Using the new core to build the community

By NukeMaster, in X-Wing

Step one. Find people who enjoy wargaming.

Step two. Invite them to play a game with you.

Step three. Show them how cheap this game is to get into and stay into.

Step four. Point out that every model in this game can be competitive.

Step five. Welcome your new players

Ok people need to quit saying this game is cheap, it is not. I best most of the players here have at least $300 if not more invested in this game.

Ok people need to quit saying this game is cheap, it is not. I best most of the players here have at least $300 if not more invested in this game.

Which is comically cheap compared to basically every other major wargame out there.

I play in Buffalo, NY and a friend and I started at our LGS. At the time there were some other stores that had players, so we talked to the owner of our LGS and set up a weekly demo/gaming night. From there we built our base of players. We have anywhere from 2-8 players every week. The key to keeping it going is consistency. Of the stores that were playing Xwing when we started last August, only our LGS still has a dedicted night to Xwing gaming. We also do monthly tourney's and travel to play in surrounding areas to keep up with the community. We also have a dedicated facbook page that keeps everyone in the loop. Posting on here in organized events also has been a big help to spread the word. As for the new episode 7 core set, I feel that maybe it will get some people who don't go to game shops into the game. Good luck buildiing your player base and fly casual out there.

Which store in Buffalo do you go to? If it's Dragon Snack Games in Amherst we might have met.

This game is possibly easier than other miniature wargames, or, so I heard. However, it's not an easy game to get into. When you are like me, being a video gamer for decades, having to adjust to the rules, the game can be daunting. I believe the matter is complicated further by what I believe to be a cultural issue in the rules. I have the sense the rules for this game are written by people who are deeply immersed into LCG and Wargaming, so they write for people like them. Adding a further, frustrating dimension, the rules are not written in plain speak. Some of the rules in the rule books and on the Ship and Upgrade cards can be obtuse. I have moments where I am saying and thinking, "Huh?"

I bought the game for me and my psychologist to play. We play a round, talk a little, play another round. I became aware of the community, so I decided to see if I could learn from them. The players are either involved in real life matters or in tournaments/leagues, so where there is no tournaments/leagues, the players are not there. The thought of playing against more experienced players in tournaments/leagues intimidates me. My psychologist is encouraging me to go to at least one tournament. So, I am looking for tournaments/leagues where there are a small number of rounds. I am sure that I do not have the endurance for a six or seven round tournament.

It's not the cheapest, it might be cheaper than the bigger wargames ala Warhammer, but for example games like Malifaux are in the same price range.

I am looking for tournaments/leagues where there are a small number of rounds. I am sure that I do not have the endurance for a six or seven round tournament.

A good place to start may be simply heading to an LGS if they do an X-Wing night or something. If they have a group that gets together and plays regularly there's a good chance that you could show up, meet some people and get a couple games of X-Wing in.

Aside from that most tournaments on the local level are probably going to be 4-5 rounds depending on turn out.