A Moment of Silence for the Casualties of Wave 7

By ObiWonka, in X-Wing

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Blaster turret still has a home on Kavil and palob. Especially the two, while running opportunist.

Kavil slinging 5 dice out of arc, palob throwing 4 after that? That's not going anywhere.

its okay. you might want it when youre in a pinch on points. tlt is awesome though.

TLT needs one b-wing to whiff 8 defense rolls to die.

The combo I listed above only needs to get through 2, and has the dice to over power one of those rolls. And that's not counting the third ship in the list.

Edited by nikk whyte

And that's not counting the third ship in the list.

So the TLT list is only allowed one ship?

There are still a few uses for BT, but they're even rarer now that TLT has arrived. For most ships, though, it seems that if the choice is between BT and TLT, you're going to try to find another place to shave the 2 points off your list.

TLT needs one b-wing to whiff 8 defense rolls to die.

That's not how TLT works. If the TLT rolls 2 hits on 3 dice, it doesn't matter if the B-Wing whiffs or not, it's taking one damage. The only time the B's green die matters is if the TLT rolls exactly one hit.

Even with good rolls, the B is typically dead in 5 rounds (ignoring donut holes, etc.).

I think the Blaster Turret still has a place. No doughnut hole so you have the advantage at range 1 vs TLT's. If anything, it has more of a role now since quad TLT lists are easier to get shots on with your own Y-Wings, with or without BTL-A4.

If you ran 4 Y-Wings with 4 Blaster Turrets and 4 Agromechs you'd have a decent anti-TLT list, whether you used the title or not.

TLT needs one b-wing to whiff 8 defense rolls to die.

That's not how TLT works. If the TLT rolls 2 hits on 3 dice, it doesn't matter if the B-Wing whiffs or not, it's taking one damage. The only time the B's green die matters is if the TLT rolls exactly one hit.Even with good rolls, the B is typically dead in 5 rounds (ignoring donut holes, etc.).

You seem to be blind to the fact that you can run 4 TLT ships in a list, that's 8 attacks.

I think the Blaster Turret still has a place. No doughnut hole so you have the advantage at range 1 vs TLT's. If anything, it has more of a role now since quad TLT lists are easier to get shots on with your own Y-Wings, with or without BTL-A4.

If you ran 4 Y-Wings with 4 Blaster Turrets and 4 Agromechs you'd have a decent anti-TLT list, whether you used the title or not.

I'd rather Ion Cannons. Don't lose the ability to fire if you lose your action, and an ionised TLT-wing is going to be rather easy to stay within R1 of.

I think he meant "5 rounds of attacks," since there's a reasonable chance at least one or two TLT rolls will fail to connect. So, to put it in more practical language, a flight of TLT Y-wings will most likely need more than two turns to kill a B-wing between missed attacks and the donut hole.

TLT needs one b-wing to whiff 8 defense rolls to die.

That's not how TLT works. If the TLT rolls 2 hits on 3 dice, it doesn't matter if the B-Wing whiffs or not, it's taking one damage. The only time the B's green die matters is if the TLT rolls exactly one hit.Even with good rolls, the B is typically dead in 5 rounds (ignoring donut holes, etc.).

Also, in your comparison you seem to be assuming that your blaster turret attacks are going to roll 5 and 4 hits respectively. Which may be how your dice work, but isn't generally my experience.

and in upcoming casualties of future releases.

[gif removed by forum moderator]

following in the footsteps of the E-wing and TIE defender.

Yeah, the only time you can reasonably expect to get all of your dice to hit is with a focus token and advanced proton torpedoes, and that requires you to be at range 1 with a focus token and a target lock.

Marin, would you kindly take your soapbox somewhere else? You've long since worn out the joke.

and in upcoming casualties of future releases.

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following in the footsteps of the E-wing and TIE defender.

That's your list after you buy all the new stuff and get swamped By Corran Horn OR Colonel Vessery.

Hey, Vessery is going to be back onto the B-list with the advent of the ATC! I mean, if you're going to focus fire on your targets anyway, Vessery becomes a pretty reasonable proposition.

... a bit like Corran Horn, really: Sometimes the ability interactions trumps the ship they're on. :)

Edited by Reiver

Marin, would you kindly take your soapbox somewhere else? You've long since worn out the joke.

He doesn't understand that balancing a new release against the X-wing would have resulted in an overpriced, uncompetitive ship, nor does he appear to accept that the X-wing is on the list of ships to be tweaked. So he's grieving. He passed through denial but got stuck on anger, and he's taking it out on the rest of the forum. Hopefully he'll arrive at bargaining soon.

There was a wave when the Defender was alive?

Marin, would you kindly take your soapbox somewhere else? You've long since worn out the joke.


He doesn't understand that balancing a new release against the X-wing would have resulted in an overpriced, uncompetitive ship, nor does he appear to accept that the X-wing is on the list of ships to be tweaked. So he's grieving. He passed through denial but got stuck on anger, and he's taking it out on the rest of the forum. Hopefully he'll arrive at bargaining soon.

I think he was referring to running the Porkins gif into the ground.

Edited by DarthEnderX

I think he was referring to running the Porkins gif into the ground.

(1) I know. Marinealver keeps reposting the Porkins GIF as a coping mechanism for his grief over the X-wing. Most of us came to terms with its long illness, but ¯\_(ツ)_/¯. Different people process at different rates.

(2) Wasn't running it into the ground sort of Porkins' problem in the first place?

I like getting up close and personal in my fights. I still find ABT and the not-dead-yet BT still quite viable.

TLT needs one b-wing to whiff 8 defense rolls to die.

That's not how TLT works. If the TLT rolls 2 hits on 3 dice, it doesn't matter if the B-Wing whiffs or not, it's taking one damage. The only time the B's green die matters is if the TLT rolls exactly one hit.Even with good rolls, the B is typically dead in 5 rounds (ignoring donut holes, etc.).

In 5 rounds the B will have fried your as$ twice over :-P

I like getting up close and personal in my fights. I still find ABT and the not-dead-yet BT still quite viable.

Yes! Autoblaster Turret love!

People think I'm crazy, but I love Autoblaster Turret + BTL-A4.

To be fair the blaster turret was rather meh way back in nam (wave 3)

(2) Wasn't running it into the ground sort of Porkins' problem in the first place?

Ah, aha!

The Blaster turret was crippled by coming with the HWK: They made it cost a focus, which made it crap on anything but the Moldy Crow. Had they not had that 'easy' restriction, they might actually have released it as simply being Attack(Focus) header without the requirement to discard the token... and the gun would have had modest mileage beside the Ion Turret.

As-is, it was only really useful as a "Nothing else better" gun anyway - and with the event of TLT, there most certainly is something else better.

Edited by Reiver

The Blaster turret was crippled by coming with the HWK: They made it cost a focus, which made it crap on anything but the Moldy Crow. Had they not had that 'easy' restriction, they might actually have released it as simply being Attack(Focus) header without the requirement to discard the token... and the gun would have had modest mileage beside the Ion Turret.

As-is, it was only really useful as a "Nothing else better" gun anyway - and with the event of TLT, there most certainly is something else better.

It was the same time they brought in recon specialist to be used with it as well as the moldy crow title. If you take a look at it is was fairly well constructed and balanced at the time being able to shoot out of arc also give an incredible firepower boost to the HWK-290 while being 1 point cheaper than an Ion-cannon turret.

However as the game progressed more options came viable and tactics worked good at stopping and controlling actions. Blocking now became a great way to reduced actions and the new advanced sensors of Wave 3 allowed for the furball meta to take brawlers like B-wings and create a cluster of ships in which ships couldn't move thus removing actions and any chance of using the blaster turret effectively. As time went on more efficient ships and better upgrades have came out.

Now that TLT is on the table yes it in place as it has a longer range doesn't use up tokens and rolls more dice so has a higher chance to hit. While the blaster turret has a chance at doing more damage probiblity states that TLT will be doing more damage than the blaster turret at the cost of 2 more squadron points instead of an action.