Glitterstim+ordinance

By Jaden Ckast, in X-Wing

I have had great success combining glitterstim, predator and cluster missiles. Something like this...

Talonbane Cobra (28)

Predator (3)

Cluster Missiles (4)

Glitterstim (2)

N'Dru Suhlak (17)

Lone Wolf (2)

Cluster Missiles (4)

Glitterstim (2)

Kaa'To Leeachos (15)

Predator (3)

Cluster Missiles (4)

Glitterstim (2)

Binayre Pirate (12)

Feedback Array (2)

Total: 100

View in Yet Another Squad Builder

I started playing around with your list because I thought Glitterstim on Talonbane would go well with Opportunist. I was playing around with Palob in the squad and think that Bossk crew might end up being cool on him. I've got the start of that list over on the squad list forums.

Edited by WWHSD

Yes I was thinking the same thing, trying to save a few points with concussion and see how it goes. All in all my plan would go something like this: binayre z95's x2 w/homing and glitterstim along with a YV, firespray or aggressor (pretty much any tanky ship) and depending on how you build those I think you may have enough points for one more cheap ship I could be wrong.

Next, run the tanks forward to get the enemies focused on them, hang the Z's back and slowly encroach. Most ships should be engaged somewhere in the center of the board which makes easy shots for the Z's to TL and fire away.

I've always had good success with ordnance when splitting up my force. Have the Z's on one flank and your other stuff in the other. Roll both out medium. See who he's going for. Try to time it to your benefit. It's tricky and doesn't always work, but if he is going for your other side, then it's a lot easier to rush in and get the TL while he's facing away. If he is heading towards your Z's, then slow down and let your other flank him first, then go on in.

Lots of things work, though. Try different things out!

If you're going with Concussion, may I suggest pairing it with Crack Shot? Now you're rolling 5 dice, with a very high chance of 5 <booms> (63%, 26% for 4 booms), and remove an evade result, which is the same as a 6th <boom> (assuming the guy rolls at least one <evade>).

Except Crackshot is an EPT and a cheap Z-95 doesn't have that. Glitterstim is illicit, so cheap guys can use it.

If you're going with Concussion, may I suggest pairing it with Crack Shot? Now you're rolling 5 dice, with a very high chance of 5 <booms> (63%, 26% for 4 booms), and remove an evade result, which is the same as a 6th <boom> (assuming the guy rolls at least one <evade>).

Except Crackshot is an EPT and a cheap Z-95 doesn't have that. Glitterstim is illicit, so cheap guys can use it.

True, I was still thinking N'dru, thus the 5 dice attack.

Yes I was thinking the same thing, trying to save a few points with concussion and see how it goes. All in all my plan would go something like this: binayre z95's x2 w/homing and glitterstim along with a YV, firespray or aggressor (pretty much any tanky ship) and depending on how you build those I think you may have enough points for one more cheap ship I could be wrong.

Next, run the tanks forward to get the enemies focused on them, hang the Z's back and slowly encroach. Most ships should be engaged somewhere in the center of the board which makes easy shots for the Z's to TL and fire away.

I've always had good success with ordnance when splitting up my force. Have the Z's on one flank and your other stuff in the other. Roll both out medium. See who he's going for. Try to time it to your benefit. It's tricky and doesn't always work, but if he is going for your other side, then it's a lot easier to rush in and get the TL while he's facing away. If he is heading towards your Z's, then slow down and let your other flank him first, then go on in.

Lots of things work, though. Try different things out!

If you're going with Concussion, may I suggest pairing it with Crack Shot? Now you're rolling 5 dice, with a very high chance of 5 <booms> (63%, 26% for 4 booms), and remove an evade result, which is the same as a 6th <boom> (assuming the guy rolls at least one <evade>).

Except Crackshot is an EPT and a cheap Z-95 doesn't have that. Glitterstim is illicit, so cheap guys can use it.

Edited by Jaden Ckast