looking at the damage deck dare I say, the new damage deck is a nerf to critical hits.
Say what you want about munitions failure but since Dash is so dominant in the meta and TLTs have begun to take over removal of munitions failure means those two ships no longer have to fear loosing most of their firepower.
I have determined if players have a choice in the matter than players that use Outrider or TLTs and BTL-A4 title would prefer the new damage deck over the old one. Super Dash just got buffed.
The odds of the crits showing up on those ships when you need them are low enough that when you deal them it's just dumb luck. Winning or losing a match because you got lucky isn't fun.
But we used to play IronClads. Getting a crit took several die rolls and even then you had to roll 2D6. It was something seeing a well built, well gunned, late model IronClad simply disintegrate because of a magazine hit. It was rare to be sure and everyone always yelled ohhhhh and laughed.
Of course if that was their last ship we just played again but it was awesome to see, rare, but awesome none the less.