Can highly defensive play be ethical in some situations?

By Seanamal, in X-Wing

If they measure range with their PS 2 ship and perform an attack with it before attacking with their PS 9 ship, you don't let them fire with their PS 9 ship. "Sorry, but you missed your opportunity to fire."

Would your two 8s and a 6 also miss their opportunity to attack when your opponent attacks with the wrong ship if you failed to stop him from acting out of order?

Yes. If my opponent declared an attack with his PS 2, measured range, gathered attack dice and rolled them as I said nothing to notify him that he skipped my ships' attack oppourtunities, that could be intepreted as me choosing not to attack.

Step 1: Opponent declares attack with PS 2 ship. He goes to measure range.

Step 2: "Hold on a minute, I was not provided an oppourtunity to attack with my PS 8 ship."

Step 3: Opponent states that he forgot to fire with his PS9 and asks/goes to attack with it.

Step 4: I prevent him from doing so.

Step 5: Opponent gets angry, states that he was not provided an oppourtunity to attack with his ship either.

Step 6: State that that was his own doing.

And so on. I admit it's a bit fuzzier with intermixed PS and would not be surprised if a TO just reset the firing phase to allow us both to attack. The actual instance I experienced had my opponent fire with his PS 2 ship that had initiative. He did so and I fired with my PS 2's. After/as I was firing at PS 2 he asked if he could fire at PS 9 and I declined and he very politely offered me a fist bump which I accepted.

1. Take longer to place dials, execute maneuver, decide actions, measure target locks that are clearly out of range etc. in order to push to time and take a win.

-Clearly not "Flying Casual" and also against the rules but a subjective call for the TO. You are being a WAAC jerk.

2. Try to whittle down the B-wings while staying out of arc. Run, but run with a purpose to be able to get shots w/o being shot. In short, try to play to win by killing the B-wings without getting killed.

-My definition of "Flying Casual" but admittedly very difficult to do in anything approaching a major tournament. To me, time limits and MOV are necessary evils of competitive play but ideally should not alter how we play the games.

3. Run like a rabbit staying out of range 3 to ensure that no further shots are taken in the remaining rounds while still placing dials and making moves in a timely fashion.

-Within the rules. Perfectly ethical. But will leave the loser feeling frustrated and the winner has moved on due to external contrivances not because of superior skill.

Problems arise because the distinction between these three options is subjective and fuzzy. Only option 1 is "bad" in that it is clearly against the spirit of the game and the rules. Option 3 is not illegal or unethical but in my opinion it is not "flying casual." How casual do you expect your opponent to fly in a timed tourney?

First, I think there is a fine line between option 2 and 3, depending on circumstances. Also the other player probably isn't playing very well, the board just isn't big enough for someone to run away forever. I think in this case the fleeing player has an obligation to move as quickly as he can rather than as slowly as he can get away with. But people shouldn't feel guilty about not playing to an opponents strength in late game when they've outplayed them at the early stages.

I'll try to finish my point with a more extreme case. A Decimator that moves first with 1 hull left against Corran with 1 hull left. Assume the decimator is worth more points. If it's the last round of the game and the decimator can choose between running away and winning on points, or taking a suicidal risk to try to kill Corran. I think it's perfectly fair and sporting for the decimator to run to victory.

Step 1: Opponent declares attack with PS 2 ship. He goes to measure range.

Step 2: "Hold on a minute, I was not provided an oppourtunity to attack with my PS 8 ship."

Step 3: Opponent states that he forgot to fire with his PS9 and asks/goes to attack with it.

Step 4: I prevent him from doing so.

Step 5: Opponent gets angry, states that he was not provided an oppourtunity to attack with his ship either.

Step 6: State that that was his own doing.

And so on. I admit it's a bit fuzzier with intermixed PS and would not be surprised if a TO just reset the firing phase to allow us both to attack. The actual instance I experienced had my opponent fire with his PS 2 ship that had initiative. He did so and I fired with my PS 2's. After/as I was firing at PS 2 he asked if he could fire at PS 9 and I declined and he very politely offered me a fist bump which I accepted.

I think your real world case the correct procedure was followed, but in your hypothetical case the game should be rolled back all the way to his PS9. The error he made was forgetting both the PS8 and the PS9 and it's not fair to roll back only half a mistake, especially when no moves were made in the interim.

What if instead they picked up and set one of their movement dials in a moment of insanity, would it seem right to force him to forgo his entire combat round?

If they measure range with their PS 2 ship and perform an attack with it before attacking with their PS 9 ship, you don't let them fire with their PS 9 ship. "Sorry, but you missed your opportunity to fire."

Would your two 8s and a 6 also miss their opportunity to attack when your opponent attacks with the wrong ship if you failed to stop him from acting out of order?

Yes. If my opponent declared an attack with his PS 2, measured range, gathered attack dice and rolled them as I said nothing to notify him that he skipped my ships' attack oppourtunities, that could be intepreted as me choosing not to attack.

Not by any reasonable person.

If they measure range with their PS 2 ship and perform an attack with it before attacking with their PS 9 ship, you don't let them fire with their PS 9 ship. "Sorry, but you missed your opportunity to fire."

Would your two 8s and a 6 also miss their opportunity to attack when your opponent attacks with the wrong ship if you failed to stop him from acting out of order?

Yes. If my opponent declared an attack with his PS 2, measured range, gathered attack dice and rolled them as I said nothing to notify him that he skipped my ships' attack oppourtunities, that could be intepreted as me choosing not to attack.

Not by any reasonable person.

I've made the conscious choice not to attack when I've had shots before.

If they measure range with their PS 2 ship and perform an attack with it before attacking with their PS 9 ship, you don't let them fire with their PS 9 ship. "Sorry, but you missed your opportunity to fire."

Would your two 8s and a 6 also miss their opportunity to attack when your opponent attacks with the wrong ship if you failed to stop him from acting out of order?

Yes. If my opponent declared an attack with his PS 2, measured range, gathered attack dice and rolled them as I said nothing to notify him that he skipped my ships' attack oppourtunities, that could be intepreted as me choosing not to attack.

Not by any reasonable person.

I've made the conscious choice not to attack when I've had shots before.

Yes, and I also agree that in this case the 9, the two 8's, and the 6 should miss their firing round unless both players agree to rectify the mistakes all the way to the PS9. But that has nothing to do with the reasonableness of assuming you chose not to attack with your ships.

If they measure range with their PS 2 ship and perform an attack with it before attacking with their PS 9 ship, you don't let them fire with their PS 9 ship. "Sorry, but you missed your opportunity to fire."

Would your two 8s and a 6 also miss their opportunity to attack when your opponent attacks with the wrong ship if you failed to stop him from acting out of order?

Yes. If my opponent declared an attack with his PS 2, measured range, gathered attack dice and rolled them as I said nothing to notify him that he skipped my ships' attack oppourtunities, that could be intepreted as me choosing not to attack.

Step 1: Opponent declares attack with PS 2 ship. He goes to measure range.

Step 2: "Hold on a minute, I was not provided an oppourtunity to attack with my PS 8 ship."

Step 3: Opponent states that he forgot to fire with his PS9 and asks/goes to attack with it.

Step 4: I prevent him from doing so.

Step 5: Opponent gets angry, states that he was not provided an oppourtunity to attack with his ship either.

Step 6: State that that was his own doing.

This post is just plain depressing.

The Art of War teaches us to not engage unless victory is assured. To assure victory, we must first put ourselves beyond the possibility of defeat, and wait for our opponent to make a mistake. Take good positions that they can not attack. Strike swiftly and decisively when the opportunity is right, as though charging down a mountain. Frustrate your adversary in to losing situations.

Sounds like a clever fighter, nothing else.