the rulebook is new and there are changes

By Forgottenlore, in X-Wing

Biggs is in the FAQ.

78735d2c8d3066de469ee691733e7d55.png

Is that a new FAQ? I'm mobile tonight , but I'd swear the July FAQ didn't say that.

So if we're saying the tie adv and tie advanced x1 can share titles because thier name is similar. I mean "a" comes out as "ayeeh" when the fonz says it so obviously a wing test pilot can be taken by y wings and e wings too. X wings should be able to take it cuz x looks like y. B is the next letter in the alphabet and looks like an a with the hat sticking up instead, so the a wing and all those other ships mentioned should be able to take b wing/e2. Or at least the e wing since "e2" is short for "e too" or "e as well."

Really Glad that debate is settled.

Edited by catachanninja

Biggs is in the FAQ.

78735d2c8d3066de469ee691733e7d55.png

Is that a new FAQ? I'm mobile tonight , but I'd swear the July FAQ didn't say that.

No, not a new FAQ. This exact wording has been in the FAQ since version 2.0.1 dated 4/14/2014. Very similar wording has been in every FAQ since the first one back in October 2012.

Ok. Say Biggs is outside of your main arc but you are Nera Dantels equipped with Flachette Torps.

There's a ship in your main arc in range 1 of Biggs and you don't have a Target Lock on Biggs.

If the rule was that you had to Target Biggs here then you wouldn't be able to shoot anybody.

The rules as they are mean you can target Biggs with your Torps you just can't actually shoot him with them because you can't pay the cost but since he can be targeted Nera can't shoot at anyone.

Does that seem right to anyone, really?

Edited by Talonbane Cobra

Ok. Say Biggs is outside of your main arc but you are Nera Dantels equipped with Flachette Torps.

There's a ship in your main arc in range 1 of Biggs and you don't have a Target Lock on Biggs.

If the rule was that you had to Target Biggs here then you wouldn't be able to shoot anybody.

The rules as they are mean you can target Biggs with your Torps you just can't actually shoot him with them because you can't pay the cost but since he can be targeted Nera can't shoot at anyone.

Does that seem right to anyone, really?

Note the phrase "If Possible" in the FAQ entry

And the attacker chooses one of his weapons to attack with that he chooses one and we ship to be the target and pays any costs required for the attack.

I'm struggling to make sense of this sentence.

I don't know why some are struggling with this.

1. pick weapon

2. pick target

3. determine if target is valid

...

Some examples are;

If target is out of range, target is invalid

If target is out of arc, and weapon is not a turret, target is invalid

If weapon requires a token that you do not have, target is invalid

If target is R1 of Biggs and Biggs is a valid target for any other weapon on your ship, target is invalid

Yes, this means that if you pick a target that is in R1 of Biggs, you will need to do a check with your other weapons to see if Biggs is a valid target, just like you have to do now. It really doesn't matter if you pick target then weapon, or weapon then target.

Edited by Rividius

Ok. Say Biggs is outside of your main arc but you are Nera Dantels equipped with Flachette Torps.

There's a ship in your main arc in range 1 of Biggs and you don't have a Target Lock on Biggs.

If the rule was that you had to Target Biggs here then you wouldn't be able to shoot anybody.

The rules as they are mean you can target Biggs with your Torps you just can't actually shoot him with them because you can't pay the cost but since he can be targeted Nera can't shoot at anyone.

Does that seem right to anyone, really?

Biggs isn't a valid target for her Flechette Torpedoes because they require a lock to fire. If you can't pay the cost for an attack you must choose a different target or a different weapon for your attack.

The rules as they are mean you can target Biggs with your Torps you just can't actually shoot him with them because you can't pay the cost but since he can be targeted Nera can't shoot at anyone.

Over the rules, If you can't pay the cost to fire a weapon at the chosen target then the attack is aborted and you select a new weapon/target.

So wait, you can still perform an action after passing through debris? Doesn't the stress token prevent you from getting an action?

So wait, you can still perform an action after passing through debris? Doesn't the stress token prevent you from getting an action?

But Tycho, for example, would still get to perform actions.

So wait, you can still perform an action after passing through debris? Doesn't the stress token prevent you from getting an action?

Tycho or if Yorr is nearby to pull the stress.

I'm Commander Kenkirk and this is my favorite thread on the Dauntless

SETUP: Place Obstacles:

... After the sixth obstacle is placed, the player who does not have initiative chooses an edge of the play area to be his own; his opponent's edge is the opposite side of the play area.

That's new, isn't it? Seems like an over complication to setup at a tournament.

My apologies if this has been brought up already -- it's not in the first post at time of writing, and the more I click "next page" the further the Biggs & Adv. discussion goes.

SETUP: Place Obstacles:

... After the sixth obstacle is placed, the player who does not have initiative chooses an edge of the play area to be his own; his opponent's edge is the opposite side of the play area.

That's new, isn't it? Seems like an over complication to setup at a tournament.

It appears to be new.

The rule prevents players from 'assuming' that the board edge in front of them will be their deployment edge. It reduces the impact of players trying to premeasure asteroid distances for rehearsed opening plays across a fixed board edge.

I like it.

SETUP: Place Obstacles:

... After the sixth obstacle is placed, the player who does not have initiative chooses an edge of the play area to be his own; his opponent's edge is the opposite side of the play area.

That's new, isn't it? Seems like an over complication to setup at a tournament.

It appears to be new.

The rule prevents players from 'assuming' that the board edge in front of them will be their deployment edge. It reduces the impact of players trying to premeasure asteroid distances for rehearsed opening plays across a fixed board edge.

I like it.

That's not new at all. It's been in the original core set rulebook since day 1. However, the tournament rules overwrite it and say you play the board edge in front of you (probably because it is way more convenient and makes it easier to accommodate closely placed tables for tournament purposes).

Unbelievable one day and the rules are already being endlessly over analysed and complained about.

FFG should state rules dot by dot in a X-Wing for Dummies guide book.

But the true fun part is the rules are being debated the day after release regarding a ship that hasn't even come out yet and won't for months. Talking about the TIE Adv. Prototype.

I think the rules are too easy, hard, overpowered, under-powered, breaks the game or at least my favorite ship, takes away too much or gives too much. And the FAQ clears up any timing issue in the rules regarding Biggs.