URGENT: The Long Awaited FAQ is Nigh (post more questions here).

By Avi_dreader, in Arkham Horror Second Edition

Okay, I've submitted it, but supposedly I'm going to get to see another copy before the final version. So keep posting questions if you have any.

cool, thanks for your work avi, and for keeping us informed.

dj2.0 said:

cool, thanks for your work avi, and for keeping us informed.

You're welcome. And while we're giving thanks, thanks Tibs for also proofreading the maddening and infernal FAQ. And thanks Cthulhu for teaching me that just because something drives you insane, doesn't mean it's bad for your health. IA IA!

I thought of one: There's a red Epic Battle card that says that the First Player may choose to be Blessed before attacking this round; if he chooses so, he is devoured after attacking.

Does this mean that only the First Player is allowed to attack at all this round?

If he chooses not to be Blessed, may he attack normally?

Tibs said:

I thought of one: There's a red Epic Battle card that says that the First Player may choose to be Blessed before attacking this round; if he chooses so, he is devoured after attacking.

Does this mean that only the First Player is allowed to attack at all this round?

If he chooses not to be Blessed, may he attack normally?

No and yes. Since it didn't indicate otherwise, there's no reason to think it would stop him from making the choice, or stop the other players from attacking.

yes thanks to Tibs! Ill bet that Mission was somethng like:

Sacrifice all current sanity:

Arkham Asylum

Arkham Asylum

Arkham Asylum

Don't remember if this was asked or answered:

When using the Mother Hydra herald, when an investigator is Lost in Time and Space because of being unconscious or insane, are two monsters added to the Outskirts instead of one?

Tibs said:

Don't remember if this was asked or answered:

When using the Mother Hydra herald, when an investigator is Lost in Time and Space because of being unconscious or insane, are two monsters added to the Outskirts instead of one?

It hasn't been asked, but until it is, we should play two.

Memo: Also the Ghatanatoa movement points cards vs. tomes question needs to be asked.

Dont know if its already in but what about upkeep actions being repeatable? If Roland has 2 clues, places one on the DoR, gains another, can he place that too and still regain another?

Also: Nyogtha. If an encounter calls for a specific monster, like a migo, does that count for bringing in the tentacle? Or must the encounter say "monster"?

I've seen some other threads on the issue of movement, but I'm not sure of the answer...

When a investigator possesses the Patrol Wagon, effectively giving the investigator unlimited movement (vice Speed), how does that affect, if at all, the investigator's ability to use Tomes (or other items) which require the use of Movement Points?

The Professor

The Professor said:

I've seen some other threads on the issue of movement, but I'm not sure of the answer...

When a investigator possesses the Patrol Wagon, effectively giving the investigator unlimited movement (vice Speed), how does that affect, if at all, the investigator's ability to use Tomes (or other items) which require the use of Movement Points?

The Professor

The patrol wagon does not give investigators unlimited speed. It doesn't say it, hence it does not :') problem solved.

dj2.0 said:

Dont know if its already in but what about upkeep actions being repeatable? If Roland has 2 clues, places one on the DoR, gains another, can he place that too and still regain another?

Also: Nyogtha. If an encounter calls for a specific monster, like a migo, does that count for bringing in the tentacle? Or must the encounter say "monster"?

DoR? I don't know why you would think he'd gain more than one clue token per upkeep.

The Nyogtha question ought to be asked.

Avi_dreader said:

DoR? I don't know why you would think he'd gain more than one clue token per upkeep.

I dont but my friend does. He says since Rolands ability says "If you have fewer than 2" he gets to spend clues on upkeep actions and if this leaves him with 1, he gains another. Thus:

Roland has 2 clues and is at Falcon Point. He puts a clue on the feds of the DoR track. He then takes a clue. He puts another on the feds. He has 1 again, so he takes another. In this he could have put 2 clues on the feds, and drawn up to 2 clues again (4 if he has passed ps)

dj2.0 said:

Avi_dreader said:

DoR? I don't know why you would think he'd gain more than one clue token per upkeep.

I dont but my friend does. He says since Rolands ability says "If you have fewer than 2" he gets to spend clues on upkeep actions and if this leaves him with 1, he gains another. Thus:

Roland has 2 clues and is at Falcon Point. He puts a clue on the feds of the DoR track. He then takes a clue. He puts another on the feds. He has 1 again, so he takes another. In this he could have put 2 clues on the feds, and drawn up to 2 clues again (4 if he has passed ps)

Well, it's nonsense. He only gets one clue per upkeep. It would be possible for him to spend a clue token during his upkeep and gain a clue token, since it is still during his upkeep, but it would not be possible for him to do this more than once per upkeep. The card is not wording in a way that would suggest he gains up to 2-4 clue tokens every turn. Really. Yeesh.

yeah i know, but the only thing that shuts him up is official word.

No official word is needed. Roland's ability is an upkeep action, that is used once per Upkeep. It says that if he has fewer than 2 clues, he gains one clue. If it was supposed to happen multiple times, it would just say that it goes "up to 2." Otherwise, if he had 0, he would gain one and then be at 1. But wait! He's still below 2 so he gains another one, bringing him to 2 in the same upkeep. The wording itself proves that that is not the case.

I hear you. I will point it all out...again.

I think what Tib and Avi are saying about Roland's abilities is common sense. But Roland's card probably should have included the words "Once per turn,...". I'd say it's ambiguous enough that it's probably worth putting it in the FAQ. Unless the FAQ is turning into a 30 page behemoth. gui%C3%B1o.gif

avec said:

I think what Tib and Avi are saying about Roland's abilities is common sense. But Roland's card probably should have included the words "Once per turn,...". I'd say it's ambiguous enough that it's probably worth putting it in the FAQ. Unless the FAQ is turning into a 30 page behemoth. gui%C3%B1o.gif

It is a behemoth, and it's not that ambiguous. If you are really desperate to have a FFG employee give it an official ruling, fine, I'll ask it, but I think it's a waste of text.

Avi_dreader said:

If you are really desperate to have a FFG employee give it an official ruling, fine, I'll ask it

Oh lord no. Carry on.

avec said:

Avi_dreader said:

If you are really desperate to have a FFG employee give it an official ruling, fine, I'll ask it

Oh lord no. Carry on.

;')

I dont care either, Im just being a good friend to someone without web access.

dj2.0 said:

I dont care either, Im just being a good friend to someone without web access.

::Laughter::

Can Patrice provide some of the Clues being spent by another Investigator or does it have to be all or nothing? In other waords, if another Investigator is sealing a gate can they spend 2 Clues and Patrice spend 3?

If the Ancient One wakes up while on 8 Doom Tokens, you fill the Doom Track to the max. Does this count for Patrice's "gain 5 clues when the ninth spot on the doom track is filled" text? What about Diana Stanley's "gain 1 Sanity or 1 Stamina each time a doom token is added" text activating multiple times as you fill the Doom Track to its max?

Hank Samson doesn't have to make a Horror Check until after he's failed a Combat or Evade check against the monster in qiuestion. If he's knocked out, does he have to make a Horror Check? Can this reduce him to 0 Sanity and Stamina at the same time?

Stenun said:

Can Patrice provide some of the Clues being spent by another Investigator or does it have to be all or nothing? In other waords, if another Investigator is sealing a gate can they spend 2 Clues and Patrice spend 3?

If the Ancient One wakes up while on 8 Doom Tokens, you fill the Doom Track to the max. Does this count for Patrice's "gain 5 clues when the ninth spot on the doom track is filled" text? What about Diana Stanley's "gain 1 Sanity or 1 Stamina each time a doom token is added" text activating multiple times as you fill the Doom Track to its max?

Hank Samson doesn't have to make a Horror Check until after he's failed a Combat or Evade check against the monster in qiuestion. If he's knocked out, does he have to make a Horror Check? Can this reduce him to 0 Sanity and Stamina at the same time?

It's not all or nothing based on a reading of the card. Nothing to imply that it would be.

I would say that filling the Doom Track means exactly that, and game effects that are related to doom tokens should take place (this should be asked though, for an official ruling, I'll ask it during the next FAQ round).

re:Hank, if you are knocked unconscious or driven insane you go to the hospital/asylum, end of story, you don't move on to a different check.