Hello!
Looking to make sure I've got my head on straight for this one because I really need to win it.
I'm playing subversive tactics. Have two xp planning on spending on savage weapons and the one that adds one strain and one damage on an attack.
I'm trying to decide my two open groups.
My strategy is to delay as opposed to wound because I'm finding the wounding bit very challenging. So bleeding and stunning is my planned go to. Here's what I'm thinking
Stormtroopers: three stormtroopers with savage weapons are great. Cheap to replace, if I can keep them alive and kicking that bleed will start to hurt.
Trando hunters: there's only two bjt they synergize with my plan well, adding strain and damage. Not super expensive to replace but only two is a little risky for savage weapons.
Royal guard: the ability to stun and bleed potentially on the same activation is amazing. Not a super high amount of surge potential but if I can keep them beside each other they should last a while.
Elite imperial office: pretty certain I want this guy. Has stun inherently plus has the ability to give another guy an action for more bleed or stun fun is high.
What do you guys think? How are my choices? Any advice I'd appreciate!