You're all at fault for this, I have four K-Wings and couldn't be happier. I love the design FFG managed and I'm thrilled with the way the ship handles. I mean, seriously, they get called in for a reason:

I'm a little biased but I think that's freaking cool. However! While I'm keen to employ all four in Epic matches very soon, I was wondering if it would be possible to use all four in a Standard match. The best I can come up with is essentially just a Smash and Grab job:
2x Warden Squadron Pilots (2x 23)
— Intelligence Agent (2x 1)
2x Warden Squadron Pilots (2x 23)
— Intelligence Agent (2x 1)
— Autoblaster Turret (2x 2)
Hundred points on the nose! 36 total HP, up to four dials flipped at the beginning of the Activation Phase, and two Autoblaster Turrets to gang up on the likes of Soontir Fel, Darth Vader, and IG-88!
Now, if you're not keen on running them quite so barebones, I think I can help you out there. In my mind, a 3x TLT K-Wing list has a bit more bite to it!

All right, now we're talking. Only three Wardens loses a chunk of health, but I think they can make up for it in damage output!
2x Warden Squadron Pilots (2x 23)
— Intelligence Agent (2x 1)
— Twin Laser Turret (2x 6)
— Advanced SLAM (2x 2)
Warden Squadron Pilot (23)
— Intelligence Agent (1)
— Twin Laser Turret (6)
— Advanced SLAM (2)
— Proximity Mines (3)
—> 99 points to hopefully move before other PS2 pilots. Use the IAs to SLAM->block, ASLAM to take TLs for the following rounds, and of course the one Prox Mine is extra help against Fel, Whisper, or their like.
Feedback is always appreciated! I'm SO EXCITED for all the new Wave VII stuff!
