4 TLT HWK's and a Z-95

By ParaGoomba Slayer, in X-Wing

Is this a thing yet? Seems like it should be a thing. Same MoV shenanigans as BBBBZ.

You don't lose much going from 4 Y-Wings to HHHHZ. Hell, I like the HWK dial more since I can de-stress on a 1 bank.

The real question is:

Would you go rebel for higher PS, or would you take scum and embrace the role of blocker?

I still do not get what is so "magic" about TLT. You roll three dice. Regardless of how many * I get, the defender takes only one damage IF I get one through at all. Then do it again. I simply do not get it, especially with a focus or TL on a low agility target.

I still do not get what is so "magic" about TLT. You roll three dice. Regardless of how many * I get, the defender takes only one damage IF I get one through at all. Then do it again. I simply do not get it, especially with a focus or TL on a low agility target.

Because you get 8 shots with quad TLT, and it's pretty easy to get all 8 with your turrets.

You go Rebel Operatives, if only to get simultaneous fire on other PS TLT boats. You can also nuke PS1 Scum Z-95's with a TLT volley.

I think you have to go for Rebel HWKs . . . because 4BZ. It's one of very few swarm builds out there, but it can rip through a HWK in one round, which makes simultaneous fire much more important.

Why not go with recon? But at that point Y-wing might be better. Anyone done the math on this?

Edited by Imperial Rebel

Why not go with recon? But at that point Y-wing might be better. Anyone done the math on this?

MoV shenanigans. Lose a HWK, kill 2 z's and still be up on points. Lose 2 HWK's and be up on points against a fat turret and 48 point Super Corran while matching a 44 point Super Whisper.

If you face a 4 25 point ships, trading 3 ships with each other puts you ahead also.

Not to mention an extra ship on the table and the benefits that brings.

Why not go with recon? But at that point Y-wing might be better. Anyone done the math on this?

MoV shenanigans. Lose a HWK, kill 2 z's and still be up on points. Lose 2 HWK's and be up on points against a fat turret and 48 point Super Corran while matching a 44 point Super Whisper.

If you face a 4 25 point ships, trading 3 ships with each other puts you ahead also.

Not to mention an extra ship on the table and the benefits that brings.

My proposal was

Rebel Operative + Recon + TLT x4

But didn't know if it was better or worse then

Syndicate Thug + Unhinged + TLT x4

It seems worse though.

Why not go with recon? But at that point Y-wing might be better. Anyone done the math on this?

MoV shenanigans. Lose a HWK, kill 2 z's and still be up on points. Lose 2 HWK's and be up on points against a fat turret and 48 point Super Corran while matching a 44 point Super Whisper.

If you face a 4 25 point ships, trading 3 ships with each other puts you ahead also.

Not to mention an extra ship on the table and the benefits that brings.

My proposal was

Rebel Operative + Recon + TLT x4

But didn't know if it was better or worse then

Syndicate Thug + Unhinged + TLT x4

It seems worse though.

I haven't flown rec spec TLT HWK's yet but I imagine that always having focus for attack or defense would be better. With TLT Y-Wings you run out of dice modifications fast. Greens on a turret that doesn't often need to perform a red in the first place and then can still perform decent while hanging onto stress for a few turns aren't very valuable. R2 and Unhinged are better buys than R5 IMO, but a 4 point hole in your list is even better.

Edited by ParaGoomba Slayer

Why do people keep tempting me to buy more hwks.

Because the so-called worst ship of the game at one time has climbed to the peak of the pile! LOL!

FFG has figured out the sneaky ways of selling even more ships to guys that like to throw money at them to begin with!! LOL!

Edited by Plainsman

Why do people keep tempting me to buy more hwks.

Comrade, join us!

I must please the brain slug. If the brain slug is happy, I'm happy. I must please the brain slug. If the brain slug is happy, I'm happy.

I must please the brain slug. If the brain slug is happy, I'm happy. I must please the brain slug. If the brain slug is happy, I'm happy.

I must please the brain slug. If the brain slug is happy, I'm happy. I must please the brain slug. If the brain slug is happy, I'm happy.

I must please the brain slug. If the brain slug is happy, I'm happy. I must please the brain slug. If the brain slug is happy, I'm happy.

TLT as the fix for HWKs? Not as obvious as the X-1 title, but that's two 'worst ships' made competitive right after all the Y-wing love from scum (and Horton love from the TLT too). Sounds like FFG does care about what's going on in the forum, and also likes to sell expansions that are already designed and shipped. At least the K-wing costs less than half of a raider, even when you want 4 TLTs for a full list.

I Think (think) you're better off with rececon spec on the 4 hwks, but the real tlt list will be some combo of 4 y wings

Ah, but is it a swarm?

Ah, but is it a swarm?

More of a flock.

Ah, but is it a swarm?

More of a flock.

A murder of (moldy) crows...

This is going to be my go to quad TLT list from now on. Y-Wings with turrets don't gain much from the 1 point Astromechs and they only de-stress on straights whereas the HWK has a green one bank.

Maybe replace a HWK with a Blue Squadron for the hell of it, get your opponent to waste shots on it while your 3 TLT ships do the real work.

I still do not get what is so "magic" about TLT. You roll three dice. Regardless of how many * I get, the defender takes only one damage IF I get one through at all. Then do it again. I simply do not get it, especially with a focus or TL on a low agility target.

It's effectively a two dice attack where each die has a 3 dice attack's chance of hitting. It's capped at two damage, but it's two three die attacks, which means incredible evade and focus stripping power. While it caps at two damage, it's much more likely to hit than a two die attack.

In that sense, it's like (although not quite as good as) a Range 2-3 Autoblaster. It punches right through most Falcon damage cancellation, can nail Interceptors and Phantoms and against low agility targets has a very high chance of both hits. Against the Decimator, it's like an Accuracy Corrector.

Y-Wings with turrets don't gain much from the 1 point Astromechs and they only de-stress on straights whereas the HWK has a green one bank.

R2 Astromech and Unhinged Astromech solve that destress problem and are 1 point each.

Edited by Blue Five

The comparison of YW vs HWKs is simple at 25 points a piece.

8 Hull + Shields, 1 Agility and 1 Focus (YW TLT and UH) vs 5 Hull + Shields, 2 Agility and 2 Focus (HWK TLT and Recon). The HWK has a significant higher life expectancy and damage output than the YW. Those focus on defense easily amount to 3 evades if flown wisely.

Given the low PS you will use those focus in defense (vs Swarm) or if unused on the offensive (when playing vs low number of aircrafts).

Just beware Proton Rockets. In my experience, HWKs just melt to them. There is a reason I upgraded my Stresshawk to Palob.

Hwk's are too slow (red 3 bank, no 3 turn), 1 dice primary, and have too little health. It's super easy to get into Range 1 and stay there with a ship that has boost. They will melt to 4+ dice regardless of Recon Spec. I would never take a generic Hwk as a TLT carrier.

HWKs are made of tissue paper and bitter tears of disappointment. Beware.

For fun, I like to fly 3x Blue with FCS, and one HWK with TLT, Recon + Crow. I keep the Crow towards the outside of the battle and pile up on focus. Perfect 100pts.

For fun, I like to fly 3x Blue with FCS, and one HWK with TLT, Recon + Crow. I keep the Crow towards the outside of the battle and pile up on focus. Perfect 100pts.

Ooo, I like that one. Once you bank enough focus you can start TL'ing for double modifications on an attack.

Plus, FCS B-Wings might be decent at ace killing.

I actually flew 4 Hawks and a Z. It's decent but you'd be better off with the scum quad unhinged Y-Wing variant. That Z brings less benefit to the list than just having 4 Y-Wings.