[PbP] Shadows of the Future IC

By awayputurwpn, in Star Wars: Force and Destiny RPG

Jonas clenches his teeth at the pain as, despite his best efforts, a couple of strikes do get through. Seeing as how there really is no other option and they will be overwhelmed if the tide is not turned soon, he finally draws his lightsaber, reaching behind him and taking the relatively simple hilt from where he keeps it fastened across his belt in the small of his back. The feeling of its familiar leather binding on his palm, the sight and sound of the blue energy blade igniting again after so many years, these things serve to reassure him and calm him down as he brings to mind his Master's training.

A practitioner of Shii-Cho, not only is he trained to take on more than one opponent, but he has also learnt to fight by allowing the Force to guide him as much as needed, perhaps more than how it is with the other Forms. And that is what he does now. His first strike is a basic one as the elegant weapon slashes forward, a horizontal arc of light following in the blade's wake. It does catch his enemies by surprise, unnerving them more than a little -perhaps just enough to give his companions an opening to strike- as he is the first in the group to use the lightsaber offensively. The blade cuts and burns through the bulky creatures, allowing Jonas some breathing room.

"Shall we then?" There is a hint of bravado in his tone. 'I do hope I am not too rusty,' he thinks to himself however.

Wounds 4/17; Strain 0/13; Defense Melee 0, Ranged 0; Soak 4

Abilities: Multiple Opponents, Parry 2

Effects: Sense (Control - Upgrade Difficulty)

Mind if I use Firan's Advantage to add a Boost die to Jonas' attack? I will also flip a Destiny Point to upgrade the Lightsaber combat check.

Maneuver: Draw lightsaber.

Action: Attack Flesh Raiders (Group 1): 2eB+2eP+1eA+1eS+2eD 3 successes, 1 advantage

b-s.pngb-a-a.pngp--.pngp-s-s.pnga-a.pngs-th.pngd-th.pngd--.png

That makes for a total damage of 9 (6 + 3), I believe (do not forget the 1 strain the minion group suffered in the previous round). And I will use the Advantage to add a Boost die to the next character's skill check.

Sense (Control - Upgrade Difficulty) will go to the first attack each round as before. As for Parry, by all means, Parry away (should reduce damage by 4).

Edited by FCastor

As soon as Jonas' lightsaber was ignited, the aliens all jumped back and changed their grunting to cries of surprise and urgency. They knew this weapon, and seemed to have a healthy respect for it. Still, that did them little good, as one was just a little too slow on the uptake and fell to the burning blade.

The aliens immediately regrouped and responded, attacking Jonas:
3eP+1eB+1eC+1eD 3 successes, 3 advantage (how do you like that, I messed up the first couple minion group dice rolls...who says math is easy?)
p-s-a.pngp-a-a.pngp-s-a.pngb-s.pngc--.pngd-th.png

That's 10 damage, minus soak, minus the amount parried (4), so 2. The 3 Advantage will be used to cause a Critical Injury (Jonas): 1d100+10 38: [Easy, Staggered] Jonas is staggered until the end of his next turn, and cannot perform any actions.

The four remaining raiders moved quite nimbly for such large creatures, and though Jonas was able to keep his lightsaber up for the most part, warding away the spears, one of the raiders took the advantage and leapt in quickly, smacking the Jedi with the back of his massive hand and making Jonas' his vision blur. He regained his footing, trying to trust in the Force to guide his defenses as his head was ringing from the impact.

Final PC please, that's Kovin!

Kovin is still at long range; it'll take one more maneuver to get to medium range.

All enemy entities are engaged with PC combatants except for Firan and the rear group of three ambushers, who are at short range from each other.

Conscious that his animal companion is guarding Maya, Kovin presses himself on towards the melee. He is shaken by what he is seeing. Maya's use of this strange new power has terrified him - he's only known her a few weeks, yet in that time he thinks he has come to understand her. This new ability has shaken him. Furthermore he cannot understand the weapons the offworlders are using. Granted, the Hutts only had so many people come through the labour camp but these laser swords are unrecognisable to him. Despite this he spots the plight of one combatant, as well as their advantage.

"Hey jetpack!" he calls to one of the fighters, the warrior with the blaster rifle. "Are you going to use that thing or what?" he points to the ship, and hopes that in the melee the warrior heard him. A more immediate concern is his young charge, but he feels Zelt nearby and is reassured that she is safe. He, on the other hand...

Maneuver - close to medium range from crash

Maneuver - close to short range from ship

Zelt's maneuver - move to short range close to Maya

Zelt's action - Conceal himself nearby Maya so as to ambush anyone who seeks to attack her. Could he take a Stealth vs. Vigilance check for the first attackers to go against Maya, where if he gets the drop on them then he gives them some Setback as he jumps out to protect her?

Edited by ColonelCommissar

I'd like the first slot in the next round unless anyone is seriously opposed. The Fat leader is dangerous.....

Kovin recognised the unspoken message in the eyes of the warrior in the green robes. He understood that the warrior wished to lead the attack. He himself was not arguing of course - he was hardly cut out for a fight! He would hang back, and shield Maya. Furthermore, he was unwilling to wade into the fight as although he recognised the creatures as foes he had often fought, he did not recognise these newcomers, and with their strange weapons he was unwilling to side with someone who might pose just as much of a threat.

Edited by ColonelCommissar
(Spending a Dark Side Destiny Point to upgrade the attack)


Attacking Firan: 3eP+2eD+1eS 0 successes

p-a.pngp-s-s.pngp-s-a.pngd-f-f.pngd-th-th.pngs-f.png


Firan's armor once again proved to be his salvation. His three remaining attackers were relentless, but they obviously had not dealt with this type of technology before. Seeing as they were mostly naked, they probably didn't have much use for armored suits, and it showed in their cluelessness.


Once again, everyone's engaged :) The engagements are near the burning crashed ship, all within short range of each other.


Kovin and Maya are at short range of the fray, and presumably engaged with each other.


Top of the round! First PC please; I believe Seifer wanted to go...

Edited by awayputurwpn

Please update the difficulty of the next PC check (spending a DP)

Okay I'll take the first spot:

Maneuver: Defensive Stance (1 Strain)

Action: Attack the Flesh Raider leader: Attacking the Fat Flesh Raider: 2eA+2eP+1eC 1 success, 3 advantage, 1 Despair

a-s.pnga-a.pngp-s.pngp-a-a.pngc-d.png
Well that'll hit and generate an extra advantage thanks to my curved hilts bonus while engaged with only one target. So that's 1 success, 4 advantage and a despair. I'll use two advantage to trigger a crit, and the other two to trigger Sunder twice.
So that will be Slowed Down on top of the 8 damage, Breach 1 and 2 Sunder's coming in. I suppose bad stuff will then happen. Thanks Despair!
Seifer tosses a quick nod toward the youth who suddenly appeared in the fray and then hones his focus on his opponent. The hideous creature was definitely a threat. Having worked his way in close the Seifer made a quick slash, catching and hearing away part of the blade the creature wielded. The slash caught the creature across it's abdomen causing the creature to howl, though it was impossible to tell if this was from rage or pain. Seifer resumed his then reset, preparing himself of the creatures next onslaught trusting his instincts instead of over-exerting himself to push his assault.
Current vitals for Seifer
Wounds 0/15
Strain 5/13

Upgrading all incoming attacks by one and the first against him by an additional one. Thanks to Defensive Stance and Sense.

Edited by Silver Crane

Lightsaber attacks are Average Difficulty, so here's the other die (this would result in only 1 activation of the Sunder quality, causing him to take an extra setback die on use, well used Advantage!): 1eD 0 successes, 1 threat
d-th.png

A burning branch fell from above, landing atop Seifer! The Jedi had enough presence of mind to be able to defend himself, but not enough time to move. It broke into flaming pieces that fell all over Seifer, setting his clothes alight.

Despair: Seifer is on fire for his next 3 turns, taking 8 burn damage (soak applies) at the beginning of each turn...the fire can be put out with an Easy (PZZOkjQ.png) Coordination check, or another engaged PC can perform an Average (PZZOkjQ.pngPZZOkjQ.png) Coordination check to put the flames out.

Attacking Xan: 3eP+1eA+2eB+2eD+1eS 3 successes, 3 advantage, 1 Triumph
p-s-s.pngp-tr.pngp-a-a.pnga-a-a.pngb--.pngb-s-a.pngd-f-th.pngd-th.pngs--.png

10 damage against Xan, and a
Critical Injury (Xan): 1d100+10 25 (Off-Balance: Xan adds 4QnFeTq.png to his next check.)

The Triumph will be used to upgrade the next NPC combat check.

The Ugly Flesh Raider strained, as if with great effort, to raise his spear. He finally did so, and as he thrust down towards Xan's, he collapsed to the ground. Xan rolled at the last minute, taking the spear as a graze to the side instead of through the heart. The raider had sunk to the ground, and was breathing short, gasping breaths.

Meanwhile, the other Flesh Raiders from the forward group, nearby, were determined to protect their leader. The raider who had smacked Jonas in the head continued to press his advantage, smashing the Jedi's face with the shaft of his spear, as his comrades egged him on. Some, however, were eyeing Maya and Kovin at the edge of the circle of light that the flames provided...

Pressing the advantage against Jonas: 3eP+1eA+1eB+1eC+1eD 4 successes, 3 advantage
p-s-s.pngp-a-a.pngp-s-a.pnga-s-a.pngb-a-a.pngc-th-th.pngd-th.png

11 damage against Jonas (if he Parries, reduced to 7 before Soak) and another Critical Injury: 1d100+20 50 (Head Ringer (PZZOkjQ.pngPZZOkjQ.png): Increase the Difficulty of all Cunning/Intellect checks by 1 for the encounter).

The battle scape has changed slightly: the ugly Flesh Raider leader is on the ground, gasping, helpless but alive. Jonas cannot perform an action this round, Xan cannot move yet (he will escape the net at the end of his turn unless someone helps him...all it will take is a maneuver and someone with an effective cutting implement), Seifer is on fire (!), and Firan is A-OK. Kovin and Maya are still at short range, and the Flesh Raiders are beginning to turn their attention to this new threat.

Next PC please! The order:

PC (Seifer)
NPC (
Ugly Raider)
NPC (Flesh Raider Group 1)

PC <- you are here
PC
PC
PC
NPC
PC
NPC

Edited by awayputurwpn

Recognising the greatest threat to the group, Kovin races forward to the warrior who, despite the flames engulfing his robes, is still fighting on valiantly. As he runs however, he sees the creatures advancing on Maya. Not wanting to see her threatened he calls to them "Hey uglies! Why not pick on someone your own size?" before racing over to the injured man.

Maneuver - move to engaged range with Seifer

Incidental - taunt the enemies near Maya

Action - try to put out the fire. I'm flipping a destiny point

Freeing Seifer: 1eP+2eA+2eD 1 success, 2 advantage

p-a.pnga-s-a.pnga-s-a.pngd-f.pngd-th.png

That went well. I'll use the advantage to upgrade the next check made by the group.

Kovin runs to help the burning warrior, quickly patting out the flames engulfing him. The others seem emboldened by this turning point in the battle, and press their fights all the harder. Kovin stands back-to-back with the other warrior in his singed robes as a group of angry-looking tribesmen approaches, the same ones he had taunted moments before. "Oh," asks Kovin. "Did I do that?"

Edited by ColonelCommissar

Very nice :) Carry on! Next PC, please. I'll use a Destiny Point to upgrade the difficulty of the next two PC skill checks.

Edited by awayputurwpn
Jonas is certainly learning why superior numbers provide such an advantage as he manages to parry several attacks coming his way, but one still gets through, resulting in a gash across his forehead which makes his head almost literally ring. It appears he was more than a bit rusty after all.


Taking a moment to better assess the situation, he does note the new arrivals, but since they seem to be on their side, he does not focus his attention on them too much, at least not at the moment. Instead, he takes a look at Xan, still trapped under the net, and then at his opponents. Sighing softly, he shrugs -mostly to himself- and disengages from them, keeping his lightsaber raised in front of him as if to ward them away as he gets closer to his Zabrak companion. "Come out from under there already. You have rested enough," he quips as his weapon effortlessly burns through the netting, finally freeing the other man. The fact that he is joking despite the somewhat dire circumstances is not really so out of character for him, though he probably has not fought beside these new friends of his long enough yet for them to know this.


Wounds 9/17; Strain 8/13; Defense Melee 0, Ranged 0; Soak 4

Abilities: Multiple Opponents, Parry 2

Effects: Critical Injury (Easy; Staggered), Critical Injury (Average; Head Ringer), Sense (Control - Upgrade Difficulty)


Using Parry to reduce damage from last attack by 4, thus taking 3 wounds all in all and also taking 3 strain. Jonas will also be taking an additional 2 strain to perform a second Maneuver.


Maneuver: Move within range of Xan.

Maneuver: Use the lightsaber to free him from the net.


Staggered expires once Jonas' turn ends, so he should be able to take actions once again next round.

Edited by FCastor

Finally free from the ugly Flesh Raider's snare, Xan began to struggle to his feet. He grasped his lightsaber at his hip. This "flesh raider" had humiliated him, and had been intent on killing him in a completely ignoble way. What's worse, the raider had made Xan ineffectual in the combat, endangering all his friends. Xan would be doing himself, his friends, and the galaxy a favor by ridding this pathetic sentient of its life.

Xan can stand up for a maneuver and draw his 'saber for another, but the only enemy currently in striking range is the helpless flesh raider, gasping for air, at his feet. He can use his action to end the flesh raider's life with his lightsaber, no roll required. Doing so will garner 10 Conflict.

Hmm...Xan's weakness is Arrogance, and he is angry at the Flesh Raider, but he's also a highly trained swordsman who believes very much in the Jedi Code and thus would probably consider slaying a helpless foe not only a violation of the Jedi Code, but beneath him as a master duelist...I think Xan would grit his teeth, but let it go--he'd much rather finish the foe fairly.

If he were Sith on the other hand...

Xan uses two maneuvers to stand and draw his lightsaber (spending two strain).

Xan didn't know what had happened to the hideous beast writhing on the ground, but he suspected the two Togruta newcomers had something to do with it--particularly the young woman, who gave the Zabrak Jedi an uneasy feeling...darkness seemed to cling to her in a way that unsettled him.

"Let him up," he told the woman, gesturing with his lightsaber towards the downed brute. "i will finish this...properly."

Can I hold my Action to attack if he gets up?

Edited by Korro Zal
Maya can use an out-of-turn incidental to release the flesh raider. Maya?

I mostly assumed that she would have. but for potential roleplaying purposes, what would be the conflict if she continued?

If she activated Bind against him again, choking him to death? 10 for causing an unnecessary and painful death.

As it stands, if Maya let the raider go, he would not be a threat. He'd eventually recover, and limp away. Killing him then would still earn at least 4-5 conflict, depending.

Maya held the raider's life in her hands. Her eyes burned as brightly as the flames that caressed her adversary. Distantly she heard the authoritative request of the Zabrak. Reflexively and before the raider's own life had ended, the flames dissipated. Embers dispersed into the air like a so many fireflies.

She looked up at he source of the voice, her eyes full of surprise and confusion. She sensed something was wrong.

Edited by kaosoe

Xan stood at the ready waiting to see the brute's response. Perhaps he would be wise enough to know he was beaten. If not, the Zabrak Jedi was more than ready to finish the job.

The brute, freed from the Togruta's binding, regarded the tip of the lightsaber held only centimeters from his throat, and...

Edited by Korro Zal

...simply gazed with one baleful eye at Xan from his position on the ground, as if daring him to take action, before passing into unconsciousness.

Next PC please!

The enemy's weapons were primitive and ineffective against Firan. Needing some distance to properly aim his shots, he uses their inability to penetrate his armor to push himself away from their attack. Then, raising his carbine again, he pulls the trigger.

Maneuver to move from Engaged to Short

Action to blast them

Blasting: 2eP+2eA+1eD 2 successes, 3 advantage
p-a.pngp-s-s.pnga-a-a.pnga-s-s.pngd-f-f.png

9 damage + 2 success + point blank equals 12 wounds, and the 3 advantage will be used to kill with a crit.

Firan shoots off a volley of shots into the approaching aliens, the one who's attack he had just avoided taking most of the shots and falling to the ground.

Edited by Revanchist7

Firan's attackers tried to escape from his withering blasterfire, but to little avail. Two more went down. The last flesh raider from the rear group shrieked and ran for the treeline. The others in the front, who had been engaged with Jonas, began to do the same. A couple even dropped their weapons.

The Fat Raider, seeing his underlings flee in such a cowardly way and seeing that he was alone and now vastly outnumbered, backed off from Seifer, glowering at him over the fallen, flaming branch. As he slowly backed away, he held his massive, damaged blade in a defensive position.

The raider uses a maneuver to move backwards and adopts a Guarded Stance (+1 Melee Defense). He is attempting to run away from the battle, but will defend himself if engaged. He is now at Medium range from the group. The others are running away pell-mell, still at short range, and have taken no defensive measures.

Last PC please! I believe Maya is up. Once Maya goes, any PC can take a turn (including Maya, if she wants to take two turns). Re-engaging in violence with the Flesh Raiders will give you 1 Conflict.

The order:
PC (Seifer)
NPC (Ugly Raider)
NPC (Flesh Raider Group 1)
PC (Kovin)
PC (Jonas)
PC (Xan)
PC (Firan)
NPC (Fat Raider)
PC <- you are here

Edited by awayputurwpn

I was out of touch all day yesterday. Sorry about that.

It took several breaths for Maya calm herself and process all that was happening. She saw that the raiders were beginning to retreat. She longed to chase them down and end them. They were primal, vicious, creatures that have attacked her and Kovin on more than one occasion - and without provocation. However, something she sensed gave her pause. Instead she beckoned Zelt to follow her as she moved in to help Kovin in case these newcomers were indeed Sith.

Spending a maneuver to move into engage with Kovin, and a maneuver to assist him if he wishes to perform a check on his round. Because Maya is a Togruta, this grants him 2 boost dice on his check if he chooses to make one.