Below is my current primary build. I started off with Han + a B-Wing and did OK with that, but eventually i fine tuned my setup to the one below.
COMMENT:
I`m going to change Jake Farrell and replace the veteran instincts with a "crack shot" ability when i get it in the mail.
Han needs to go slow the first round, in order to get kyle katarn stress bonus working. I always position myself so that i have the free "focus" when the fighting commences.
That way i get 3 actions per round. It requires some thinking since you need to avoid cheap ships blocking your path and you need to stick with green maneuvers.
CONCEPT:
Typically i decide on a primary target at the offset and try to get an initial attack at range 3. At his point i launch my homing missiles on a single elite target or two cheap targets (if it`s a swarm).
2x Homing Missiles are the perfect opening move. They ignore evade tokens and with "focus" + "TL", you typically get a lot of hits. Defenders don`t get agility bonus, but my own ships typically get a defensive bonus when they take return fire.
Last game I had Soontir Fel went down in the first round of combat, after a well positioned focus fire took him out. In other games against TIE swarms, i frequently critically damage two TIEs while taking no damage to myself and in the next round I mop up those damaged TIEs and greatly reduce incoming damage.
Jake Farrell is super mobile and can skip around the map, dictating range and angle to targets. Once i get crack shot on him, his opening missile move is going to be pure death. It`s pure joy to boost around asteroids and firing arcs to get those 3 dice in the back of a target- modified with TL + Focus, that tends to get alot damage on target. And he`s a pain to hit. Even for turrets.
Han is incredibly flexible. I tend to move around with 1x Focus and 1x Evade. For the "PTL" action I tend to switch between "TL" and "Boost" depending on whether i need to dodge an arc, get into range 1 in order to exploit and existing TL or i need a TL to finnish off a target.
If i`m in a bad situation and i`m going to take a lot of fire, i tend to turtle up and go with 2x Evade + 1x Focus, while Jake exploits and goes for the range 1 flank.
The 2x Homing missile set up is expensive, but I feel that most of the time it`s worth it. Even with focus + TL you can have a crap result and the defender can roll triple evade, but most of the time I find they do their job.
And they are amazing at softening up both swarms and hostile ships with lots of HP- from a safe distance.
Edited by Baudolino