the rulebook is new and there are changes

By Forgottenlore, in X-Wing

Biggs' ability doesn't switch from off to on when I move from picking a weapon to picking a target; it's there all the time.

What makes you say that?

That's counter to every way a rule book or order of processing in any flow system I've worked with has ever worked. You cannot target someone unless you are at a stage where you are picking a target. You cannot Target Biggs because the weapon you've selected doesn't allow it so his ability no longer effects your ability to target other ships at range 1 to him.

Bigg's ability is an "Always On" condition. While Biggs in on the board, ships within range 1 of him are not valid targets for ANY weapon.

This really doesn't matter. Does anyone doubt that there will be a new FAQ VERY soon (I would be shocked if it wasn't tomorrow) and does anyone really think that Biggs won't still work the way he is supposed to?

So does that mean you can't take a green maneuver with a decimator, bump, trigger dauntless and loose your stress the same turn?

... I ...think...so? I would need to put all the cards in front of me, are reread everything to make sure, but dauntless triggers after performing a maneuver, and performing a maneuver now includes removing stress, so the remove stress step would happen before dauntless triggers.

Also what is the eye called?

That's the only one that I thought would need its name clearing up yet OP didn't list it?

Also what is the eye called?

That's the only one that I thought would need its name clearing up yet OP didn't list it?

Sorry. Didn't think that one would need specified.

the eyeball symbol on dice is officially called a "Focus" result on both red and green dice.

Also what is the eye called?

Sauron?

Sorry. :D

Biggs' ability doesn't switch from off to on when I move from picking a weapon to picking a target; it's there all the time.

What makes you say that?

That's counter to every way a rule book or order of processing in any flow system I've worked with has ever worked. You cannot target someone unless you are at a stage where you are picking a target. You cannot Target Biggs because the weapon you've selected doesn't allow it so his ability no longer effects your ability to target other ships at range 1 to him.

Because now you declare Biggs as a target BEFORE choosing your weapon. Thus forcing you to select a weapon that can attack him.

I would assume Biggs still works in this way. If you are able to attack him with one of your weapons, you must use a weapon that can attack him. If he's at range 1-2, out of arc and your attacker does not have a turret, you are free to fire on a different enemy.

"Ship-type only" is now defined as a trait upgrade cards can have: "This upgrade can only be equipped to a ship of the specified type. If the ship's type includes the entirety of the restricted type, it can equip that upgrade."

despite fear of bringing that monster up again, I hope I'm reading this right

Tie/x1 (Tie Advance only) can be equipped be

Tie Advance

Tie Advance x1

Tie Adv. Prototype

oui?

also, hypothetically X-wing Only

X-wing

T-70 X-wing

that

This was always painfully obvious, I still can't believe we had that thread.

EDIT: Also, I forgot this earlier!

After a valid weapon and target are chosen and any indicated costs are paid, the target is considered to be the defender.

Dark Curse is no longer immune to Blaster Turrets and Deadeye.

can someone explain why he was immune?! I don´t get this

Dark Curse is no longer immune to Blaster Turrets and Deadeye.

can someone explain why he was immune?! I don´t get this

Because in the old rules you declared target first, then the weapon. Since focus tokens could not be spent if DC was the target, you could not spend a focus token to fire Blaster turrets or use Deadeye. such weapons could not be used against him.

edit: I was wrong. you can indeed target him now. A ship does not become the defender of an attack until after the costs of the attack are paid.

Now... I think they still can't.

Under the new rules the first step is "Declare Target" that step involves choosing weapon and the target of that weapon. The new rules then go on to say

...the attacker chooses one of his weapons to attack with. Then he chooses one enemy ship to be the target and pays any costs required for the attack.

So paying the cost to fire a weapon (spending a focus token) still comes after you choose a target. So you would stil not be able to spend a focus token to fire a weapon at DC.

The rules go on to say that if the costs of the attack cannot be paid the attacker can back up and make a different attack instead.

Edited by Forgottenlore

I imagine the online rulebook will be updated to the new one as well then?

Does the rulebook say anything about the new damage deck?

EDIT: Also, I forgot this earlier!

After a valid weapon and target are chosen and any indicated costs are paid, the target is considered to be the defender.

Dark Curse is no longer immune to Blaster Turrets and Deadeye.

can someone explain why he was immune?! I don´t get this

You had to spend a focus token to use the blaster turret and Dark Curse didn't allow you to spend a focus against him. Essentially he wasn't a valid target for the turret due to the focus token requirement. This is one ruling I never did like, glad they cleaned it up.

Does the rulebook say anything about the new damage deck?

Only

The damage deck included in this box replaces the damaged included in the original X-Wing corset. If players have both, they should use the new deck included in this box.

New tournament rules might say something different though.

EDIT: Also, I forgot this earlier!

After a valid weapon and target are chosen and any indicated costs are paid, the target is considered to be the defender.

Dark Curse is no longer immune to Blaster Turrets and Deadeye.

Dark Curse is no longer immune to Blaster Turrets and Deadeye.

can someone explain why he was immune?! I don´t get this

Because in the old rules you declared target first, then the weapon. Since focus tokens could not be spent if DC was the target, you could not spend a focus token to fire Blaster turrets or use Deadeye. such weapons could not be used against him.

Now... I think they still can't.

Under the new rules the first step is "Declare Target" that step involves choosing weapon and the target of that weapon. The new rules then go on to say

...the attacker chooses one of his weapons to attack with. Then he chooses one enemy ship to be the target and pays any costs required for the attack.

So paying the cost to fire a weapon (spending a focus token) still comes after you choose a target. So you would stil not be able to spend a focus token to fire a weapon at DC.

The rules go on to say that if the costs of the attack cannot be paid the attacker can back up and make a different attack instead.

It's clear from Vorpal's post that you can now target Dark Curse with Deadeye/Blaster Turret. His text says "while defending" not "when targeted." The new rules show that he isn't a defender until after costs are paid for the attack. This means you spend the focus first (the cost) and then he becomes a defender. After that, you can't spend focus tokens or reroll dice.

It's clear from Vorpal's post that you can now target Dark Curse with Deadeye/Blaster Turret. His text says "while defending" not "when targeted." The new rules show that he isn't a defender until after costs are paid for the attack. This means you spend the focus first (the cost) and then he becomes a defender. After that, you can't spend focus tokens or reroll dice.

Your correct. My bad, didn't read far enough. There is a clause at the end of the "Declare target Step"

after a valid weapon and target are chosen and any indicated costs are paid, the target is considered to be the defender.

So yes. Dark Curse can be targeted by weapons that require focus.

Is the spending of the cost still part of the attack? I wonder if there will be issues with the R4 Agromech Blaster Turret combination.

Does the rulebook say anything about the new damage deck?

Only

The damage deck included in this box replaces the damaged included in the original X-Wing corset. If players have both, they should use the new deck included in this box.

New tournament rules might say something different though.

If they are not immediately changed to the new one my best guess is soon they will be.

If players have an option then they would go for the old one as they don't suffer critical hits that affect them as heavy as the critical hits in the damage deck. All though in many scenarios the old critical hit cards could be impactful in certain meta lists.

I'm not sure what the reasoning was behind keeping the damage deck the same size instead of adding in some more Direct-Hits to keep the ratios similar.

Sauron?

"Who want's to play a game of Novas, Sea Serpents and Saurons?"

Edited by DarthEnderX

If they are not immediately changed to the new one my best guess is soon they will be.

I doubt very much that they'll change until the new Core is widely available.

So wait, why wouldn't a "TIE Advance Only" upgrade apply to the TIE Adv. Prototype? What else do we think "Adv." stands for but "Advance"? It only doesn't have the full word because of spacing issues on the card, right?

So wait, why wouldn't a "TIE Advance Only" upgrade apply to the TIE Adv. Prototype? What else do we think "Adv." stands for but "Advance"? It only doesn't have the full word because of spacing issues on the card, right?

No it doesn't have the word specifically to stop the title working on it,.

This was always painfully obvious, I still can't believe we had that thread.

Someone is still going to argue that since "Adv." obviously stands for "Advance" therefore it DOES have the whole name and can take the X1 title.

So wait, why wouldn't a "TIE Advance Only" upgrade apply to the TIE Adv. Prototype? What else do we think "Adv." stands for but "Advance"? It only doesn't have the full word because of spacing issues on the card, right?

So wait, why wouldn't a "TIE Advance Only" upgrade apply to the TIE Adv. Prototype? What else do we think "Adv." stands for but "Advance"? It only doesn't have the full word because of spacing issues on the card, right?

Its ship type is TIE Adv. Prototype, written quite literally like that. For the purposes of rules text, it's called TIE Adv. Prototype, and its title card, TIE/v1, (where space is sufficient) also says TIE Adv. Prototype.

Why? It's a useful way of preventing TIE/x1 from being equipped to a TIE/v1. I wouldn't be surprised at all if it's called TIE Adv. Prototype (FFG doesn't usually go with colloquial names for ships) instead of TIE advanced v1 for specifically that reason.

Yeah it's obvious why they don;t work together. One is for Tie Advanced only, and the ship has 'prototype' in it's title. So those arn't the same thing.

Yeah it's obvious why they don;t work together. One is for Tie Advanced only, and the ship has 'prototype' in it's title. So those arn't the same thing.

No, it's because the prototype says TIE Adv. instead of TIE Advanced. And the TIE/x1 card says TIE Advanced only, not TIE Adv. only.