Can we bury the T-65, then?

By mtrein, in X-Wing

Poe is definitely my favourite so far. So many new squads to be put to the test!

I don't understand why they just don't give it a title, that lets it barrel roll for free.

That makes it different than the T-70 and still viable.

Title

T65-C

X-wing only - T65 edition

0 Pts

Add the Barrel Roll action to your action bar.

This would help bring back the old X-wing and make it unique compared to the T70.

Are we certain there is no x-wing fix in the new Core?

Looking forward to dusting this old guy off:

Wedge Antilles (29)

Push the Limit (3)

BB-8 (2)

Total: 34

View in Yet Another Squad Builder

Yes, a 3 action a turn Wedge who can end a turn without stress. Pick a green maneuver, barrel roll, Push the limit (TL or Focus), move, green maneuver clears stress. Then you maybe perform an action after your maneuver. So grab whatever action you didn't do. Then vaporize something.

Wedge Antilles (29)

Push the Limit (3)

BB-8 (2)

Poe Dameron (31)

R5-P9 (3)

Luke Skywalker (28)

R2-D2 (4)

Total: 100

View in Yet Another Squad Builder

I'll take this squad against anything.

Almost the same thing I was planning this morning. I want the engine upgrade to make Wedge to be even more maneuverable. So I dropped my third option to Tarn.

Poe Dameron (31)
Predator (3)
R5-P9 (3)
Tarn Mison (23)
R7 Astromech (2)
Wedge Antilles (29)
Push the Limit (3)
BB-8 (2)
Engine Upgrade (4)
Total: 100

Are we certain there is no x-wing fix in the new Core?

Yes. The only thing that comes close to it is BB-8. There is only 5 upgrade cards in the new Core, and a Core set isn't the place you would put a fix anyway. I'm not betting on the individual T-70 pack either.

I am looking forward to shooting down a T-70 with a T-65 ;)

Are we certain there is no x-wing fix in the new Core?

Unless someone kept quiet about some secret new super card, yes. All cards are known and none of them is particulary good for/usable by the X-Wing.

I don't understand why they just don't give it a title, that lets it barrel roll for free.

That makes it different than the T-70 and still viable.

Title

T65-C

X-wing only - T65 edition

0 Pts

Add the Barrel Roll action to your action bar.

This would help bring back the old X-wing and make it unique compared to the T70.

I prefer boost myself

as an X-wing Only title, it'd be redundant with the T-70 and thus offer it no additional benefit and it'd give t-65s some much needed auto-thrusters :)

small problem: Biggs with thrusters...*shudder*

Still holding out for the good ol T-65. I have not lost hope yet.

The bb-8 as mentioned is not bad, but it's unique.

Just Boost Action on old X-Wings would be great

I don't understand why they just don't give it a title, that lets it barrel roll for free.

That makes it different than the T-70 and still viable.

Title

T65-C

X-wing only - T65 edition

0 Pts

Add the Barrel Roll action to your action bar.

This would help bring back the old X-wing and make it unique compared to the T70.

I prefer boost myself

as an X-wing Only title, it'd be redundant with the T-70 and thus offer it no additional benefit and it'd give t-65s some much needed auto-thrusters :)

small problem: Biggs with thrusters...*shudder*

I hate the boost on the old x-wing. The new models have huge engines, so I understand boost, but the old X-wings it doesn't make sense. Plus it doesn't keep them unique and different then the new ones. FFG has always done a good job of keeping things unique. I hope they can do it with the t-65 too

Still holding out for the good ol T-65. I have not lost hope yet.

well there's no need to lose hope

the grand majority of the T-65 is invalidated by the presence of PWTs, TLTs, and HLCs but the defensive trinity of Biggs/Luke/Tarn are all still good to go with or without fixes

I hope they do some sort of offensive boost. Defensive boosts (or just a boost and autothrusters) would make Biggs even stronger and he can already make a game pretty craptacular on the opponent.

I wouldn't mind seeing an option for "Quad-Linked Cannons" Increase your attack against targets with agility of 1 or less. (either by adding a die or turn a blank to hit). Modification makes more sense fluff wise but title would be better game wise. What the hell, make it an X-wing only torpedo upgrade. Modification that removes torp launchers to increase cannon firepower.

Would be a way to push back against most fat turrets, TLT Y-wings, B-wings etc. And fluff wise, if you had some slow target in the X-wing games, linking your cannons was a way to bring pain quickly.

Could even offer a rapid-fire version that increases offense on high agility targets.

The T-65 is as dead as you decide to make it.

If we're looking at a point by point comparison, the generic T-70 pretty much makes the generic T-65 worthless. The point differential isn't enough for you to lose a swarm, and you gain the boost and the dial changes for a point premium that is significantly less than trying to get similar effects elsewhere.

You're right, but it's important to mention that if you consider the original X-wing (especially the generics) overpriced by 1-2 points, the pricing of the T-70 makes more sense.

Basically, the developers had a choice: they could price the T-70 against the TIE Fighter and B-wing

and have a usable, interesting release at the cost of making the T-65 look even less viable in comparison. They could also price the T-70 against the T-65 and end up with two uncompetitive Rebel ships where they used to have one.

Cool combo, but you also could do that with any T-70 that has an Elite slot. Definitly worth trying out, though, looks like a lot of fun.

it's a lot better on the T-70 because of thrusters shoring up defenses

unless PWTs die out (please oh please) wedge is simply not going to live long enough to matter, fancy tricks or no

TLTs also do a number on him, and while BB-8 certainly gets him around obstacles it won't get him into the doughnut hole. T-70s have boost for incredible shenanigans; wedge can get it but at a morbid price hike.

for anything else, though, PS 9 "they see me rolling" Wedge is a killer

We'll have to see what new pilots we get in the expansion pack. At present, the only T70 pilots who can pull that off are Poe Dameron (who bumps to 38 points if you run this combo with Autothrusters) and the PS4 Red Squadron Veteran at 31 points. Wedge can probably take either of those ships in a 1-on-1.

I have to think we'll see an X-Wing only title in the expansion pack that will be usable on both the T-65 and T-70 models. It wouldn't make sense to put such a card in the core set, but the expansion would be a perfect place for it.

Cool combo, but you also could do that with any T-70 that has an Elite slot. Definitly worth trying out, though, looks like a lot of fun.

it's a lot better on the T-70 because of thrusters shoring up defenses

unless PWTs die out (please oh please) wedge is simply not going to live long enough to matter, fancy tricks or no

TLTs also do a number on him, and while BB-8 certainly gets him around obstacles it won't get him into the doughnut hole. T-70s have boost for incredible shenanigans; wedge can get it but at a morbid price hike.

for anything else, though, PS 9 "they see me rolling" Wedge is a killer

We'll have to see what new pilots we get in the expansion pack. At present, the only T70 pilots who can pull that off are Poe Dameron (who bumps to 38 points if you run this combo with Autothrusters) and the PS4 Red Squadron Veteran at 31 points. Wedge can probably take either of those ships in a 1-on-1.

I have to think we'll see an X-Wing only title in the expansion pack that will be usable on both the T-65 and T-70 models. It wouldn't make sense to put such a card in the core set, but the expansion would be a perfect place for it.

sadly, wedge taking them on one-on-one means little as there are other ships in the game

Wedge in a vacuum is actually an incredibly powerful ship, the problem is PWTs and HLCs (and now TLTs) exist on ships that he can't just shatter before they shoot. Given he's flying an X-wing (which, in this game, is a collection of lit matches and firewood bound together in dyanmite fuses) he dies pretty **** easily when receiving any sort of fire, and these fat ships are more than capable of applying that to him.

the t-70, though? Thrusters, man. Thrusters can save lives against those ships.

It seems that thrusters would be a good thing for the T-65, or maybe barrel roll to make it more different.

I would vote for a 1 point reduction in general, though. I think that would probably bring enough T-65s back into the fold.

Edited by mtrein

Alex Davy already said some love for it was coming, so no, no burials yet.

I do hope that's true!

Maybe a midlife update, giving it the tech upgrade slot and the boost action?

It seems that thrusters would be a good thing for the T-65, or maybe barrel roll to make it more different.

I would vote for a 1 point reduction in general, though. I think that would probably bring enough T-65s back into the fold.

Yes but then its pretty much exactly the same points as the Kihrax except with a better shield/hull ratio and a much better dial for flying in formation. I personally like this idea but I don't think it will happen for the reasons I just stated.

I put this is a previous post but this would be the best solution IMO:

X-Wing T-70 upgrade 3pts

Title

X-Wing T-65 only

Add Boost Action to action bar

Add Tech Upgrade

Add +1 Shield

Replace Movement dial with dial for Xwing T-70

No, it is not. Not only is it the laziest, design wise, but you are essentially eliminating a ship from the game. No one is going to take a Red over a Red Veteran. Not to mention the difficulty of getting new dials out without a corresponding ship.

Give the X-wing some unique ability, like the TIE v1 title.

If you put one in each T-70 blister then you have the dial. All it does is convert the 65 to a 70 across the board. There is nothing you can do to a T-65 that will make it worth taking over a B or T-70.

Give it a free BR and Boost? Drop it 1 point? B is still better for the points. If you do anything that adds points to it the B becomes better.

Forgot the 65 for a bit and compare the B to the T-70. There are legitimate reasons to take one over a B, however there are legitimate reasons to still take a B. They are different enough.

Right now rebels have 3 ships that fit the "Small Base 3 Attack Die" roll. The 65, 70 and B. The B and 70 are both good in different ways. The 65 is never going to find a space between the 2. The best bet is to just turn it into a 70 and call it good.

Still a place for the named pilots, I'd say. Skywalker, Biggs, Wedge... they were never without a good place. Tarn Mison has a really awesome ability when combined with R7, especially against two-ship lists. Wes Janson is wonderful for stripping tokens to either break through turtled up ships or set up Opportunist, and I'd say Porkins is one of the most underrated of all Rebel pilots. Being able to just go "Nah, no stress today" is huge, and can be combined with a good number of cards to great effect. Heck, combine Janson and Porkins with Opportunist, and Porkins is flying alongside the rest of the squad while regularly chunking four dice. Not bad.

Hobbie and Garven though... especially Hobbie... Garven, okay, he can synergize with a few Rebel pilots, but it's not super-amazing most of the time. Maybe with a low PS ordnance carrier? Could see him passing a Focus to them to be solid. Hobbie... he's alright with R3-A2 since he can then ditch the stress, and part of me actually wants to really, really try throwing R2-D6 on him, give him PTL, and just have him float around throwing doubly modified attacks every turn while staying relatively nimble. Possibly while paired with a PTL Porkins who can do the same. Also makes them both a little more survivable, as you could spend the Focus for defense knowing you can still modify attacks with the TL. Let's see, I've messed with this before...

Jek Porkins

R5-D8

Push The Limit

"Hobbie" Klivian

R2-D6

Push The Limit

Tala Squadron Pilot

Tala Squadron Pilot

Tala Squadron Pilot

The two Xs leaves you with 39 more points to play with, which the three Talas fit nicely. Could also go with a couple of Green Squadrons with Refits and cheap EPTs, downgrade to Bandits and give probably Porkins a Hull Upgrade, drop a pair of Talas and replace em' with some other, bigger generic or maybe Tarn Mison with R7 or a naked "Blue Ace"... There's options. Honestly, I'm biased towards Bandits for the fact I can break out the LEGEN (wait for it...) DARY ace known simply as "Bandit Seven" that has had unreasonable success in the majority of his appearances (literally just a Bandit marked with 7). 35 points on Porkins is a lot, but that Hull Upgrade... that's tempting. And, I guess I could just drop all three Bandits for a third ace. But c'mon, Z-95s!!!

No, it is not. Not only is it the laziest, design wise, but you are essentially eliminating a ship from the game. No one is going to take a Red over a Red Veteran. Not to mention the difficulty of getting new dials out without a corresponding ship.

Give the X-wing some unique ability, like the TIE v1 title.

Unfortunately, the coolest, most synergistic ability for existing X wing pilots and the pile of unusued Astromechs lying around, is already being used... by the v1 title.

Seriously, if the Rookiee could take the V1 title, he'd be worth taking IMO.

Here is your T-65 fix

too offensive to post

Oh well but yeah the X-wing fix is called replace the X-wing. Also works for an E-wing fix as well. ;)