Custom 3D Printed Miniatures?

By Felswrath, in Star Wars: Imperial Assault

Over on the Armada forum we have two topics for custom 3d printed miniatures: Custom 3D Printed Ships and more custom 3d printed ships. Would people be interestred in me asking these two to consider adding IA to their catalog? Or are people just willing to sub-out FFG's figures with Wizards of the Coast's figures when they want to play with Rham Kota instead of Diala, Raxus Prime troopers instead of stormtroopers, or Evo troopers instead of heavy stormtroopers. Additionally I doubt FFG would allow them to be used in tournies. But don't quote me on that.

I would love to see this less so for Imperial Assault but more so for the RPG so we can get a variety of characters and droids that could populate the world. Plus if it meant getting a RX-24, aka Captain Rex, droid figure then I would buy it in a heart beat.

I can pretty much assure you that custom 3d printed figures wouldn't be allowed in tournaments, FFG wants you to buy that Royal Guard Champion instead of the card you already have, and putting in your 3d printed awesomeness in place of the cardboard token in the starter. Or simply so the figure is recognizeable based on stance/etc. If you have any questions on it see X-Wing, you technically can't even physically modify the ships, only paintjobs are allowed (many people magnetize the cockpits of their B-wings, which is technically illegal in tournament play). I have yet to see this ruled called into play, but I've also never played higher than a Regional tournament.

However - I have had a great response to 3d printed doors, terminals, and boxes in skirmish! I don't know if there's any official rulings on those environmental items, nor can I find anything in the tournament rules. I have also bought a few WOTC pieces for skirmish, because casual awesomeness!

Edited by jonnyd

As I run two units of saboteurs, I have converted one of my units with headswap (from SWM) and greenstuff. Hopefully FFG will allow stuff like this in their tournaments, as I have invested in their models. I have just changed them a bit ;)

From: https://images-cdn.fantasyflightgames.com/filer_public/4a/96/4a9680b4-3c9c-4543-8932-88ec85b4795d/swi-tournament-rules-111.pdf

Page 5:

Legal Products

Only official Imperial Assault components are legal for use in

tournament play. Proxies of cards and figures cannot be used.

Players cannot use the figure tokens provided in the Imperial

Assault core game in sanctioned tournaments. Third-party tokens

and counters may be allowed at the head judge’s discretion.

Page 4:

Component Modifications

During tournament play, each player is required to use the

components included in official Imperial Assault products (see

“Legal Products” on page 5). The head judge is the final

authority on any component’s eligibility in the tournament. If

a component is ruled ineligible and the player cannot locate a

replacement for it, that player is disqualified from the tournament.

It is possible for a player to have multiple identical Deployment

cards in his or her army. To avoid confusion that player must

identify each figure with its deployment group. This can be done

with a token, sticker, or any other form of marking.

Players are welcome and encouraged to personalize their Skirmish

army according to the following rules:

• Players can use the included ID stickers and tokens,

included in the Imperial Assault core game, by applying

matching stickers to each figure in a group and placing the

corresponding token on that group’s Deployment card.

• Players may paint their Imperial Assault figures.

• Deployment and Mission cards must remain unaltered, though

they may be sleeved for protection. Command cards must be

sleeved, and their sleeves must be identical and unaltered.

• Players may mark other Imperial Assault components such

as map tiles, tokens, etc to indicate ownership, but cannot

otherwise alter them in any way.

Edited by DerBaer

Officially, these rules are not in effect to have the customers buy the original products, but to reduce confusion in tournament games.

By the current wording: If an opponent in a tournament would insist on correct Rebel Saboteurs and you don't have spare Rebel Saboteurs with you that have the correct heads, the TO/judge would have to disqualify you from the tournament. If the TO/judge would allow the figures despite your opponent's protest, and your opponent complains at FFG, the TO/judge could get some trouble.

The question should be, where does painting end and where does converting start. These rules do not include glueing the AT-ST together or removing mold-lines before painting ... ;)

Edited by DerBaer

I've considered buying one of those 3d printer/scanners in the past. But the reviews are inconclusive and I really want to see one of these in action before I buy anything. That being said, if someone printed models that were from scans, and then painted them, who could tell the difference? Just a thought.

These rules do not include glueing the AT-ST together or removing mold-lines before painting ... ;)

Furthermore, the rules do not allow scenic bases. Sand is not paint.

By the way: I hate the helmets of the Rebel Troopers. IMO they are really ugly. I'm still thinking about a headswap to Mon Calamari (plus some green stuff for the forearms).

As I plan on multiple Smugglers, one of them wants to be a Sullustan.

So I'd be the first to vote for the following change to the tournament rules:

The following rules apply to the use of converted figures in Fantasy Flight Games’ Organized Play tournaments. These rules are meant not to limit a player’s modeling options but rather to allow creativity without generating an environment that could become confusing during game play.

Players must be unambiguous about figure representation.

A converted figure must contain a majority of parts from the Imperial Assault figure for which the rules were written. For example, a Wookie Warrior conversion must be composed mostly of parts from a Wookie Warrior figure and not a Gaarkhan figure.

The end result of any conversion must be clearly identifiable as the intended figure and must accurately represent its weapons and equipment as listed in its rules. Any conversions must be clearly pointed out to the opponent before the game to avoid confusion.

Converting and swapping weapons is acceptable as long as the new weapon represents the same type of weapon as the one replaced (such as swapping one Blaster for another, but not swapping a blaster for a Heavy Blaster). Any feature relating to specific rules must be maintained to avoid confusion.

Figures must be on their appropriately sized bases, but scenic details can be added. It is not acceptable for scenic elements to overhang the base’s edge.

Edited by DerBaer

I've considered buying one of those 3d printer/scanners in the past. But the reviews are inconclusive and I really want to see one of these in action before I buy anything. That being said, if someone printed models that were from scans, and then painted them, who could tell the difference? Just a thought.

I've thought the same thing. After painting, nobody would know as long as they don't flip over the model. One can only benefit in a limited way though.

I would love to see this less so for Imperial Assault but more so for the RPG so we can get a variety of characters and droids that could populate the world. Plus if it meant getting a RX-24, aka Captain Rex, droid figure then I would buy it in a heart beat.

I could try making one for you, if you'd like. (My eldest son really likes that droid, too.)

Unless you specifically are looking to duplicate existing figures, buying individual figures from the Star Wars Miniatures game off Coolstuff will almost certainly be cheaper.

3D printing is probably better suited for terrain in this game rather than the small figures. unless you want to go all out you might lose a lot of detail in those small figures. and that much detail can be spendy with 3D printing (unless you have your own printer.)

Does anyone know how to extract 3d model files?

Does anyone know how to extract 3d model files?

Can you expand a little more, I don't quite understand the question. I know how to extract 3d model files from some PC games. I know how to view and print 3d models made in apps like AutoCAD and Solidworks. But I'm not following you when you say extract.

I have been trying to figure out how to extract 3d model, from say the kota militia mod for battlefront 2. so I can view it in blender or autodesk. Then it can be uploaded to Shapeways.

Salcor

I imagine you're talking about the Temple Guard model from the mission "Knightfall"? Either way, I don't want to be that guy, but I did a quick Google search and came up with some things that may or may not be what your looking for. I also saw some videos about skinning and making models and such. Any one of those should provide you with more information that I could give you here. But if you get into it and have some questions, PM me and maybe I can provide you with some insight.

Edited by thestag

There's at least one company that makes custom 3D printed minis. Their website allows you to select things like race, pose, build, clothing, weapons, accessories, etc., then have it scaled and printed in the material of your choice. Their sci-fi selection is somewhat limited, but I think you could certainly use them for "custom" minis for house rule characters, or to represent generic rebels, etc.

I'm reluctant to name the company here, as there's been some pushback on the X-Wing forum over 3D-printed minis. If you're not sure who I'm talking about, PM me and I'll send you the company website.