Measuring tools in cm?

By Tranenturm, in Star Wars: Armada

Hi all,

I keep my set at the gaming club which means I don't always have easy access to it. Does anyone have (or can take) accurate measurements for all the tools? I know the range stick is (or should be) exactly 1 foot. What I'm looking for are the following measurements:

Distance

1 = 7.6 cm

2 = 12.4 cm

3 = 18.4 cm

4 = 24.4 cm

5 = 1 foot or 30.48 cm

Range

Short = 12.3 cm

Medium = 18.7 cm

Long = 1 foot or 30.48 cm

Ship movement

1 segment = 6.9 cm (straight movement)

Width of Squadron base = 3.4 cm

Thanks in advanced

(I'm sick of attempting to convert and/or add in the armada measurement units for strategy purposes. For games I'll use the tools, but its annoying thinking in terms of starting from medium range from a ship, add in a distance 4 move and then a distance 1 shot (or medium range shot) and then subtract out a speed 3 or 4 ship movement etc... and then attempt to compare that to a different set of move and shot ranges)

Edited by Tranenturm

Alright, lets see if I can help out a bit. I can't guarantee accuracy to the mm as I'm just using a typical fabric ruler but I'll see what I can do.

Distance & Range:

D1=7.6cm, D2=12.4cm, D3=18.4cm, D4=24.4cm (~24.475ish), D5=30.4cm (or 30.45ish, so you know about my margin of error at this point :P )

Short range=12.3cm (~12.35), Medium range=18.7cm, Long range=30.4 (~30.45ish)

Squadron base diameter looks to be about 3.4cm.

Maneuvering tool.... okay, this is going to be harder to explain and I did have to trace it out. All measurements are going to be from the outside. edge (IE where the ship measures too). I'll use an example:

ArmadaShipMovement2.jpg

Alright, the ship starts out in that notched portion at the back, this portion nominally measures 1.6cm. It then travels forward in a straight line and ends on the second notched portion 6.9cm to complete distance 1 ([1.6cm base]+6.9cm distance)

Movement 2 is different. It starts off at the same notched portion, then travels forward until it reaches its first click joint ([1.6cm base]+5.45cm to the first joint) it then turns against the final direction of travel -22.5° and continues a further 2.2cm (If it bent in the other direction, it would be a legal click-I manoeuvre, and would measure [1.6cm base]+5.45cm, turn 22.5° and continue 2.45cm)

Movement 3 starts off at the same notched portion. It then travels forward until it reaches its first click joint ([1.6cm base] +5.45cm to the first joint) it then turns 45° and continues a further 2.45cm ( If it bent in the opposite direction, it would be an overlapping click-II manoeuvre, and would measure [1.6cm base]+5.45cm, turn -45° and continue 1.75cm )

Movement 4 would be exactly the same as movement 1.

Post Scriptum: Because of the way that the maneuvering tool bends, the previous was all true for legal movements. This is not true when it comes to more complicated movement options, which is why this movement tool is actually pretty neat. All corrections in red.

Summary: The flex comes after the bend in 'positive' and 'negative' bends; 'positive' will mean when you can complete a maneuver legally, and a 'negative' bend is when the ship would otherwise overlap the maneuvering tool (such as being part of a more complicated maneuver, or your ship must immediately reduce its speed due to a collision).

Notched base+ 5.45cm+

Straight move (+2.45cm)

Click-I positive (22.5° +2.45cm), Click-I negative (-22.5° +2.2cm)

Click-II positive (45° +2.45cm), Click-II negative (-45° +1.75ish cm)

Edited by Vykes

Thanks SO much!!! I'll update the initial post when I get a chance.

Also note that there can be a slight variation of +/- ~1-2mm at the start and end of the ruler between sets due to the way the cardboard is die cut.

@Vykes

I was going over your ship segment numbers and got slightly confused. At one point it looks like a ship traveling a straight 1, moves 6.9 cm. But then in the final section you report the numbers as 5.45 cm + 2.45 cm which works out to 7.9 cm. What am I misunderstanding?

It's 6.9 cm. I found a pic of the two tools next to each other and the ship move 1 is shorter than Distance 1, meaning it can't be 7.9 cm. So 6.9 cm it is!

Edited by Tranenturm

Gimme til tomorrow i can give you measurements from a micrometer.

As the angle has increases the distance along the outside edge also increases despite it being nominally the same distance forward. Think of it like driving a on a two lane road: a bend up ahead means that you will travel farther along the outside of the bend than the inside.

Then use the centre line distance, the middle lane marking if you will.

Mind you, why not buy a plastic range ruler from one of the companies that make them and an extra maneuver tool or core set?

It's not to make one. It's so I when I'm theorizing I can use and understandable unit of measure.

If we use the 'middle of the road' then the measurements will be off during 'clicks' because the measurement tool is 1.5cm wide and its joints are 1.75cm in diameter. We don't measure ships from the center, we measure them to the outside during placement, which will add distance to the final measurement. We take into account the inside (shortest distance measurements) because it will still factor in to some manoeuvres as well as potentially during overlap if the ship cannot complete its movement.



Long story short: angles man... angles. I frigging hate math :P


Edited by Vykes

If we use the 'middle of the road' then the measurements will be off during 'clicks' because the measurement tool is 1.5cm wide and its joints are 1.75cm in diameter. We don't measure ships from the center, we measure them to the outside during placement, which will add distance to the final measurement. We take into account the inside (shortest distance measurements) because it will still factor in to some manoeuvres as well as potentially during overlap if the ship cannot complete its movement.

Long story short: angles man... angles. I frigging hate math :P

I love friggin' math. So apologies in advance. :D

For what you say to be true measurement tool would have to stretch or contract during use. I suggest you grab your tool, turn it upside down and draw on the centre line in a sharpie. Then you can see what happens to the centre line. Now on the joint at the end you have a 0.75cm line either side of the centre line, and that creates a small variation depending on that arrangement of the tool and where you end up. But if you look at the centre line it isn't changing distance no matter how you arrange the tool. :)

I literally verified this last night on vassal.

Vykes' point isn't that the centreline length changes, but that we physically use the line made by the edge of the polygon that contacts the miniature. That inside length adds or removes the variable length of the opened or closed joint.

test this with a corvette going speed 4

First place the template left, and set straight, left 1, straight, straight.

Note the end position, and then reset the miniature to the same starting spot

Again place the template left, and set straight, right 1, straight, straight.

you will not be as far forward on the map (your change in Y coordinate will be less)