.......is that there's too much awesome ideas to go around.
First is how many choices of races, careers, specializations, starting skills, talents and equipment there are. Then there's the ever present questions of what other races we could be. So far the alternative species have been Mon Calamari, Gungans Iktotchi and Kaminoans. Before any mentions it, Age of Rebellion is on the definitely get list and Mon Calamari rules are there.
If you manage to settle on the character, there's then the ideas of when the story will take place. Fortunately, between 19 BBY and 5 ABY is the broad timescale for my little group, but with the new movies on the horizon, and the Clone Wars making groups of Jedi more likely, it's hardly surprising that "when" is an important factor. There's even Old Republic ideas.
After settling on the characters and time period, you then have the choice of "Canon", "Legends", or doing your own thing. Do you rewrite Star Wars history? Or do you compliment it? Or do you just go crazy and hang both Canon and Legends. I'll confess to sticking to "Canon" only to change what a Kinrath is to make a future adventure more exciting. Then came an idea to change a piece of Canon to suggest that Queen Apailana was only stunned not killed and is being held somewhere.
Being new to roleplaying, it has been an assault to the imagination. The expression "kid in a candy store" has been said a few times.
Even the way to play has seen some wild thinking. Or at least wild to me. I've never been interested in dressing up, but now I'm looking at costumes as it has been suggested we look the part. That in itself has stirred up some interesting discussion.
One thing that is clear though, is that roleplaying in Star Wars is a fun way to spend free time.
Can't wait for Age of Rebellion to add to the experience.