So I really like the new tie advanced systems upgrade. I have made two possible squad builds, both similar but I'm not sure which one I like more. I want to know how you fly your advances (other then Vader being an arc dodger) and what yall think of these builds ![]()
Squad based on synergy
9 Darth Vader
Title
Squad leader
ATC
4 Storm squadron pilot
Title
ATC
3 Lieutenant Collett
Title
ATC
8 Howlrunner
Swarm tactics
The goal is to fly in formation head on into the enemy ships. At range 1 I almost always got 2 hits 2 crits average from the advances. Darth Vader uses squad leader to allow Howlrunner to "turtle up" during the first pass. After this the squad splits up, my opponent usually goes for howlrunner (because it's howlrunner...) and the advances come in from behind. Darth vader ensures the advances continue to get target locks. Maybe Colzet spent his for his pilot skill and then bumps a ship or rock. Darth vader fixes this. Maybe darth wants to barrel role but his friendlys are in the way. He makes them roll out of the way lol. Or sometimes he just gets to keep that second action for himself.
This build is pretty much the same. The difference being stronger crits, but no synergy
9 Darth Vader
Title
ATC
7 Maarek Stele
Title
ATC
3 Lieutenant Colzet
Title
ATC
8 Howlrunner
This squad allows me to use Maarek to cripple a ship as I see fit, helpful against larger ships such as the falcon or decimator. But Darth loses his squad leader, and that has so much potential! Which squad do you like more and why? What would you do different? (Other then an arc dodging Darth lol. I'll be making a different squad for that purpose.)