The main problem squadrons face is their diminished returns against a list with all capital ships.
Now that I've played a little more, I now see there are certain setups where even if you spammed the board with fighter, you would not be able to catch and continue to kill most capitals easily. (There are definitely ways though.)
What about a variation to the squadron command:
When resolving a squadron order, you may, execute it as normal (close medium range), OR you may give a Far Flank order.
Activate a number of squadrons within distance1 of each other equal to half or the larger half of your squadron value. When moving these squadrons, they may not come into close-medium range of the ship that gave this order.
This gives us a half value use for squadron also. Like repair. and brace.