3x Cutlass Squadron, 4x Proximity Mine, 4x Cluster Mine, 4x Conner Net, 6x Ion Pulse Missiles

By ParaGoomba Slayer, in X-Wing Squad Lists

With Extra Munitions you can fit this. 100 points.

Oh it's real son.

And if the game lasts 18+ rounds you can fire it all off...

And if the game lasts 18+ rounds you can fire it all off...

You can expend it all in 4 minimum.

I'd swap some Advanced Homing Missiles for the Ion Pulse Missiles, because Corran happens.

Puts me in a Christmas mood: "Fiiiiive ... Cluster ...miines! Four Connor nets, three pulse missiles, two prox mines ... and Darth Vader with an ATC!"

Need actions for mines and actions for missiles

Can't help but feel there are more efficient options :P

Need actions for mines and actions for missiles

Can't help but feel there are more efficient options :P

Here's my solution to the action problem:

Cutlass Squadron Pilot (35)
TIE Punisher (21), Accuracy Corrector (3), Extra Munitions (2), Cluster Missiles (4), Proton Bomb (5)
Cutlass Squadron Pilot (33)
TIE Punisher (21), Accuracy Corrector (3), Extra Munitions (2), Flechette Torpedoes (2), Advanced Homing Missiles (3), Seismic Charges (2)
Colonel Jendon (32)
Lambda-Class Shuttle (26), Weapons Engineer (3), ST-321 (3)
Edited by Hawkstrike