Another Slam + Dash

By Skargoth, in X-Wing Squad Lists

Another upcoming tournament and again I don't feel comfortable enough to trust myself.

The current list I want to bring is:

Dash Rendar (36)

Push the Limit (3)

Heavy Laser Cannon (7)

Nien Nunb (1)

Engine Upgrade (4)

Outrider (5)

Miranda Doni (29)

Twin Laser Turret (6)

Extra Munitions (2)

C-3PO (3)

Conner Net (4)

Total: 100

View in Yet Another Squad Builder

Without proper blockers for Dash I'm hoping to rely on Miranda to peel with R1 ability buffed PWT shots and Conner Nets and on Nien Nunb's big green 4 forward. I know she doesn't have Advanced Slam, but she wants to shoot. If I really need to get out of dodge I'll Slam, but I'm hoping to outmaneuver.

Unfortunately my gaming group gets more practice than me, but I'd like to think my spatial awareness is pretty good, so maneuvering is a strength (was that Boost + BR Interceptor guy before it was cool, yukyuk).

Should I just drop the bombs for Kyle and Shield upgrade?

Em for kyle

Miri doesn't have the room for aSlam so the conners are going to be difficult to drop the nets where You want

You just need one to pull a game winning move off anyway (and you don't want bombs which could clip and **** dash over)

I ran a version of this last night that very handily took down a Boba/Bossk build ran by my friend. here's my build:

Dash Rendar (36)
Push the Limit (3)
Heavy Laser Cannon (7)
Kyle Katarn (3)
Engine Upgrade (4)
Outrider (5)

Miranda Doni (29)
Twin Laser Turret (6)
C-3PO (3)
Engine Upgrade (4)

I lost Dash at the start of round 3 due to bad dice and not really knowing how best to manage Super-Dash, and hadn't killed a ship before he went down (Boba was at one and Bossk had taken 2 damage) Having EU on Miranda really made her shine against the massive firing arc of Bossk, managing to swing clear of it and only taking a single shot from him before Boba went down. By the end of it, she had done more damage to herself (and healed it back with a 2-dice TLT shot each round) than the new scum BBs did to her, and ended the game with 1 damage card and 4 shields.

For the K-wing, you really want to commit one way or the other, on whether you want you damage to come from attacks with turrets or with mines/bombs. If you overload a K, even Miranda, it will drop too fast to recover your points.

Miranda (Twin Laser Turret, Chewbacca, Advanced SLAM)

Dash (Push the Limit, Heavy Laser Cannon, Outrider, Kyle, Engine Upgrade)

99 points