rules make it clear that you can't perform even free actions granted by other effects if you're already stressed? So my interpretation is the best case is that you're not stressed when you start the shenanigans, you reveal a green and BB-8 triggers, letting you barrel roll. Then you execute your green maneuver. Then you go to actions, wherein you choose to, say, boost and focus with PtL, meaning you've executed three total actions but are left with a stress. I think.

It's still flippin' sweet, makes Poe like Soontir with shields almost, and I guess you can keep doing it as long as you stick to greens and don't receive stress from another source.

The PTL action is a free action that can piggy back any action you take, so unless there's errata I haven't read (which is quite possible), then you can perform the PTL action immediately after BB-8 gives you the barrel roll, get the stress, execute the green maneuver and then clear the stress... still leaving you a "perform action step" action.

Ohhhh, sure, needed to ACTUALLY READ THE CARD: "...after you perform an action, you may perform one free action shown in your action bar." Your interpretation totally seems right, thanks for working that out for me! BB-8 for the win!

Also Carnor would only affect Poet taking a focus action not using his ability if he has a focus right? Since you don't actually use the token.

Yes, Carnor's ability doesn't stop Poe's ability since he doesn't need to spend the token. Poe's ability, Proton Rockets (and soon Tracers) only require that you have a token to use them. Carnor may make it tricky to get that focus token but he doesn't stop those things from working.

All these builds are awesome guys, but how the hell You want to put autothrusters or EU on Poe ? I dont see modification simbol on his bar.

Flew Poe tonight in a quick game. I went with predator over line wolf. I like to focus fire when I can, and I usually fly 2 or 3 fighters together. I think the only time for me that lone wolf would benefit him would be late in game (providing he's still alive). As for the Droid, R2 is a good choice, although R7 might be interesting.

All these builds are awesome guys, but how the hell You want to put autothrusters or EU on Poe ? I dont see modification simbol on his bar.

No ship has a modification symbol on its bar. They can be added to any ship.

All these builds are awesome guys, but how the hell You want to put autothrusters or EU on Poe ? I dont see modification simbol on his bar.

No ship has a modification symbol on its bar. They can be added to any ship

I use squadron builder too much. Thanks :)

Flew Poe today (finally - yay!!!) in a fly casual style game against a friend. He's played X-Wing a few times now, but not much and this was his first time actually building his own squad. I don't feel too bad for him though, because he had the S&V Boba Fett. :P

Anyhoo, while I did win - and I kept Poe alive for a while, it comes with an obvious grain of salt against a guy who is pretty much a novice. Some observations:

1) Autothrusters are as awesome as everybody thinks. While an onlooker did point out that they did NOT work against the Auxiliary Firing Arc, they did add some defense when the Y's figured out how dangerous Poe was and started trying to off him at Range 3. Again, the Range 1 Autoblasters may not have been the best choice for my buddy's scum squad, but he is pretty new. Also, when it was mentioned that the aux arc didn't have to feel the AT burn, I just went to arc dodging, which brings me to...

2) BB-8 is AWESOME. Assuming that it's true that the lil guy grants a barrel roll that you can PTL off of and then clear stress (and no onlookers debated this, so until there's a FAQ - I love you BB-8), then he might be a game changer. Likely worthless on the older X-Wing.

3) R2-D2 is awesome in many different combinations with the T-70, but...

4) The real winner here may be the Red Veteran with a good droid and an EPT. That guy won the game for me, at least partially because he got overlooked. While the point cost can get high quick, he's really solid. With a hull upgrade (couldn't afford the shield), he was very tank-y.

I had Garven as well, and while the focus passing was nice a few times... yeah... the T-65 needs some love.

Edited by LordPasty

Also Carnor would only affect Poet taking a focus action not using his ability if he has a focus right? Since you don't actually use the token.

Yes, Carnor's ability doesn't stop Poe's ability since he doesn't need to spend the token. Poe's ability, Proton Rockets (and soon Tracers) only require that you have a token to use them. Carnor may make it tricky to get that focus token but he doesn't stop those things from working.

He also poops on Dark Curse. Since he isn't spending a token he can change an eyeball.

2) BB-8 is AWESOME. Assuming that it's true that the lil guy grants a barrel roll that you can PTL off of and then clear stress (and no onlookers debated this, so until there's a FAQ - I love you BB-8), then he might be a game changer. Likely worthless on the older X-Wing.

Last night at the Nova Open one of the FFG Organised Play guys flew PTL/BB-8 Poe against Paul Heaver in an exhibition match, and he was pulling the PTL-off-the-barrel-roll-clear-stress trick. So you can probably assume it's legit. In any case, it's no different to using PTL off an Advanced Sensors action before your move then clearing the stress immediately with a green, which is a fairly common IG-88 build.

Edited by Rodafowa

BB-8 is legit on the old X-wing

the problem is the old X-wing just isn't legit enough :( (no boost, no thrusters)

you can put it on wedge for a gay old time, if you don't run into HLCs, PWTs, or TLTs. Pre-move roll is amazing for maneuverability and mini-sensors, but the limitation to greens make the ship too slow to pull soontir-shenanegans out of large arcs/tlt ranges and dodging PWTs is literally impossible in the first place

Edited by ficklegreendice

you can put it on wedge for a gay old time, if you don't run into HLCs, PWTs, or TLTs.

Yeah, but seriously. What are the chances of running into Brobots, pancakes, Decimators or TLTs in the current meta?

I'll be trying this tomorrow:

Poe w/ Lone Wolf, AT, R5- p9 (38)

Gold Squadron w/ BTL, TLT (24)

Gold Squadron w/ BTL, TLT, Stress bot (26)

Bandit Squadron (12)

My plan is to run Poe as a flanker, while the others focus fire on targets with the Y Wings in front of the Z. Thoughts? I could drop one TLT to an Ion Turret for the initiative bid, as well.

Poe Dameron (31)

Push the Limit (3)

R5-P9 (3)

Autothrusters (2)


Kyle Katarn (21)

Twin Laser Turret (6)

Recon Specialist (3)

Moldy Crow (3)


Jake Farrell (24)

Push the Limit (3)

Chardaan Refit (-2)

Autothrusters (2)

A-Wing Test Pilot (0)


Total: 99




Sprinkle in that last point as you see fit, or keep it for a PS8 init bid which... might work against Brobots, actually.


Poe always uses Focus; if he needs anything else he uses PTL to get it. Not an every-round action, but worth more than losing that token! Keep it till the end of the round and feed it to the 'bot.


Kyle can feed Poe a Focus in the event of bumping, K-turns, Carnor, or Boost+TL setting up a range 1 killshot and needing that Focus token after all. Rest of the time, he feeds it to Jake, who uses it to out-arc-dodge Soontirs or even VI Vaders. TLT might burn 2 Focus a turn, but then, so did Blaster Turret, eh?


Jake... does Jake stuff. He's fun. While in range of Kyle, he can outfly Soontir; might want to consider using that to your advantage.


None of them are dependant on the others... but both your aces are getting real value from that late-turn Focus token. :)

Edited by Reiver

Lone Wolf, R2-D2, Autothrusters.

After a few games with this build I am far less certain that it is the way to go. No evade action and only 2 green dice makes him very vulnerable to an early, rapid death. Late game against a Decimator he is a real monster, but his odds of making it that far aren't much better than Wedge.

After a few more games I do like this build for one reason-it blows tie fighters away. He can solo packs of ties extremely well with his reliable AT and pilot ability often blocking 2 hits on every attack.

you can put it on wedge for a gay old time, if you don't run into HLCs, PWTs, or TLTs.

Yeah, but seriously. What are the chances of running into Brobots, pancakes, Decimators or TLTs in the current meta?

surprisingly low in my local area, just suddenly and out of the blue...

I know, I was shocked too!

and it's not even the new toys, we've just suddenly had a resurgence of tie fighters and rebel swarm ships apart from two punishers and me flying Ks :wacko:

My build, which drummed out the competition at the tables at our free night, is as follows:

Wedge Antilles, Outmaneuver, R2-D2

Airen Cracken, Wingman, Hull Upgrade

Poe Dameron, Weapons Guidance, BB-8, Autothrusters, Push The Limit.

Everything on Poe is pretty obvious and standard. Wedge is the come-from-behind one-hit-KO brawler. Airen is the doting support ship that peels stress off Poe and throws a free action every combat phase.

I want to focus on Wedge here for a second and how well it meshes with Poe, and i'll do this by playing out this scenario from the very first game i played with this list.

I was playing against your average Fel, Omega Ace, and Redline.

It's the very first turn of combat, and Fel is clearly screaming in from the left hand side to strike at my ships. I make a ballsy Tallon Roll through an asteroid....directly in Fel's path. Fel collides straight into Poe, and here comes Wedge from the bottom, right at range 1 from Fel's side. Wedge cuts right through him, 4 reds against 2 green(Fel had Stealh Gen). Kills Fel in one roll with a target lock. And as can probably be imagined, a TIE punisher and a TIE/FO were no match for a T-65, a T-70, and a Z-95. The game was over before it even had a chance to start.

In addition to the already well documented abilities that Poe possesses in battle, i found him incredible for running arc dodging circles at range 1 with less maneuverable ships. Simply 1 forward, BR to the side of the ship out of their arc, then TL and focus with PtL. You can kill a TIE Punisher in 3 rounds without taking any damage with this method. If Cracken stays alive, then let him attack first, then toss the action to Poe and let him boost closer to the enemy for Range 1 attack. EVEN if Poe used PtL(Remember, Wingman takes a stress off once the Combat Phase starts). The synergy in this squad is phenomenal if you fly them correctly. Keep Wedge a bit back initially and let them focus on Poe(who likely will be just fine no matter what they throw at him), then out of nowhere Wedge will come from behind and can take numerous ships from 2 green to none. Completely undefendable attacks from Range 1. Poe in this set-up is scary enough, but a Wedge that you can't defend from is just as scary.

Why not give Wedge BB-8 and Poe R2-D2? Good question, i'll tell you why. Poe doesn't need R2-D2. At all. Poe's defensively covered. A free focus into evade, and autothrusters is his contingency plan for a bad green roll. AND he has 6 HP. But Wedge? Wedge is admittedly weak defensively in this configuration. So, give him the ability to recharge his shields and he's now defensively covered as well. Now both Poe and Wedge are extremely deadly with their attacks, and when the time comes to be defensive, Wedge ultimately shrugs off the hits, and worst case, Poe is taking 1 or 2 hits as opposed to 3 or 4.

Edited by Razgriz25thinf

My build, which drummed out the competition at the tables at our free night, is as follows:

Wedge Antilles, Outmaneuver, R2-D2

Airen Cracken, Wingman, Hull Upgrade

Poe Dameron, Weapons Guidance, BB-8, Autothrusters, Push The Limit.

Everything on Poe is pretty obvious and standard. Wedge is the come-from-behind one-hit-KO brawler. Airen is the doting support ship that peels stress off Poe and throws a free action every combat phase.

I'm puzzled why you'd put Weapons Guidance on Poe. Man lives and dies by his focus tokens; spending them at PS8 seems dangerous for his health. Not that the card is bad, but it's an odd place to put it, you know?

Remembering that you can't focus twice in a turn, even with free actions, it just seems too risky to use. Hrm.