Kenkirk and Rhymer .... aka Cluster Decimation

By shotbyscott, in X-Wing Squad Lists

46 points
Major Rhymer
TIE Bomber
Extra Munitions
Cluster Missiles

Cluster Missiles

Marksmanship

Cluster Mines

Experimental Interface

53 points
Commander Kenkirk
VT-49 Decimator

Determination

Ysanne Isard

Mercenary Copilot

Anti-Pursuit Lasers

Ok so Major Rhymer has 4 Cluster Missiles with a range of 1-3 that attack twice for 3 dice and 2 cluster bombs in case you get up behind him. With Experimental Interface you can either drop a cluster bomb or use Marksmanship on your cluster missiles ...... OUCH

Commander Kenkirk flys as a body guard and moves before Rhymer so he wont fly into and bombs Rhymer drops

As i said in another post today...Rhymer REALLY wants Advanced Homies

That's also ALOT of points placed in ONE Bomber...

As i said in another post today...Rhymer REALLY wants Advanced Homies

Advanced homing gives him max 1 crit minimum 0 damage at range 1-3 for 3 points

"Attack [Target lock]: Discard this card to perform this attack. If this attack hits, deal 1 faceup Damage card to the defender. Then cancel all dice results. Attack value: 3. Range 2."

where as Cluster missiles will give ma a max of 6 crits and a minimum of 0 hits spread over 2 3 dices attacks in one round for 4 points

"Attack [Target Lock]: Spend your Target Lock and discard this card to perform this attack twice. Attack value: 3. Range: 1-2."

Sorry but i disagree and am not that impressed with "Advanced Homies"

As i said in another post today...Rhymer REALLY wants Advanced Homies

Advanced homing gives him max 1 crit minimum 0 damage at range 1-3 for 3 points

"Attack [Target lock]: Discard this card to perform this attack. If this attack hits, deal 1 faceup Damage card to the defender. Then cancel all dice results. Attack value: 3. Range 2."

where as Cluster missiles will give ma a max of 6 crits and a minimum of 0 hits spread over 2 3 dices attacks in one round for 4 points

"Attack [Target Lock]: Spend your Target Lock and discard this card to perform this attack twice. Attack value: 3. Range: 1-2."

Sorry but i disagree and am not that impressed with "Advanced Homies"

I hear what you're saying, but you will never know/understand the advantages of 'advanced homies' if you never actually try them...

As to the list, I think Kenkirk is built incorrectly for this list. You are trying to make him more durable when what you need is more firepower to distract your opponent's attention away from Rhymer. With such a hard nut to crack, there is no incentive for your opponent to attack the decimator first, making target priority so easy. Killing Rhymer first takes all the 'teeth' out of this list, and if that happens before Rhymer is able to do serious damage, Kenkirk is left facing the majority of your opponent's list all by himself...

That's also ALOT of points placed in ONE Bomber...

Yup. Rhymer will get off 1 maybe 2 Clusters missiles then he will die. Especially since you are stressing him. Then you got a Kenkirk without Engine Upgrade to deal with whatever is going to be left of his list.

yeap game tested it the bommer is to weak .... will swap it out for a basic punisher with less munition